Type: Deck Idea
Format (legal 👍)
comCommander
Commander Bracket
[4️⃣]
Info
Approx. Value:
$616.45
Buy

0 Likes 0 Comments
Avg. CMC 2.36
Card Color Breakdown
Card Type Breakdown

Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 100 cards, 85 distinct
Sort by:
:
Name  Ed. Price Type Cost P T Modified
Rarity Color
Commander
1 Niv-Mizzet, Parun
$4.68
Legendary Creature - Dragon Wizard
5 5 03-Sep-2021 22:10
Creature (9)
1 Glint-Horn Buccaneer
$5.02
Creature - Minotaur Pirate
2 4 03-Sep-2021 22:42
1 Guttersnipe
$0.26
Creature - Goblin Shaman
2 2 07-Sep-2021 07:10
1 Storm-Kiln Artist
$1.17
Creature - Dwarf Shaman
2 2 04-Sep-2021 23:02
1 Talrand, Sky Summoner
$0.36
Legendary Creature - Merfolk Wizard
2 2 04-Sep-2021 21:54
1 Tandem Lookout
$1.10
Creature - Human Scout
2 1 08-Sep-2021 12:17
1 The Locust God
$5.06
Legendary Creature - God
4 4 03-Sep-2021 23:37
1 Torbran, Thane of Red Fell
$4.40
Legendary Creature - Dwarf Noble
2 4 04-Sep-2021 08:18
1 Treasonous Ogre
$13.17
Creature - Ogre Shaman
2 3 03-Sep-2021 22:18
1 Trinket Mage
$0.40
Creature - Human Wizard
2 2 03-Sep-2021 22:16
Instant (31)
1 Abrade
$0.14
Instant
04-Sep-2021 08:53
1 Arcane Denial
$2.13
Instant
04-Sep-2021 23:12
1 Brainstorm
$0.84
Instant
03-Sep-2021 22:10
1 Chaos Warp
$0.48
Instant
07-Sep-2021 07:04
1 Counterspell
$1.55
Instant
03-Sep-2021 22:54
1 Cyclonic Rift
$25.80
Instant
03-Sep-2021 23:18
1 Delay
$1.53
Instant
19-Nov-2021 19:29
1 Dig Through Time
$0.30
Instant
03-Sep-2021 22:43
1 Dispel
$0.30
Instant
03-Sep-2021 22:54
1 Fists of Flame
$0.14
Instant
03-Sep-2021 23:17
1 Flusterstorm
$6.11
Instant
03-Sep-2021 22:10
1 Foil
$0.95
Instant
03-Sep-2021 22:40
1 Force of Negation
$47.86
Instant
03-Sep-2021 22:09
1 Force of Will
$67.49
Instant
03-Sep-2021 22:08
1 Frantic Search
$0.44
Instant
03-Sep-2021 22:10
1 Gush
$0.74
Instant
03-Sep-2021 22:12
1 Izzet Charm
$0.19
Instant
04-Sep-2021 23:12
1 Lightning Bolt
$0.95
Instant
04-Sep-2021 08:47
1 Misdirection
$9.05
Instant
10-Sep-2021 20:32
1 Negate
$0.26
Instant
04-Sep-2021 23:12
1 Opt
$0.18
Instant
03-Sep-2021 22:40
1 Pact of Negation
$17.63
Instant
03-Sep-2021 22:09
1 Pongify
$1.75
Instant
03-Sep-2021 22:19
1 Pyroblast
$5.43
Instant
03-Sep-2021 22:10
1 Quicken
$0.28
Instant
03-Sep-2021 23:12
1 Rapid Hybridization
$0.77
Instant
03-Sep-2021 22:39
1 Snapback
$0.25
Instant
04-Sep-2021 14:48
1 Spell Snare
$2.96
Instant
03-Sep-2021 23:01
1 Stubborn Denial
$3.79
Instant
