Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$118.91

0 Likes 0 Comments
Avg. CMC 2.38
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 18 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (25)
3 Blistergrub
$0.05 Creature - Phyrexian Horror
1 Blood Artist
$1.95 Creature - Vampire
4 Blood Seeker
$0.17 Creature - Vampire Shaman
4 Deathgreeter
$0.60 Creature - Human Shaman
3 Perilous Myr
$0.05 Artifact Creature - Phyrexian Myr
2 Thrill-Kill Assassin
$0.19 Creature - Human Assassin
3 Typhoid Rats
$0.13 Creature - Rat
3 Vampire Nighthawk
$0.27 Creature - Vampire Shaman
2 Wight of Precinct Six
$0.12 Creature - Zombie
Instant (5)
3 Dark Ritual
$2.02 Instant
2 Geth's Verdict
$0.20 Instant
Artifact (1)
1 Sol Ring
$1.26 Artifact
Enchantment (9)
3 Blood Reckoning
$0.16 Enchantment
2 Curse of Death's Hold
$0.73 Enchantment - Aura Curse
2 Curse of Wizardry
$0.23 Enchantment
2 Quag Sickness
$0.05 Enchantment - Aura
Land (20)
18 Swamp
$1.15 Basic Land - Swamp
2 Urborg, Tomb of Yawgmoth
$40.42 Legendary Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
While I was working on Gone Tomorrow, I had a few things come up I wanted to try together. They weren't cheap, and I knew I was going to need some good backup singers in here. I went with deathtouch and things that hurt when they die, in addition to the usual suspects on pain and life gaining. The keys here, however, are Blood Reckoning, Curse of Wizardry, and Curse of Death's Hold. Casting hurts, and it is less effective when creatures come out, and it is painful when they attack me. I chose to mix the removal up, splitting it between Geth's Verdict and Quag Sickness, for cost and flexibility and choice. I am taking a chance by not going up by one land while keeping two copies of Urborg, Tomb of Yawgmoth, but I think it is acceptable for now with the 11/14/8/5/2 curve, as 2.33 is not too high, and 25 cards remain below the 3-spot.
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