Main Deck - 100 cards, 80 distinct
Name | Edition | $ | Type | Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (25) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Ajani's Chosen | $0.28 | Creature - Cat Soldier | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Arbor Elf | $0.34 | Creature - Elf Druid | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Archon of Sun's Grace | $0.50 | Creature - Archon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Auramancer | $0.06 | Creature - Human Wizard | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Collector Ouphe | $3.06 | Creature - Ouphe | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Courser of Kruphix | $1.11 | Enchantment Creature - Centaur | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Destiny Spinner | $0.52 | Enchantment Creature - Human | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Eidolon of Blossoms | $0.74 | Enchantment Creature - Spirit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Emeria Shepherd | $1.82 | Creature - Angel | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Heliod, God of the Sun | $0.63 | Legendary Enchantment Creature - God | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Heliod's Pilgrim | $0.07 | Creature - Human Cleric | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Herald of the Pantheon | $1.02 | Creature - Centaur Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Jukai Naturalist | $0.16 | Enchantment Creature - Human Monk | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Karametra, God of Harvests | $4.00 | Legendary Enchantment Creature - God | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Mesa Enchantress | $0.43 | Creature - Human Druid | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Moon-Blessed Cleric | $0.46 | Creature - Human Elf Cleric | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Nylea, God of the Hunt | $10.81 | Legendary Enchantment Creature - God | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Sanctum Weaver | $1.84 | Enchantment Creature - Dryad | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Satyr Enchanter | $0.34 | Creature - Satyr Druid | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Setessan Champion | $1.33 | Creature - Human Warrior | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Spirited Companion | $0.21 | Enchantment Creature - Dog | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Starfield Mystic | $0.65 | Creature - Human Cleric | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Sythis, Harvest's Hand | $1.78 | Legendary Enchantment Creature - Nymph | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Verduran Enchantress | $1.83 | Creature - Human Druid | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Whitemane Lion | $0.08 | Creature - Cat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Eladamri's Call | $8.77 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Enlightened Tutor | $23.07 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (5) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Austere Command | $0.55 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Hour of Reckoning | $0.17 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Idyllic Tutor | $7.62 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Resurgent Belief | $0.67 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Wrath of God | $4.10 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Enchantment (33) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Abundant Growth | $0.29 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Ancestral Mask | $2.12 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Armadillo Cloak | $0.80 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Aura of Silence | $3.34 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Banishing Light | $0.06 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Burgeoning | $28.20 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Cathars' Crusade | $11.57 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Darksteel Mutation | $1.45 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Enchantress's Presence | $0.36 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Felidar Retreat | $1.66 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Fertile Ground | $0.41 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Gauntlets of Light | $0.11 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Ghostly Prison | $5.36 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Karmic Justice | $1.09 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Kenrith's Transformation | $1.14 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Luminarch Ascension | $10.79 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Mirari's Wake | $4.67 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Oblivion Ring | $0.30 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Overgrowth | $0.32 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Rest in Peace | $1.54 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Seal of Cleansing | $0.14 