Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$4.50

0 Likes 0 Comments
Avg. CMC 4.04
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 26 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (18)
1 Arashin War Beast
$0.03 Creature - Beast
3 Embodiment of Spring
$0.03 Creature - Elemental
2 Glacial Stalker
$0.02 Creature - Elemental
2 Icefeather Aven
$0.09 Creature - Bird Shaman
1 Monastery Flock
$0.05 Creature - Bird
1 Nimbus of the Isles
$0.03 Creature - Elemental
2 Pine Walker
$0.10 Creature - Elemental
1 Roaring Primadox
$0.10 Creature - Beast
1 Scion of Glaciers
$0.02 Creature - Elemental
1 Temur War Shaman
$0.22 Creature - Human Shaman
1 Thousand Winds
$0.08 Creature - Elemental
1 Wall of Frost
$0.34 Creature - Wall
1 Woolly Loxodon
$0.04 Creature - Elephant Warrior
Instant (7)
1 Awaken the Bear
$0.05 Instant
2 Ethereal Ambush
$0.02 Instant
1 Reality Shift
$0.31 Instant
1 Waterwhirl
$0.03 Instant
2 Whisk Away
$0.02 Instant
Sorcery (5)
2 Formless Nurturing
$0.03 Sorcery
1 Hunt the Weak
$0.04 Sorcery
2 Write into Being
$0.05 Sorcery
Enchantment (4)
2 Secret Plans
$0.06 Enchantment
2 Singing Bell Strike
$0.03 Enchantment - Aura
Land (26)
11 Forest
$0.08 Basic Land - Forest
12 Island
$0.09 Basic Land - Island
3 Thornwood Falls
$0.09 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
SURPRISE ATTACK

Your enemies will never know what hit them when you play the "Surprise Attack" deck. When most of your creatures are face down and you have mana open, opponents will be hard-pressed to attack or block effectively.

Secret Plans and Temur War Shaman are two of your most powerful cards. You have plenty of spells with manifest and creatures with morph, meaning that you should have no trouble getting these cards to trigger. Temur War Shaman's ability lets you pick off opposing creatures rapidly, which can really turn a game into a rout.

It can take a while to make the most of your strongest cards, so you'll need to slow your opponent down. Embodiment of Spring can blcok and then accelerate your mana, both of which are quite useful. You should often use Icefeather Aven's ability on the first possible opposing creature, but the Aven provides a huge advantage if you can afford to wait and return a large creature to your opponent's hand. Cards like Whisk Away and Singing Bell Strike aren't permanent answers to threats, but they will buy you time to set up.

If you're looking to build on this deck's themes, Whisperwood Elemental  from the Fate Reforged set is an amazing addition. Not only does this Elemental let you manifest a card every turn, but it can also be sacrificed to punish your opponent for destroying your creatures. Another card that would work well in this deck is Wildcall. On turn two, you can cast it to manifest a card if you have nothing else to cast, but late in the game the manifested creature becomes enormous - and the card you manifest could be anything!
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