05-Sep-2021 10:39
1 Swan Song
$9.23
Instant
03-Sep-2021 22:07
1 Valakut Awakening // Valakut Stoneforge
$11.02
Instant // Land
19-Nov-2021 19:29
Sorcery (11)
1 Blasphemous Act
$2.05
Sorcery
03-Sep-2021 23:11
1 Clear the Mind
$0.12
Sorcery
03-Sep-2021 23:11
1 Fabricate
$4.18
Sorcery
03-Sep-2021 22:24
1 Gamble
$10.52
Sorcery
19-Nov-2021 19:29
1 Gitaxian Probe
$3.27
Sorcery
03-Sep-2021 22:17
1 Ponder
$2.03
Sorcery
03-Sep-2021 22:18
1 Preordain
$0.85
Sorcery
03-Sep-2021 23:08
1 Serum Visions
$0.62
Sorcery
04-Sep-2021 23:11
1 Sleight of Hand
$0.15
Sorcery
03-Sep-2021 22:19
1 Vandalblast
$1.54
Sorcery
04-Sep-2021 08:56
1 Windfall
$3.29
Sorcery
04-Sep-2021 23:08
Artifact (12)
1 Arcane Signet
$0.47
Artifact
03-Sep-2021 22:08
1 Chrome Mox
$103.94
Artifact
03-Sep-2021 22:35
1 Coalition Relic
$0.27
Artifact
03-Sep-2021 22:43
1 Fellwar Stone
$0.89
Artifact
03-Sep-2021 22:09
1 Gilded Lotus
$1.04
Artifact
03-Sep-2021 22:43
1 Grafdigger's Cage
$2.40
Artifact
03-Sep-2021 22:16
1 Izzet Signet
$0.65
Artifact
03-Sep-2021 22:07
1 Pentad Prism
$0.36
Artifact
03-Sep-2021 22:29
1 Sol Ring
$1.25
Artifact
03-Sep-2021 22:08
1 Star Compass
$0.78
Artifact
03-Sep-2021 22:58
1 Talisman of Creativity
$1.43
Artifact
03-Sep-2021 22:07
1 Thought Vessel
$1.12
Artifact
03-Sep-2021 23:14
Enchantment (4)
1 Back to Basics
$2.63
Enchantment
03-Sep-2021 22:59
1 Curiosity
$0.59
Enchantment - Aura
03-Sep-2021 22:19
1 Mystic Remora
$8.94
Enchantment
03-Sep-2021 22:09
1 Wizard Class
$0.93
Enchantment - Class
04-Sep-2021 21:55
Land (32)
1 Ancient Tomb
$90.59
Land
03-Sep-2021 22:46
1 Barbarian Ring
$0.08
Land
03-Sep-2021 22:45
1 Cascade Bluffs
$0.61
Land
03-Sep-2021 22:39
1 Command Tower
$0.28
Land
03-Sep-2021 22:33
1 Exotic Orchard
$0.25
Land
03-Sep-2021 22:33
1 Fiery Islet
$0.55
Land
03-Sep-2021 23:05
1 Flooded Strand
$13.28
Land
03-Sep-2021 23:01
14 Island
$0.09
Basic Land - Island
03-Sep-2021 23:05
3 Mountain
$0.04
Basic Land - Mountain
04-Sep-2021 21:34
1 Prismatic Vista
$36.24
Land
03-Sep-2021 22:48
1 Reliquary Tower
$2.26
Land
03-Sep-2021 22:50
1 Riverglide Pathway // Lavaglide Pathway
$3.30
Land // Land
04-Sep-2021 21:31
1 Scalding Tarn
$25.42
Land
03-Sep-2021 22:34
1 Shivan Reef
$0.42
Land
03-Sep-2021 22:33
1 Steam Vents
$16.44
Land - Island Mountain
03-Sep-2021 22:34
1 Sulfur Falls
$0.41
Land
03-Sep-2021 22:47
1 Wooded Foothills
$12.47
Land
03-Sep-2021 22:51
Sideboard - 0 cards, 0 distinct
Sort by:
:
No cards here. :(

