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Name ![]() |
Ed. | Price | Type | Cost | P | Modified | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (24) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Chatterfang, Squirrel General | $3.58 | Legendary Creature - Squirrel Warrior | 3 | 01-Feb-2024 21:22 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Craterhoof Behemoth | $11.69 | Creature - Beast | 5 | 19-May-2025 21:09 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Deep Forest Hermit | $0.22 | Creature - Elf Druid | 1 | 01-Feb-2024 21:22 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Deranged Hermit | $49.46 | Creature - Elf | 1 | 01-Feb-2024 21:23 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Nut Collector | $1.29 | Creature - Human Druid | 1 | 19-May-2025 21:10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Scavenging Ooze | $0.23 | Creature - Ooze | 2 | 19-May-2025 21:11 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Squirrel Sovereign | $0.13 | Creature - Squirrel Noble | 2 | 01-Feb-2024 21:39 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Toski, Bearer of Secrets | $2.44 | Legendary Creature - Squirrel | 1 | 19-May-2025 21:12 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (4) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Beast Within | $0.58 | Instant | 19-May-2025 21:14 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Nature's Claim | $0.48 | Instant | 19-May-2025 21:15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (13) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Acorn Harvest | $1.15 | Sorcery | 01-Feb-2024 21:27 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Green Sun's Zenith | $19.29 | Sorcery | 19-May-2025 21:13 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Overrun | $0.12 | Sorcery | 19-May-2025 21:13 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Rampant Growth | $0.64 | Sorcery | 19-May-2025 21:13 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Shamanic Revelation | $0.78 | Sorcery | 04-Feb-2025 18:01 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Enchantment (5) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Song of the Dryads | $3.49 | Enchantment - Aura | 19-May-2025 21:14 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Squirrel Nest | $0.16 | Enchantment - Aura | 01-Feb-2024 21:28 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Land (23) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Boseiju, Who Endures | $29.34 | Legendary Land | 19-May-2025 21:18 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Castle Garenbrig | $4.55 | Land | 01-Feb-2024 21:38 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
17 | Forest | $0.07 | Basic Land - Forest | 19-May-2025 21:18 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Yavimaya, Cradle of Growth | $8.99 | Legendary Land | 19-May-2025 21:17 |
Sideboard - 65 cards, 9 distinct
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Name ![]() |
Ed. | Price | Type | Cost | P | Modified | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Collector Ouphe | $1.55 | Creature - Ouphe | 2 | 19-May-2025 21:20 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Scavenging Ooze | $0.23 | Creature - Ooze | 2 | 19-May-2025 21:21 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (10) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Force of Vigor | $5.67 | Instant | 19-May-2025 21:20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Heroic Intervention | $11.30 | Instant | 19-May-2025 21:21 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Naturalize | $0.08 | Instant | 19-May-2025 21:21 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Veil of Summer | $5.00 | Instant | 19-May-2025 21:21 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Wrap in Vigor | $1.18 | Instant | 19-May-2025 21:22 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Artifact (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Relic of Progenitus | $4.84 | Artifact | 19-May-2025 21:21 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Token (50) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | Squirrel | N/A | Token Creature - Squirrel | 02-Feb-2024 16:21 |
Scratchpad - 0 cards, 0 distinct

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No cards here. :(
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Notes
Deck Name: Nuts for Victory
Format: Legacy (Casual High-Power)
Deck Type: Tribal-Aggro
Deck Theme: Token Swarm – Squirrel Tribal Beatdown
Colors: Green (Mono-Green)
-----------------------------------------------------------------------------------------------
Description
"Nuts for Victory – Competitive Beginner Edition" is a Legacy-speed tribal-aggro deck that floods the battlefield with squirrel tokens and wins through raw numbers and anthem effects. It combines simple gameplay with high-impact synergies, allowing even newer players to perform competitively in powerful casual metas.
Through the use of token engines like Squirrel Nest, Deranged Hermit, and Acorn Harvest, supported by Chatterfang, Squirrel General and finishers like Overrun and Craterhoof Behemoth, the deck overwhelms opponents with board presence and direct aggression.
Thanks to tools like Beast Within, Green Sun's Zenith, and Toski, it stays consistent and threatening without requiring advanced sequencing or stack tricks.
-----------------------------------------------------------------------------------------------
How to Play
Early Game:
Play mana-ramp spells like Rampant Growth to accelerate into your midgame.
Deploy token sources (Squirrel Nest, Acorn Harvest) and set up Chatterfang if available.
Mid-Game:
Expand your board using Deranged Hermit, Deep Forest Hermit, and anthem effects like Squirrel Sovereign.
Begin swinging with waves of boosted squirrels while drawing cards through Toski or preparing for an explosive finisher.
