Type: Built Deck
Format (legal 👍) modModern
Approx. Value:
$5.20

0 Likes 0 Comments
Avg. CMC 3.29
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 24 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (22)
1 Alhammarret, High Arbiter
$0.12 Legendary Creature - Sphinx
1 Aven Battle Priest
$0.01 Creature - Bird Cleric
2 Charging Griffin
$0.07 Creature - Griffin
3 Faerie Miscreant
$0.09 Creature - Faerie Rogue
2 Nivix Barrier
$0.12 Creature - Illusion Wall
2 Sigiled Starfish
$0.11 Creature - Starfish
1 Soulblade Djinn
$0.18 Creature - Djinn
2 Thunderclap Wyvern
$0.24 Creature - Drake
2 Totem-Guide Hartebeest
$0.05 Creature - Antelope
2 Tower Geist
$0.02 Creature - Spirit
2 Watercourser
$0.02 Creature - Elemental
2 Yoked Ox
$0.12 Creature - Ox
Instant (5)
1 Celestial Flare
$0.09 Instant
2 Hydrolash
$0.04 Instant
1 Negate
$0.11 Instant
1 Turn to Frog
$0.09 Instant
Sorcery (2)
2 Healing Hands
$0.04 Sorcery
Enchantment (6)
2 Claustrophobia
$0.01 Enchantment - Aura
1 Murder Investigation
$0.11 Enchantment - Aura
1 Stratus Walk
$0.14 Enchantment - Aura
2 Suppression Bonds
$0.04 Enchantment - Aura
Land (25)
1 Evolving Wilds
$0.16 Land
14 Island
$0.09 Basic Land - Island
10 Plains
$0.09 Basic Land - Plains
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
The "Take to the Sky" deck puts you in command of a squadron of flying creatures. Halt your opponent's ground assaults and let loose a reign of terror from the air! With the opponent's defeat impending, all you need to do is dismiss any attempt to defy you.

This deck wins by attacking early and often with hard-to-block flying creatures. If you have multiple creature cards in your hand, cast the flying creatures first so that you can start attacking sooner. It's often best to target your opponent's flying creatures with cards like Claustrophobia and Suppression Bonds so that you can keep attacking unhindered.

While your attackers are getting in through the air, your high-toughness nonflying creatures will hold off your opponent's forces on the ground. Sigiled Starfish is not only a good blocker, but its scry ability lets you look at the top card of your library and, if you don't like what you see, put that card on the bottom so you'll draw something else.

If you want to take the deck in another direction. consider swapping in some nonflying creatures with more power. War Oracle's renown ability is easy to trigger if you enchant it with Stratus Walk, and the life you gain from it's lifelink ability can swing the game in your favor. Gideon's Phalanx gives you four 2/2 Knight creatures, making it an excellent addition to any white deck. The mind-magic of Jace, Vryn's Prodigy can give you an edge by allowing you to upgrade the cards in your hand. With experience, he may even fight alongside you with the unmistakeable skill of a Planeswalker.
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