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Sigil of the Empty Throne | $0.90 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Solitary Confinement | $2.21 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Song of the Dryads | $3.77 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Soul Snare | $0.11 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Sphere of Safety | $4.04 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Starfield of Nyx | $15.75 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Sterling Grove | $2.91 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Stony Silence | $1.94 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Utopia Sprawl | $1.19 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Wild Growth | $0.43 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Wolfwillow Haven | $0.11 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Zendikar Resurgent | $2.39 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Planeswalker (1) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Calix, Destiny's Hand | $0.51 | Legendary Planeswalker - Calix | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Land (34) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Canopy Vista | $0.20 | Land - Forest Plains | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
13 | Forest | $0.08 | Basic Land - Forest | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Gavony Township | $2.01 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Hall of Heliod's Generosity | $4.40 | Legendary Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Krosan Verge | $0.11 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Mistveil Plains | $0.88 | Land - Plains | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
9 | Plains | $0.06 | Basic Land - Plains | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Reliquary Tower | $2.06 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Scattered Groves | $0.27 | Land - Forest Plains | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Selesnya Sanctuary | $0.17 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Stirring Wildwood | $0.50 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Temple Garden | $11.15 | Land - Forest Plains | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Temple of Plenty | $0.14 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Windswept Heath | $7.72 | Land |
Sideboard - 0 cards, 0 distinct
No cards here. :(
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Notes
Need:
* $$ Hallowed Haunting - Enchantment payoff that actually is an enchantment
* $$$ Argothian Enchantress
Consider (don't have):
Shigeki, Jukai Visionary - Cheap enchantment creature with multiple uses
Katilda, Dawnhart Martyr - A better way of doing Armadillo Cloak, except it doesn't trigger cast-enchantresses
Rite of Harmony - Enchantress for a turn, that can also work with Whitemane Lion
$$$ Femeref Enchantress
$ Court of Grace - Token generation and monarchy
Worship
Ground Seal - Graveyard hate that replaces itself and doesn't permanently nerf my own yard
$$$$ Aluren
Eidolon of Obstruction
$$ Nyxbloom Ancient
$ Nylea's Colossus - Make something huuuge, but doesn't do much without trample
Ajani, the Greathearted
Mantle of the Wolf
Elspeth Conquers Death
Consulate Crackdown
Fists of Ironwood - Give trample to the big guy and make some tokens
Dowsing Shaman
Benefaction of Rhonas, Sumala Woodshaper - More Commune effects
Consider (have):
Season of Renewal - Instant speed Regrowth for both a creature and an enchantment, or either
Starnheim Courser - Enchantment medallion
Avacyn's Pilgrim - White ramp with green mana, and late game it can get a Karametra trigger for cheap
Weaver of Harmony - Enchantment creature that pumps other enchantment creatures and can copy enchantment abilities
* Swords to Plowshares - Removal for emergencies
* Seal of Primordium
Aura Shards
Arctic Treeline - Fetchable dual
Nyx-Fleece Ram - Cheap enchantment creature that blocks well and gains some life
Knight of the Reliquary - Use my plentiful plains and forests to get a few useful lands, like Hall of Heliod's Generosity
Aegis of the Gods - Cheap enchantment creature with a sometimes very useful ability
Prison Term - Reusable removal
Sakura-Tribe Elder - With Karametra this ramps twice
Dawn's Reflection - Market Festival no. 2
Court of Bounty - Monarchy and ramp/cheating
Heroic Intervention - Sweeper protection
Genesis Wave - Mana sink that can set me up for a next-turn win
Archetype of Endurance - Protect things like Setessan Champion from spot removal
* White Sun's Zenith - Mana sink and/or wincon
Retreat to Emeria - Get some extra tokens incidentally, and as long as I have Karametra, every creature comes with a friend. If I also have Whitemane Lion, this can replace Cathars Crusade to make a wide board lethal
Sacred Mesa - More pegasi for the archon
Sylvan Reclamation - Permanently gets rid of up to two things, and the 5 mana shouldn't really be a problem in this deck
Dawn to Dusk - Enchantment getter-backer that can also destroy an enchantment, and you don't even have to choose one or the other!
