Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$134.12

0 Likes 0 Comments
Avg. CMC 2.95
Card Color Breakdown
Card Type Breakdown

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Main Deck - 62 cards, 23 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (21)
1 Bone Shaman
$0.10 Creature - Giant Shaman
1 Craw Giant
$0.29 Creature - Giant
1 Frost Giant
$2.35 Creature - Giant
4 Hill Giant
$0.15 Creature - Giant
2 Karplusan Giant
$0.17 Creature - Giant
4 Stone Giant
$0.03 Creature - Giant
4 Tinder Wall
$0.58 Creature - Plant Wall
3 Tor Giant
$0.07 Creature - Giant
1 Two-Headed Giant of Foriys
$85.61 Creature - Giant
Instant (9)
2 Crumble
$0.27 Instant
3 Giant Growth
$0.12 Instant
4 Lightning Bolt
$1.21 Instant
Sorcery (6)
2 Fireball
$0.16 Sorcery
1 Hurricane
$0.44 Sorcery
1 Pyroclasm
$0.31 Sorcery
1 Regrowth
$0.40 Sorcery
1 Tranquility
$0.10 Sorcery
Artifact (1)
1 Sol Ring
$1.41 Artifact
Enchantment (4)
3 Giant Strength
$0.01 Enchantment - Aura
1 The Brute
$0.12 Enchantment - Aura
Land (21)
4 Karplusan Forest
$4.06 Land
7 Snow-Covered Forest
$1.31 Basic Snow Land - Forest
10 Snow-Covered Mountain
$0.79 Basic Snow Land - Mountain
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Source: Inquest Spotlight #6

"Giants Pro Tips:

- There's not a heck of a lot to this deck.  Big creatures, some direct damage, some defense.  For the most part, start cranking out the behemoths as soon as possible and then go on a rampage.

- Stone Giant: It's a card not many people use, but at 3/4 for only four mana, he's a real bargain.  Slap a Giant Strength on him and you'll be able to hurl just about anything.  A well-timed Hurricane followed by a catapulted Karplusan Giant can easily win you the game.

- When pumping up the Karplusan Giant, try and hold back one snow-covered land.  This way, if your opponent tries to Bolt it or Incinerate it during his turn, you'll be able to boost your Giant's toughness up to four.

- The Tinder Walls are there for mana, not for defense.  Use them as soon as you can get a Giant into play.  All of the Giants can attack, and they're better blockers than the Walls.

- Yeah, the Bone Shaman's special ability is pretty stupid, but hey, he's a 3/3 creature and he's a giant.  Gotta problem with that?

- If you're in need of some serious defense, try the Two-Headed Giant with The Brute.  You'll be able to stop just about anything coming your way (as long as it isn't flying), and your two-brained big boy will stick around to keep pounding any weenies that try and wander over your way."
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