Late Game:
End the game with Overrun or Craterhoof Behemoth, especially via Green Sun's Zenith.
Recover from board wipes with Shamanic Revelation or rebuild fast using Hermits and Castle Garenbrig.
Ideal Opening Hand:
2 Lands
1 Rampant Growth
1 Token Source (Nest or Harvest)
1 Toski or Hermit
1 Utility Spell (Nature’s Claim, Beast Within)
Mulligan if you’re stuck with no ramp, no token production, or no creatures.
-----------------------------------------------------------------------------------------------
How the Tribal Strategy Works
Token Production:
Core cards like Squirrel Nest, Deranged Hermit, and Acorn Harvest provide a steady stream of squirrels.
Anthem Effects:
Squirrel Sovereign, Nut Collector, and Hermits turn these squirrels into threats.
Synergy & Scaling:
Chatterfang converts all token generation into additional pressure or spot removal. Parallel Lives doubles all tokens, quickly overwhelming opponents.
Tutoring & Flexibility:
Green Sun's Zenith lets you find what you need — be it a card engine like Toski or a closer like Craterhoof Behemoth — all while keeping decision-making simple.
-----------------------------------------------------------------------------------------------
Sideboard Strategy
Against Aggro Decks:
Wrap in Vigor, Heroic Intervention: protect from sweepers.
Scavenging Ooze: gain life while shrinking graveyard synergies.
Against Control Decks:
Veil of Summer, Heroic Intervention: dodge counterspells and removals.
Collector Ouphe: stop mana rocks and combo artifacts.
Against Combo Decks:
Relic of Progenitus, Scavenging Ooze: shut down reanimator or flashback plays.
Force of Vigor: destroy pieces like Helm of Obedience or Rest in Peace.
Against Artifact/Enchantment Strategies:
Naturalize, Force of Vigor, Collector Ouphe: flexible, efficient answers.
-----------------------------------------------------------------------------------------------
Skill Level and Playability
Nuts for Victory is ideal for players who want to jump into competitive-level casual games without needing deep format experience.
Difficulty Level: Beginner-Friendly
Playstyle: Linear, aggressive token swarm with minimal stack interaction
Best For: Competitive casual Legacy pods, multiplayer games with heavy creature combat
-----------------------------------------------------------------------------------------------
Competitive Profile and Ratings
Power Level: ⭐⭐⭐⭐☆ (4/5)
Efficient engine cards backed by strong finishers make this deck explosive and consistent.
Combo vs Aggro Ratio: 100% Aggro
The deck wins through pressure and board state, not through combos.
Speed: ⭐⭐⭐☆☆ (3/5)
Can win by turn 5–6, especially with ramp and Hermits, but builds steadily.
Resilience: ⭐⭐⭐⭐☆ (4/5)
Board protection, redundancy in token engines, and card draw offer good recovery options.
Best Format Fit:
⭐⭐⭐⭐⭐ 1v1 Casual-Competitive
⭐⭐⭐⭐☆ Multiplayer
⭐☆☆☆☆ Legacy Tournament Play
Complexity: ⭐⭐☆☆☆ (2/5)
Minimal stack interaction. Ideal for those learning strong sequencing and board control.
-----------------------------------------------------------------------------------------------
Play Like a Pro – 5 Tips for Mastering the Deck
Don’t overextend into sweepers.
Always consider holding one Hermit or Nest for post-wipe recovery.
Cast Craterhoof only when it ends the game.
Don’t waste it early — time it with max squirrels.
Use Green Sun's Zenith proactively.
Tutor for Hermits when building, or for Craterhoof when ready to win.
Use Beast Within offensively or defensively.
Hit planeswalkers, enchantments, or your own land to trigger Chatterfang.
Mana sequencing matters.
Castle Garenbrig and Yavimaya are power cards — learn when to fetch or play them.
Bonus Tip: Don’t underestimate Toski — he can draw 3–5 cards a turn in a full board!
-----------------------------------------------------------------------------------------------
Quote:
"Even the smallest nut can grow the mightiest forest."
Last Update: 20/05/25
Format: Legacy (Casual High-Power)
Deck Type: Tribal-Aggro
Deck Theme: Token Swarm – Squirrel Tribal Beatdown
Colors: Green (Mono-Green)
-----------------------------------------------------------------------------------------------
Description
"Nuts for Victory – Competitive Beginner Edition" is a Legacy-speed tribal-aggro deck that floods the battlefield with squirrel tokens and wins through raw numbers and anthem effects. It combines simple gameplay with high-impact synergies, allowing even newer players to perform competitively in powerful casual metas.
Through the use of token engines like Squirrel Nest, Deranged Hermit, and Acorn Harvest, supported by Chatterfang, Squirrel General and finishers like Overrun and Craterhoof Behemoth, the deck overwhelms opponents with board presence and direct aggression.