Sandwurm Convergence - Expensive, but gives me protection and big tokens
True Conviction - A wide board of double striking small dudes can block decently well, and gain life too
* Anointed Procession - Double tokens
Primal Vigor - Double tokens, and also double counters for those that care
Beastmaster Ascension - Make a token swarm lethal quickly
Collective Blessing, Dictate of Heliod - Grow my small dudes
Soul of Theros - A creature that is very much on the Theros theme, can pump a board of tokens and works as a mana sink if I have more mana than I know what to do with
Intangible Virtue - Anthem and vigilance, but only for tokens
Marshal's Anthem - Anthem and mana sink that can get back a lot of goodies
Fated Retribution - Instant speed sweeper that can deal with planeswalkers, but it's quite expensive
Mass Calcify - Sweeper that keeps my tokens and token generators alive, but costs 7
Eternal Witness - Not enchantment specific, but it will probably end up getting one
Archetype of Courage - Cheap enchantment creature that makes a token swarm into much better blockers
Praetor's Counsel - Get back all my shit to recover from a sweeper, and fix my hand size at the same time. I shouldn't have problems paying the 8 in this deck
Bronzehide Lion - Works as an early creature and decent blocker, and can protect a big guy if I can get it to die while having said guy
Lotus-Eye Mystics, Lagonna-Band Storyteller - Get back enchantments
Guardian Project - Card draw, although I might not have enough non-token creatures to make this worth it (except Whitemane Lion)
Daxos, Blessed by the Sun - Enchantment and creature, and can get me a lot of life with all the tokens
Authority of the Consuls, Blind Obedience - Decent for slowing down opponents while gaining life at the same time
Skybind - I don't have a lot of ways to get value from this, nor a lot of ways to trigger it at instant speed to use as protection. But if I add a few things like Acidic Slime, this works great with that or Auramancer effects
Omen of the Sun - Instant speed enchantment that gets me some tokens and can scry later
Honden of Life's Web, and other shrines for support
Boon Satyr - Flashy help with both the enchantment side and the creature side, but it's not very impressive
Karametra's Blessing - Protect something?
Path of Bravery - Gain some life when attacking with tokens
Nexus Wardens - A creature that gives me some incidental life gain
Nessian Wanderer - A cheap creature with an enchantment payoff, but it's not guaranteed to give me anything, and Karametra already gets me lands
Nylea's Forerunner - An enchantment creature that can give my big Setessan Champion trample
Renata - Enchantment creature that makes all my tokens bigger
Cleansing Meditation - An enchantment sweeper that doesn't hurt me, and can even be used to make a Starfield Mystic lethal
Font of Fertility - Not actually sure I have this, but if I do, it's enchantment based ramp that I don't lose on an enchantment sweeper
Solemnity - Possible utility enchantment, but heavily interferes with my current wincons of Cathars Crusade, Setessan Champion and Starfield Mystic
Crystal Chimes - Get back all my enchantments to cast again, but 6 mana total to get them to hand might be a bit much
Urban Burgeoning - Put on either a land with squirrel nest, or a land with lots of ramp auras when I have a mana sink like Heliod
Squirrel Nest - Make a token every turn, but is that enough?
Nylea's Presence, Urban Utopia - Cantripping fixing that turns into actual draw with enchantresses
* Castle Ardenvale, Kjeldoran Outpost - Token lands
Dryad Arbor - Forest that can trigger Cathars' Crusade
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Considered cuts:
Ancestral Mask - Same issues as All that Glitters, but more quickly makes something insanely big
Armadillo Cloak - Can gain me life, and give trample to something big, but becomes much worse if I remove the other growth auras
Heliod's Pilgrim - If cutting all the pump auras, this is probably not worth playing anymore
Rest in Peace - Can be cut if I have a lot of graveyard stuff myself
Stony Silence - Can be cut in low artifact metas, but since I run none and rocks are common, this is likely to be great. Used in modern, though
Darksteel Mutation - Commander removal, but dies to enchantment removal
Oblivion Ring/Banishing Light - Might have better options
Cathar's Crusade - Makes it easy to win when I have good token generation (or Whitemane/Stonecloaker), but does basically nothing if I don't
Emeria Shepherd - I don't have a lot of things that put themselves in the graveyard
Hour of Reckoning - Expensive for a sweeper, but it's ok if I have a lot of tokens, and it can clear the board for my tokens to wipe someone out
Auramancer - Cut down on non-enchantments, and I probably have enough card draw that I don't need to return specific enchantments from the yard
Ajani's Chosen - Only triggers on cast, and gives me the least impressive dudes
Calix - Hard to protect?
