Type: Deck Idea
Format (legal 👍) comCommander
Approx. Value:
$392.63

0 Likes 0 Comments
Avg. CMC 3.19
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 77 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (17)
1 Burnished Hart
$0.12 Artifact Creature - Elk
1 Crypt Ghast
$6.15 Creature - Spirit
1 Dauthi Voidwalker
$7.35 Creature - Dauthi Rogue
1 Drana, Kalastria Bloodchief
$0.39 Legendary Creature - Vampire Shaman
1 Dread Presence
$2.73 Creature - Nightmare
1 Filth
$10.58 Creature - Incarnation
1 Gray Merchant of Asphodel
$0.62 Creature - Zombie
1 Magus of the Coffers
$4.61 Creature - Human Wizard
1 Massacre Girl
$0.26 Legendary Creature - Human Assassin
1 Nirkana Revenant
$5.71 Creature - Vampire Shade
1 Phage the Untouchable
$6.81 Legendary Creature - Avatar Minion
1 Plaguecrafter
$0.36 Creature - Human Shaman
1 Platinum Angel
$6.80 Artifact Creature - Angel
1 Sheoldred // The True Scriptures
$16.50 Legendary Creature - Phyrexian Praetor // Enchantment - Saga
1 Sidisi, Undead Vizier
$4.28 Legendary Creature - Zombie Naga
1 Solemn Simulacrum
$0.46 Artifact Creature - Golem
1 Varragoth, Bloodsky Sire
$4.78 Legendary Creature - Demon Rogue
Instant (7)
1 Baleful Mastery
$0.55 Instant
1 Curtains' Call
$0.46 Instant
1 Defile
$0.92 Instant
1 Malakir Rebirth // Malakir Mire
$4.93 Instant // Land
1 Stinging Study
$6.15 Instant
1 Stunning Reversal
$4.31 Instant
1 Withering Boon
$5.58 Instant
Sorcery (14)
1 Damnation
$19.31 Sorcery
1 Dark Petition
$2.83 Sorcery
1 Dead of Winter
$0.27 Sorcery
1 Decree of Pain
$0.42 Sorcery
1 Demonic Tutor
$38.98 Sorcery
1 Exsanguinate
$3.62 Sorcery
1 Feed the Swarm
$0.23 Sorcery
1 Fortuitous Find
$0.07 Sorcery
1 Grim Discovery
$0.08 Sorcery
1 Mutilate
$1.11 Sorcery
1 Night's Whisper
$1.31 Sorcery
1 Read the Bones
$0.35 Sorcery
1 Sign in Blood
$0.78 Sorcery
1 Toxic Deluge
$5.48 Sorcery
Artifact (20)
1 Arcane Signet
$0.41 Artifact
1 Campfire
$0.08 Artifact
1 Charcoal Diamond
$0.22 Artifact
1 Expedition Map
$1.78 Artifact
1 Extraplanar Lens
$6.98 Artifact
1 Key to the City
$0.19 Artifact
1 Lightning Greaves
$5.19 Artifact - Equipment
1 Manascape Refractor
$0.80 Artifact
1 Mind Stone
$0.19 Artifact
1 Netherborn Altar
$0.31 Artifact
1 Prowler's Helm
$0.79 Artifact - Equipment
1 Sol Ring
$1.28 Artifact
1 Sundial of the Infinite
$10.60 Artifact
1 Swiftfoot Boots
$2.92 Artifact - Equipment
1 The Golden Throne
$3.55 Legendary Artifact
1 Torpor Orb
$2.21 Artifact
1 Trailblazer's Boots
$2.29 Artifact - Equipment
1 Vorpal Sword
$1.35 Artifact - Equipment
1 Wayfarer's Bauble
$0.58 Artifact
1 Whispersilk Cloak
$2.45 Artifact - Equipment
Enchantment (5)
1 Dauthi Embrace
$3.72 Enchantment
1 Endless Whispers
$4.34 Enchantment
1 Lich's Mastery
$0.59 Legendary Enchantment
1 Phyrexian Arena
$3.71 Enchantment
1 Phyrexian Reclamation
$4.53 Enchantment
Planeswalker (2)
1 Liliana of the Dark Realms
$16.08 Legendary Planeswalker - Liliana
1 Liliana Vess
$5.20 Legendary Planeswalker - Liliana
Land (35)
1 Bojuka Bog
$0.92 Land
1 Cabal Coffers
$22.88 Land
1 Cabal Stronghold
$8.76 Land
1 Castle Locthwain
$3.30 Land
1 Command Beacon
$6.51 Land
1 Myriad Landscape
$0.15 Land
1 Rogue's Passage
$0.30 Land
1 Shizo, Death's Storehouse
$16.62 Legendary Land
24 Snow-Covered Swamp
$0.94 Basic Snow Land - Swamp
1 Takenuma, Abandoned Mire
$7.61 Legendary Land
1 Urborg, Tomb of Yawgmoth
$43.48 Legendary Land
1 Witch's Cottage
$0.95 Land - Swamp
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Need:
$$$$ Vampiric Tutor
$$$ Imp's Mischief
$$$$ Necropotence
$ The Black Gate - Unblockability in a land slot
Mithril Coat - Protection