Thanks to tools like Beast Within, Green Sun's Zenith, and Toski, it stays consistent and threatening without requiring advanced sequencing or stack tricks.
-----------------------------------------------------------------------------------------------
How to Play
Early Game:
Play mana-ramp spells like Rampant Growth to accelerate into your midgame.
Deploy token sources (Squirrel Nest, Acorn Harvest) and set up Chatterfang if available.
Mid-Game:
Expand your board using Deranged Hermit, Deep Forest Hermit, and anthem effects like Squirrel Sovereign.
Begin swinging with waves of boosted squirrels while drawing cards through Toski or preparing for an explosive finisher.
Late Game:
End the game with Overrun or Craterhoof Behemoth, especially via Green Sun's Zenith.
Recover from board wipes with Shamanic Revelation or rebuild fast using Hermits and Castle Garenbrig.
Ideal Opening Hand:
2 Lands
1 Rampant Growth
1 Token Source (Nest or Harvest)
1 Toski or Hermit
1 Utility Spell (Nature’s Claim, Beast Within)
Mulligan if you’re stuck with no ramp, no token production, or no creatures.
-----------------------------------------------------------------------------------------------
How the Tribal Strategy Works
Token Production:
Core cards like Squirrel Nest, Deranged Hermit, and Acorn Harvest provide a steady stream of squirrels.
Anthem Effects:
Squirrel Sovereign, Nut Collector, and Hermits turn these squirrels into threats.
Synergy & Scaling:
Chatterfang converts all token generation into additional pressure or spot removal. Parallel Lives doubles all tokens, quickly overwhelming opponents.
Tutoring & Flexibility:
Green Sun's Zenith lets you find what you need — be it a card engine like Toski or a closer like Craterhoof Behemoth — all while keeping decision-making simple.
-----------------------------------------------------------------------------------------------
Sideboard Strategy
Against Aggro Decks:
Wrap in Vigor, Heroic Intervention: protect from sweepers.
Scavenging Ooze: gain life while shrinking graveyard synergies.
Against Control Decks:
Veil of Summer, Heroic Intervention: dodge counterspells and removals.
Collector Ouphe: stop mana rocks and combo artifacts.
Against Combo Decks:
Relic of Progenitus, Scavenging Ooze: shut down reanimator or flashback plays.
Force of Vigor: destroy pieces like Helm of Obedience or Rest in Peace.
Against Artifact/Enchantment Strategies:
Naturalize, Force of Vigor, Collector Ouphe: flexible, efficient answers.
-----------------------------------------------------------------------------------------------
Skill Level and Playability
Nuts for Victory is ideal for players who want to jump into competitive-level casual games without needing deep format experience.
Difficulty Level: Beginner-Friendly
Playstyle: Linear, aggressive token swarm with minimal stack interaction
Best For: Competitive casual Legacy pods, multiplayer games with heavy creature combat
-----------------------------------------------------------------------------------------------
Competitive Profile and Ratings
Power Level: ⭐⭐⭐⭐☆ (4/5)
Efficient engine cards backed by strong finishers make this deck explosive and consistent.
Combo vs Aggro Ratio: 100% Aggro
The deck wins through pressure and board state, not through combos.
Speed: ⭐⭐⭐☆☆ (3/5)
Can win by turn 5–6, especially with ramp and Hermits, but builds steadily.
Resilience: ⭐⭐⭐⭐☆ (4/5)
Board protection, redundancy in token engines, and card draw offer good recovery options.
Best Format Fit:
⭐⭐⭐⭐⭐ 1v1 Casual-Competitive
⭐⭐⭐⭐☆ Multiplayer
⭐☆☆☆☆ Legacy Tournament Play
Complexity: ⭐⭐☆☆☆ (2/5)
Minimal stack interaction. Ideal for those learning strong sequencing and board control.
-----------------------------------------------------------------------------------------------
Play Like a Pro – 5 Tips for Mastering the Deck
Don’t overextend into sweepers.
Always consider holding one Hermit or Nest for post-wipe recovery.
Cast Craterhoof only when it ends the game.
Don’t waste it early — time it with max squirrels.
Use Green Sun's Zenith proactively.
Tutor for Hermits when building, or for Craterhoof when ready to win.
Use Beast Within offensively or defensively.
Hit planeswalkers, enchantments, or your own land to trigger Chatterfang.
Mana sequencing matters.
Castle Garenbrig and Yavimaya are power cards — learn when to fetch or play them.
Bonus Tip: Don’t underestimate Toski — he can draw 3–5 cards a turn in a full board!
-----------------------------------------------------------------------------------------------
Quote:
"Even the smallest nut can grow the mightiest forest."
Last Update: 20/05/25
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