Zendikar Resurgent
Mistveil Plains - Fetchable but ETBT, is the effect worth it?
Stirring Wildwood - ETBT
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Cuts:
Call for Unity - Can grow this every turn with Whitemane Lion, but only on my turn, and without Lion I don't have many ways to ensure this grows
Eidolon of Rhetoric - Enchantment and creature with a decent ability, but it also messes with me when I have lots of mana and lots of cheap cantripping spells
Primal Surge - I'm probably going to be running a decent amount of non-permanents, but with a low count, this can get me a looot of things
Ordeal of Nylea - Can pop quickly on a Setessan Champion, but I probably have enough basic fetch with Karametra
Spirit Bonds - Might not have enough non-token creatures in the deck to make this worth it
Myth Realized - Can get really big really fast, and does nothing as a topdeck if I don't already have a lot of resources
Oath of Nissa - Can't hit other enchantments, but it's a cheap enchantment-based cantrip
Smothering Tithe - This deck has access to so much other ramp that it doesn't really need this, and it's not very flavorful anyway
Khalni Heart Expedition - Enchantment that gets me lands, and then can be retrieved to be reused, but Karametra already fetches my basics, and I don't have a lot of other ways to trigger this faster than in three turns
Frontier Siege - If I'm never going to use the fight mode, which I'm probably not, ramping two lands seems like a better option
Act of Authority - Can only deal with enchantments and artifacts, so it's likely I will get this back targeting my stuff if I decide to use the second ability
Emeria Angel - Incidental tokens, but after thinning the deck a bit, this probably isn't going to reliably trigger a lot
Omen of the Hunt
? Dryad of the Ilysian Grove - More needed in Windgrace probably
Sheltered Aerie - Probably the worst of my ramp
Hydra's Growth - Can make something very dangerous, but it's a bit slow and needs trample or evasion to really work
Cavalier of Dawn - I don't have any sac outlets, so I can't control the regrowth effect. Also, giving out yucky artifacts?
? Spear of Heliod - An anthem is probably not necessary, and the activated ability is a bit expensive and quite limited, but it works as a rattlesnake and I do play Heliod
New Horizons, Weirding Wood - Quite expensive enchantment based ramp with minor upsides
Yavimaya Enchantress - No trample or evasion
* Creeping Renaissance - Get back a lot of cards to my hand probably, but without Reliquary Tower I might need to discard a lot of them again
Kruphix's Insight - Depending on the number of enchantments, this might be an expensive cantrip, a Divination, or it can be great
Plea for Guidance - Two Idyllic Tutors in one, but 6 mana is a bit much
* Conclave Tribunal - A bit expensive if I can't convoke it
? Stonecloaker - 3 mana might be a bit too much for only the Karametra trigger, especially considering I might not have Karametra all the time. The graveyard hate it gives is nice, though
Unflinching Courage - Can gain me life, and give trample to something big, but I might not have a single big thing
? Monk Idealist - Cut down on non-enchantments, and I probably have enough card draw that I don't need to return specific enchantments from the yard
Market Festival - Enchantment-based ramp, but requires 4 mana before I can cast it in the first place
? Emeria - Hard to have enough plains?
Commune with the Gods - Two mana at sorcery speed to prooobably draw a card, with no additional synergy. If I kept this, it would only be for the flavor
Reviving Melody - An expensive Regrowth that can get me two cards
Arasta of the Endless Web - Enchantment creature that can get my tokens, but only if people actually cast instants and sorceries
Gift of Paradise - Quite expensive enchantment based ramp with minor upside
Stasis Snare - Only deals with creatures, but is instant speed
Quarantine Field - Nice mana sink, but risky if I don't have Sterling Grove
Sun Titan - I don't have a lot of things that put themselves in the graveyard, and this can only get small stuff
Celestial Ancient - Needs a wide board and the ability to chain at least a few enchantments
Rogue's Passage - Too many colorless lands?