Notes
 
Need:
Ophidian Eye - Another Curiosity
$$$$$ Fierce Guardianship - Free Counterspell
$$$$$ Dockside Extortionist - Mana

Consider (have):
Young Pyro - Chump blockers
* Mystic Sanctuary - Fetchable land that can let me redraw something I need
* Forbidden Orchard - The 1/1s shouldn't be a problem for Niv
Spire of Industry
* Star Compass - Another rock
* Pyroclasm - Sweeper
* Mission Briefing - Reuse a (counter)spell (or dig for one) and get two triggers off Niv
Sky Diamond
* Treasure Cruise - Lower power probably also means I get more time to get cards in the yard
* Electrostatic Field/Thermo-Alchemist/Firebrand Archer - More pro-active burn plan
* Narset, Parter of Veils - I don't have a lot of wheels to really push this, but it's still rough for my opponents
* Faithless Looting - Good card selection and burn spell with Niv
* Mystic Retrieval - Get back exactly what I need
* Bolt Bend - 1-mana anti-counterspell if I have Niv, and can also get some value from targeted spot removal
* Teferi, Master of Time - Loot away extra lands, but difficult to protect
* Propaganda - Staying alive
* Chain Reaction - More sweepers
Expressive Iteration
Drift of Phantasms - Tutor for Tandem Lookout (and Ophidian Eye when I have that)
Jace Wielder/Thassa's Oracle - More lab men if someone managed to set up too much lifegain
Molten Psyche - Wheel that will probably also do a chunk of damage, but the cards go into library, which can be both a good and a bad thing. Doesn't do much if people aren't holding cards, so it's bad for catching up
Harmonic Prodigy - Doubles triggers, but can also punch hard on its own if I play enough spells
Expansion // Explosion - Manasink, and alternative wincon with Ral and another copier
Narset's Reversal - Kind of a counter, but also a copier for Ral win
Prismari Command - Flexibility
Cursed Totem - Shut down powerful abilities like Yawgmoth, but also mana dorks
Ominous Seas - Make 8/8s
Metallurgic Summonings - Get loads of chump blockers
Ral, Storm Conduit - Extra damage, and a wincon with two copiers
Polymorphist's Jest - Can sweep in combination with Niv
Midnight Clock - Mana rock with a wheel
Skullclamp - With the Locust God, this draws tons of cards and gets very wide
Mizzix's Mastery - Recast all my cantrips
Aetherflux Reservoir - Can get me some life on multi-spell turns, but I'm probably too reactive

Consider (don't have):
Archmage's Emeritus - Even more draw per spell
Sorcerer Class - Loot, then if I play token generators they can be mana dorks, and the last level kills people

Cards I have but not enough copies:
Submerge (only copy in Yuriko)
City of Brass, Mana Confluence (only copies in 5C Niv)
Mystical Dispute (both copies used in modern)
Muddle the Mixture (used in Braids, and not as important when I don't have Dockside)
* Rhystic Study (might steal from Braids)

---------------

Might cut for meta reasons (meta too high powered):
Clear the Mind
Blasphemous Act - Not wide enough boards
Quicken - Not enough sorceries?
Thought Vessel, Reliquary Tower - Not enough use for the colorless mana, and with no hand size I can't win with Buccaneer
* Fists of Flame - Probably not a lot of attacking going on, or card draw on my turn
Cyclonic Rift - 7-mana probably not happening
Locust God - Don't need other 6-mana wincons when playing competitive
Torbran - RRR, and I probably have neither opportunity nor need to cast this
Vandalblast
* Talrand - Probably very slow token generation
Wizard Class
Storm-Kiln Artist - Mana and a threat, but easily killed and 4 mana is a lot
Negate - 2-mana might actually be too much in competitive environments
* Arcane Denial - I definitely don't want to give away cards in comp
* Windfall - I don't really want to refuel other people's hands, and I will probably have the most cards usually, so this can only be used when behind
Izzet Charm - Flexible, but overcosted for all modes
Serum Visions - Another cantrip, but sorcery speed and doesn't give selection for right now
Stubborn Denial - Half price Negate with Niv out or force spike without, but can't be cast for free and only hits spells
Chaos Warp - Answer for resolved problems
Guttersnipe - Get some damage to players when Niv triggers have to be used as removal
Star Compass - Might not have enough basics for this to be worth it over just a Diamond

Might cut for meta reasons (meta "too casual"):
Flusterstorm
Pyroblast - Maybe not enough blue decks, but at least this can be cast to cycle
* Dispel - Mostly used to win counter wars, so this can be cut if the number of blue decks is low
Back to Basics
Spell Snare - Most important targets are Dockside, Breach, Oracle and tutors
Lightning Bolt
Abrade
Grafdigger's Cage

---------------------

Cards cut because of meta (high power but not competitive):
Mental Misstep - Not enough important 1-mana plays
Disrupting Shoal - Might not be enough low cost important spells to counter
Spell Pierce - Same reason as Daze, although this is harder to pay for, but it is also not free to cast
* Red Elemental Blast - Maybe not enough blue decks?
* Spellskite - Probably mostly going to be a counterspell for spot removal, except tutorable? Although this can also shut down aura strategies
Daze - Force spike might not be good/important enough
* Goblin Engineer - Not enough high value stuff to get back
* Phantasmal Image - While a cheap clone is nice, it's probably here mostly to copy Dockside, which I don't have

Cuts:
Laboratory Maniac - I don't have any ways to quickly empty my library, so I'm more likely to win with commander damage
Baral - Not enough things to discount
Comments
    No comments yet.