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Type: Built Deck
Variant Tag: conConstructed
Format: Modern
More Info
Approx. Value:
$13.41

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Mana Curve
Card Color Breakdown
Card Type Breakdown

Main Deck - 60 cards, 24 distinct
Columns
Name  Edition Price Type Cost
Rarity Color
Creature (25)
2 Bloodbond Vampire
$0.24 Creature - Vampire Shaman Ally
2 Courier Griffin
$0.34 Creature - Griffin
1 Defiant Bloodlord
$0.32 Creature - Vampire
2 Drana's Emissary
$0.40 Creature - Vampire Cleric Ally
1 Felidar Sovereign
$0.73 Creature - Cat Beast
1 Hagra Sharpshooter
$0.21 Creature - Human Assassin Ally
2 Kalastria Nightwatch
$0.19 Creature - Vampire Warrior Ally
2 Kitesail Scout
$0.18 Creature - Kor Scout
2 Malakir Familiar
$0.23 Creature - Bat
3 Nirkana Assassin
$0.20 Creature - Vampire Assassin Ally
2 Serene Steward
$0.24 Creature - Human Cleric Ally
1 Shadow Glider
$0.17 Creature - Kor Soldier
3 Stone Haven Medic
$0.17 Creature - Kor Cleric
1 Zulaport Cutthroat
$0.35 Creature - Human Rogue Ally
Instant (5)
2 Gideon's Reproach
$0.16 Instant
1 Roil's Retribution
$0.21 Instant
2 Tandem Tactics
$0.18 Instant
Sorcery (4)
2 Demon's Grasp
$0.33 Sorcery
2 Dutiful Return
$0.17 Sorcery
Land (26)
1 Blighted Steppe
$0.20 Land
2 Evolving Wilds
$0.17 Land
2 Mortuary Mire
$0.23 Land
11 Plains
$0.19 Basic Land - Plains
10 Swamp
$0.19 Basic Land - Swamp
Sideboard - 0 cards, 0 distinct
No cards here. :(
Scratchpad - 0 cards, 0 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
No cards here. :(

Notes
 
CALL OF BLOOD

The vampire houses of Zendikar are yours to command when you play the "Call of Blood" deck. Use spells and abilities that gain life alongside creatures that grow more powerful whenever you gain life, enabling you to outlive your opponent's offensive and overcome his or her defenses.

Early in the game, you can gain life using creatures like Stone Haven Medic and Drana's Emissary. Serene Steward and Bloodbond Vampire use this life gain to create massive threats. Your extra life and other creatures should neutralize smaller attackers, while Malakir Familiar and Nirkana Assassin can handle larger threats thanks to the deathtouch ability.

While those creatures defend the ground, use your creatures with flying to soar to victory. If your opponents are able to hold off your fliers, and neither Serene Steward nor Bloodbond Vampire can break through their blockers, you've still got backup plans. Defiant Bloodlord turns your life gain into your opponent's life loss, and Felidar Sovereign can win the game outright if you have 40 or more life.

The Battle for Zendikar set includes several potential additions to the " Call of Blood" deck. You can halt the advance of a small army with Rising Miasma, potentially clearing the board. Shambling Vent offers you a source of white and black mana that doubles as a creature with lifelink. The legendary Drana, Liberator of Malakir is a powerful vampire that adds a +1/+1 counter to each of your creatures after spilling opposing blood.
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