All that Glitters - I don't have much trample available, so while this is nice to put on a flier, it's unlikely to do much player damage if I have no fliers available
Martial Coup - Token generator and/or sweeper, but sweeping with it is expensive
? Shalai, Voice of Plenty - Mana sink and protection, but not synergistic
* $$ Hallowed Haunting - Enchantment payoff that actually is an enchantment
* $$$ Argothian Enchantress
Consider (don't have):
Shigeki, Jukai Visionary - Cheap enchantment creature with multiple uses
Katilda, Dawnhart Martyr - A better way of doing Armadillo Cloak, except it doesn't trigger cast-enchantresses
Rite of Harmony - Enchantress for a turn, that can also work with Whitemane Lion
$$$ Femeref Enchantress
$ Court of Grace - Token generation and monarchy
Worship
Ground Seal - Graveyard hate that replaces itself and doesn't permanently nerf my own yard
$$$$ Aluren
Eidolon of Obstruction
$$ Nyxbloom Ancient
$ Nylea's Colossus - Make something huuuge, but doesn't do much without trample
Ajani, the Greathearted
Mantle of the Wolf
Elspeth Conquers Death
Consulate Crackdown
Fists of Ironwood - Give trample to the big guy and make some tokens
Dowsing Shaman
Benefaction of Rhonas, Sumala Woodshaper - More Commune effects
Consider (have):
Season of Renewal - Instant speed Regrowth for both a creature and an enchantment, or either
Starnheim Courser - Enchantment medallion
Avacyn's Pilgrim - White ramp with green mana, and late game it can get a Karametra trigger for cheap
Weaver of Harmony - Enchantment creature that pumps other enchantment creatures and can copy enchantment abilities
* Swords to Plowshares - Removal for emergencies
* Seal of Primordium
Aura Shards
Arctic Treeline - Fetchable dual
Nyx-Fleece Ram - Cheap enchantment creature that blocks well and gains some life
Knight of the Reliquary - Use my plentiful plains and forests to get a few useful lands, like Hall of Heliod's Generosity
Aegis of the Gods - Cheap enchantment creature with a sometimes very useful ability
Prison Term - Reusable removal
Sakura-Tribe Elder - With Karametra this ramps twice
Dawn's Reflection - Market Festival no. 2
Court of Bounty - Monarchy and ramp/cheating
Heroic Intervention - Sweeper protection
Genesis Wave - Mana sink that can set me up for a next-turn win
Archetype of Endurance - Protect things like Setessan Champion from spot removal
* White Sun's Zenith - Mana sink and/or wincon
Retreat to Emeria - Get some extra tokens incidentally, and as long as I have Karametra, every creature comes with a friend. If I also have Whitemane Lion, this can replace Cathars Crusade to make a wide board lethal
Sacred Mesa - More pegasi for the archon
Sylvan Reclamation - Permanently gets rid of up to two things, and the 5 mana shouldn't really be a problem in this deck
Dawn to Dusk - Enchantment getter-backer that can also destroy an enchantment, and you don't even have to choose one or the other!