Consider:
* Disturbed Burial - Raise Dead with buyback. Kind of expensive, but if I have mana to cast Phage, I probably have mana for this
* Dark Ritual - Get a faster start or skip ahead a few turns at a crucial point
Rune-Scarred Demon - A tutor that leaves behind a strong body
Gix, Yawgmoth Praetor - Turn my hand of redundant crap into possible wincons from my opponents libraries
Opposition Agent - A way to get more wincons while also preventing others from finding a way to kill me, but at the power level I expect to play Phage there probably aren't that many tutors
Buried Ruin - Get back Torpor Orb or Sundial if they end up in the yard
* Ob Nixilis Reignited - Personal Howling Mine
* Wishclaw Talisman - Cheap tutor
Mask of Griselbrand - Card draw, lifelink, evasion and devotion
* Torment of Hailfire - Game ending mana sink, but not very fun
Oubliette - Removal with devotion
Whip of Erebos - Permanent Phage with Sundial
Deadly Rollick - Free removal, if I can cast Phage. But at that point, I might not need it?
Massacre Wurm - Sweeper for small annoying dudes, and lots of devotion
Viscera Seer - Trigger Endless Whispers, or pair very well with Chainer
Gravelighter
Soul Transfer - Removal and/or raise dead my Phage
Nightmare Shepherd - If Phage dies I can get a backup Phage
Rise of the Dark Realms - Alternative wincon
Diabolic Revelation - Tutor multiple cards when I have tons of mana
Final Parting - Tutor a card to hand, and one to graveyard for when I have something to get it out of there
Syphon Mind - Card draw and disruption
Lashwrithe - A big boy that can make something else big instead
Crux of Fate
In Garruk's Wake, Plague Wind, Deadly Tempest
Ravenous Chupacabra - Removal and devotion
Promise of Power - Card draw with a good rate, but can't be used early
Gilded Lotus
Hedron Archive, Commander's Sphere - Ramp that can draw some cards later
Palace Siege
Hero's Downfall - Might need answers to planeswalkers
Infernal Grasp, Go for the Throat, Dismember - Cheap removal
Price of Fame
Tragic Slip
Malicious Affliction
Leyline of the Void
Liliana the Last Hope - Raise Dead Phage, kill dorks and probably not get a wincon emblem
Sheoldred
Sepulchral Primordial
Greed
Force of Despair - I will probably have a black card in hand to pitch to this
Succumb to temptation, Wretched Confluence - Card draw
Erebos' Intervention - Removal and life gain, or graveyard hate in an emergency
Songs of the Damned
Bontu's Monument - Ramp-esque, with incidental lifegain
Sword of Vengeance - Trample and haste
Nyx Lotus - With 20 creatures I might not have enough consistent devotion
Gonti - Can nab some ramp from a green deck, but not until I already have 4 mana, and risks hitting some big boys I can't cast or stupid elves I don't need. Nice to recur with Chainer, but probably not worth it without a sac outlet

* Maze of Ith - Save Phage from surprise blockers
Homeward Path - Combo with Endless Whispers and sac outlet to kill two people in one turn
Hall of the Bandit Lord - Hasty Phage
Reliquary Tower
Thespian Stage
Terrain Generator, Crypt of Agadeem, Barren Moor
Nykthos - Has potential to produce a lot of mana, but it's probably more likely to simply be a colorless land than it is to net me BB or better

Consider (don't have):
$$$ Deserted Temple - Untap a coffers
Defiler of Flesh - "Ramp" that can also give some evasion
Atrocious Experiment - Another draw 2 lose 2
$ Bubbling Muck - Potentially huge ritual
Gruesome Realization - Draw 2 lose 2, or sweep small dudes
Offer Immortality - Protection
Thrull Wizard - Counter Phage if they kill my safeguard
Ambition's Cost, Ancient Craving - Draw 3 for 4
$$ Sorin the Mirthless - Card draw and bodies, with a sweet ult
Blood on the Snow - Sweeper + reanimation, but cannot be used to reanimate Phage
Dragon Shadow - Always fear for Phage after I get this
Soul Shatter
Geode Golem - Get out Phage without having to pay 7

--------------

Considered cuts:
Sidisi (core) - Not specific to this strategy, and if I don't have bodies to sac this is a very expensive tutor
Drana - Pretty bad if I don't have big mana
Vorpal Sword - Very expensive to use
Key to the City
Baleful Mastery
Fortuitous Find
Grim Discovery
Burnished Hart
Read the Bones, Sign in Blood
Dark Petition

-------------

Cuts:
? Sudden Spoiling - This is basically just a fog or a Trickbind, since I don't have the board presence to make it into a true sweeper
Merciless Executioner, Fleshbag Marauder - Don't want too many of this effect
Unstable Obelisk - 7 mana is just too much
Hagra Mauling - Sidegraded to Curtain's Call
? Chainer - An alternate way to win, but with a dedicated Chainer deck, I probably don't need this in here
Murderous Rider - Removal and devotion, but not very thematic, efficient or impactful
? Erebos - Doesn't really do much in this deck where it's unlikely to be active unless I already have Phage, but if I don't play it here, where will I play it?
Beseech the Queen - I have to reveal what I found, and I can never get something big on-curve
Diabolic Tutor - Upgraded to Demonic
? Infernal Grasp (previously core) - I already have tons of removal
? Bolas's Citadel (previously core) - Probably won't be able to play a lot of relevant spells in a turn with this, and the sac mode probably isn't relevant
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