Sandwurm Convergence - Expensive, but gives me protection and big tokens
True Conviction - A wide board of double striking small dudes can block decently well, and gain life too
* Anointed Procession - Double tokens
Primal Vigor - Double tokens, and also double counters for those that care
Beastmaster Ascension - Make a token swarm lethal quickly
Collective Blessing, Dictate of Heliod - Grow my small dudes
Soul of Theros - A creature that is very much on the Theros theme, can pump a board of tokens and works as a mana sink if I have more mana than I know what to do with
Intangible Virtue - Anthem and vigilance, but only for tokens
Marshal's Anthem - Anthem and mana sink that can get back a lot of goodies
Fated Retribution - Instant speed sweeper that can deal with planeswalkers, but it's quite expensive
Mass Calcify - Sweeper that keeps my tokens and token generators alive, but costs 7
Eternal Witness - Not enchantment specific, but it will probably end up getting one
Archetype of Courage - Cheap enchantment creature that makes a token swarm into much better blockers
Praetor's Counsel - Get back all my shit to recover from a sweeper, and fix my hand size at the same time. I shouldn't have problems paying the 8 in this deck
Bronzehide Lion - Works as an early creature and decent blocker, and can protect a big guy if I can get it to die while having said guy
Lotus-Eye Mystics, Lagonna-Band Storyteller - Get back enchantments
Guardian Project - Card draw, although I might not have enough non-token creatures to make this worth it (except Whitemane Lion)
Daxos, Blessed by the Sun - Enchantment and creature, and can get me a lot of life with all the tokens
Authority of the Consuls, Blind Obedience - Decent for slowing down opponents while gaining life at the same time
Skybind - I don't have a lot of ways to get value from this, nor a lot of ways to trigger it at instant speed to use as protection. But if I add a few things like Acidic Slime, this works great with that or Auramancer effects
Omen of the Sun - Instant speed enchantment that gets me some tokens and can scry later
Honden of Life's Web, and other shrines for support
Boon Satyr - Flashy help with both the enchantment side and the creature side, but it's not very impressive
Karametra's Blessing - Protect something?
Path of Bravery - Gain some life when attacking with tokens
Nexus Wardens - A creature that gives me some incidental life gain
Nessian Wanderer - A cheap creature with an enchantment payoff, but it's not guaranteed to give me anything, and Karametra already gets me lands
Nylea's Forerunner - An enchantment creature that can give my big Setessan Champion trample
Renata - Enchantment creature that makes all my tokens bigger
Cleansing Meditation - An enchantment sweeper that doesn't hurt me, and can even be used to make a Starfield Mystic lethal
Font of Fertility - Not actually sure I have this, but if I do, it's enchantment based ramp that I don't lose on an enchantment sweeper
Solemnity - Possible utility enchantment, but heavily interferes with my current wincons of Cathars Crusade, Setessan Champion and Starfield Mystic
Crystal Chimes - Get back all my enchantments to cast again, but 6 mana total to get them to hand might be a bit much
Urban Burgeoning - Put on either a land with squirrel nest, or a land with lots of ramp auras when I have a mana sink like Heliod
Squirrel Nest - Make a token every turn, but is that enough?
Nylea's Presence, Urban Utopia - Cantripping fixing that turns into actual draw with enchantresses
* Castle Ardenvale, Kjeldoran Outpost - Token lands
Dryad Arbor - Forest that can trigger Cathars' Crusade
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Considered cuts:
Ancestral Mask - Same issues as All that Glitters, but more quickly makes something insanely big
Armadillo Cloak - Can gain me life, and give trample to something big, but becomes much worse if I remove the other growth auras
Heliod's Pilgrim - If cutting all the pump auras, this is probably not worth playing anymore
Rest in Peace - Can be cut if I have a lot of graveyard stuff myself
Stony Silence - Can be cut in low artifact metas, but since I run none and rocks are common, this is likely to be great. Used in modern, though
Darksteel Mutation - Commander removal, but dies to enchantment removal
Oblivion Ring/Banishing Light - Might have better options
Cathar's Crusade - Makes it easy to win when I have good token generation (or Whitemane/Stonecloaker), but does basically nothing if I don't
Emeria Shepherd - I don't have a lot of things that put themselves in the graveyard
Hour of Reckoning - Expensive for a sweeper, but it's ok if I have a lot of tokens, and it can clear the board for my tokens to wipe someone out
Auramancer - Cut down on non-enchantments, and I probably have enough card draw that I don't need to return specific enchantments from the yard
Ajani's Chosen - Only triggers on cast, and gives me the least impressive dudes
Calix - Hard to protect?
Zendikar Resurgent
Mistveil Plains - Fetchable but ETBT, is the effect worth it?
Stirring Wildwood - ETBT
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Cuts:
Call for Unity - Can grow this every turn with Whitemane Lion, but only on my turn, and without Lion I don't have many ways to ensure this grows
Eidolon of Rhetoric - Enchantment and creature with a decent ability, but it also messes with me when I have lots of mana and lots of cheap cantripping spells
Primal Surge - I'm probably going to be running a decent amount of non-permanents, but with a low count, this can get me a looot of things
Ordeal of Nylea - Can pop quickly on a Setessan Champion, but I probably have enough basic fetch with Karametra
Spirit Bonds - Might not have enough non-token creatures in the deck to make this worth it
Myth Realized - Can get really big really fast, and does nothing as a topdeck if I don't already have a lot of resources
Oath of Nissa - Can't hit other enchantments, but it's a cheap enchantment-based cantrip
Smothering Tithe - This deck has access to so much other ramp that it doesn't really need this, and it's not very flavorful anyway
Khalni Heart Expedition - Enchantment that gets me lands, and then can be retrieved to be reused, but Karametra already fetches my basics, and I don't have a lot of other ways to trigger this faster than in three turns
Frontier Siege - If I'm never going to use the fight mode, which I'm probably not, ramping two lands seems like a better option
Act of Authority - Can only deal with enchantments and artifacts, so it's likely I will get this back targeting my stuff if I decide to use the second ability
Emeria Angel - Incidental tokens, but after thinning the deck a bit, this probably isn't going to reliably trigger a lot
Omen of the Hunt
? Dryad of the Ilysian Grove - More needed in Windgrace probably
Sheltered Aerie - Probably the worst of my ramp
Hydra's Growth - Can make something very dangerous, but it's a bit slow and needs trample or evasion to really work
Cavalier of Dawn - I don't have any sac outlets, so I can't control the regrowth effect. Also, giving out yucky artifacts?
? Spear of Heliod - An anthem is probably not necessary, and the activated ability is a bit expensive and quite limited, but it works as a rattlesnake and I do play Heliod
New Horizons, Weirding Wood - Quite expensive enchantment based ramp with minor upsides
Yavimaya Enchantress - No trample or evasion
* Creeping Renaissance - Get back a lot of cards to my hand probably, but without Reliquary Tower I might need to discard a lot of them again
Kruphix's Insight - Depending on the number of enchantments, this might be an expensive cantrip, a Divination, or it can be great
Plea for Guidance - Two Idyllic Tutors in one, but 6 mana is a bit much
* Conclave Tribunal - A bit expensive if I can't convoke it
? Stonecloaker - 3 mana might be a bit too much for only the Karametra trigger, especially considering I might not have Karametra all the time. The graveyard hate it gives is nice, though
Unflinching Courage - Can gain me life, and give trample to something big, but I might not have a single big thing
? Monk Idealist - Cut down on non-enchantments, and I probably have enough card draw that I don't need to return specific enchantments from the yard
Market Festival - Enchantment-based ramp, but requires 4 mana before I can cast it in the first place
? Emeria - Hard to have enough plains?
Commune with the Gods - Two mana at sorcery speed to prooobably draw a card, with no additional synergy. If I kept this, it would only be for the flavor
Reviving Melody - An expensive Regrowth that can get me two cards
Arasta of the Endless Web - Enchantment creature that can get my tokens, but only if people actually cast instants and sorceries
Gift of Paradise - Quite expensive enchantment based ramp with minor upside
Stasis Snare - Only deals with creatures, but is instant speed
Quarantine Field - Nice mana sink, but risky if I don't have Sterling Grove
Sun Titan - I don't have a lot of things that put themselves in the graveyard, and this can only get small stuff
Celestial Ancient - Needs a wide board and the ability to chain at least a few enchantments
Rogue's Passage - Too many colorless lands?
All that Glitters - I don't have much trample available, so while this is nice to put on a flier, it's unlikely to do much player damage if I have no fliers available
Martial Coup - Token generator and/or sweeper, but sweeping with it is expensive
? Shalai, Voice of Plenty - Mana sink and protection, but not synergistic
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