Type: Deck Idea
Format (legal 👍)
legLegacy
Approx. Value:
$333.04
Buy

0 Likes 0 Comments
Avg. CMC 3.86
Card Color Breakdown
Card Type Breakdown

Final Fantasy
was released on June 13, 2025!

Order now on CardKingdom Order now on TcgPlayer

Final Fantasy
was released on June 13, 2025!

Order now on CardKingdom Order now on TcgPlayer
Main Deck - 65 cards, 37 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (18)
1 Akroma, Angel of Wrath
$2.25 Legendary Creature - Angel
1 Angel of Invention
$0.64 Creature - Angel
1 Angel of Jubilation
$11.36 Creature - Angel
2 Angel of Sanctions
$0.71 Creature - Angel
1 Angel of Serenity
$0.76 Creature - Angel
1 Archangel of Thune
$46.16 Creature - Angel
2 Archangel of Tithes
$2.53 Creature - Angel
1 Avacyn, Angel of Hope
$19.47 Legendary Creature - Angel
1 Baneslayer Angel
$2.11 Creature - Angel
1 Esper Sentinel
$40.62 Artifact Creature - Human Soldier
1 Exalted Angel
$0.20 Creature - Angel
1 Lyra Dawnbringer
$2.80 Legendary Creature - Angel
2 Resplendent Angel
$2.53 Creature - Angel
1 Shalai, Voice of Plenty
$1.41 Legendary Creature - Angel
1 Sublime Archangel
$2.44 Creature - Angel
Instant (6)
1 Angelic Ascension
$0.11 Instant
2 Divine Deflection
$0.27 Instant
1 Enlightened Tutor
$27.53 Instant
1 Faith's Reward
$1.09 Instant
1 Renewed Faith
$0.03 Instant
Sorcery (7)
1 Cleansing Nova
$0.41 Sorcery
1 Descend upon the Sinful
$0.22 Sorcery
1 Entreat the Angels
$0.32 Sorcery
2 Sevinne's Reclamation
$0.36 Sorcery
1 Urza's Ruinous Blast
$0.46 Legendary Sorcery
1 Wrath of God
$2.49 Sorcery
Artifact (5)
1 Marble Diamond
$0.52 Artifact
1 Mask of Memory
$0.39 Artifact - Equipment
1 Pearl Medallion
$2.87 Artifact
1 Soul-Guide Lantern
$0.16 Artifact
1 Tome of Legends
$0.31 Artifact
Enchantment (4)
1 Always Watching
$0.68 Enchantment
2 Anointed Procession
$51.73 Enchantment
1 Sigarda's Splendor
$0.36 Enchantment
Planeswalker (1)
1 Ajani, Strength of the Pride
$4.71 Legendary Planeswalker - Ajani
Land (24)
20 Plains
$0.18 Basic Land - Plains
4 Seraph Sanctuary
$1.22 Land
Sideboard - 50 cards, 12 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (2)
1 Aven Mindcensor
$0.58 Creature - Bird Wizard
1 Sanctifier en-Vec
$0.26 Creature - Human Cleric
Instant (6)
2 Dawn Charm
$1.11 Instant
2 Disenchant
$0.15 Instant
2 Lapse of Certainty
$0.66 Instant
Artifact (3)
1 Damping Sphere
$0.34 Artifact
1 Grafdigger's Cage
$3.01 Artifact
1 Pithing Needle
$0.32 Artifact
Enchantment (4)
2 Authority of the Consuls
$3.79 Enchantment
2 Ghostly Prison
$3.87 Enchantment
Token (35)
30 Angel
$0.35 Token Creature - Angel
5 Token: Ajani's Pridemate
$0.25 Token Creature - Cat Soldier
Scratchpad - 0 cards, 0 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
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Notes
 
Deck Name: Sanctum of Angels

Format: Legacy
Deck Type: Angel Tribal Midrange
Deck Theme: Angelic Synergy with Lifegain and Token Multiplication
Colors: White (Mono-White)

-----------------------------------------------------------------------------------------------
Description

Sanctum of Angels is a Legacy-ready mono-white tribal deck that brings divine wrath and celestial dominance to the battlefield. Built around powerful Angel creatures, efficient lifegain engines, and token multiplication, the deck combines inevitability with resilience — delivering overwhelming force from the skies.

With the support of anthem effects, recursive spells, and utility artifacts, Sanctum balances defense and pressure in multiplayer and 1v1 formats. Resplendent Angel, Lyra Dawnbringer, and Archangel of Thune anchor its lifegain core, while Entreat the Angels and Anointed Procession flood the board with flying threats.

The deck thrives on incremental value. It neutralizes threats with board wipes like Wrath of God and Urza's Ruinous Blast, recovers with Sevinne’s Reclamation and Faith’s Reward, and protects itself through Shalai, Dawn Charm, and lifelink-fueled tempo.

It doesn’t seek to rush. It builds heaven — and then calls down angels.

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How to Play

Early Game:
Establish lifegain with Seraph Sanctuary, Esper Sentinel, or Ajani.
Drop ramp (Marble Diamond, Pearl Medallion) and value engines (Mask of Memory, Tome of Legends).
Prepare defense with Archangel of Tithes or Shalai, Voice of Plenty.

Mid-Game:
Start producing pressure with Resplendent Angel and Lyra Dawnbringer.
Use Divine Deflection and Dawn Charm to bait opponents into traps.
Deploy Anointed Procession for scaling token production.

Late Game:
Overwhelm the board with Entreat the Angels and token doublers.
Use Avacyn, Angel of Hope for indestructibility and final lock.
Clean the board with Urza’s Ruinous Blast, Cleansing Nova, or Descend upon the Sinful, then repopulate effortlessly.

Ideal Opening Hand:
2 lands (1 Plains, 1 Seraph Sanctuary preferred)
1 ramp source (Pearl Medallion or Marble Diamond)
1 lifegain enabler or Angel (Resplendent, Lyra, Ajani)
1 card advantage piece or protection (Esper Sentinel, Shalai, Dawn Charm)

Mulligan hands with no land, no lifegain, or no pressure.

-----------------------------------------------------------------------------------------------
How the Tribal Synergy Works

Angels as Finishers:
Big flying creatures like Lyra, Avacyn, and Sublime Archangel take over the game once you stabilize.

Lifegain Engine:
Lyra Dawnbringer gives lifelink to all angels.
Archangel of Thune turns lifegain into +1/+1 counters for exponential growth.
Sigarda’s Splendor gives card draw based on lifegain thresholds.

Token Production + Scaling:
Resplendent Angel and Entreat the Angels create 4/4 flyers.
Anointed Procession doubles them.
Always Watching and Angel of Jubilation boost them further.

Recovery and Recursion:
Faith’s Reward and Sevinne’s Reclamation let you bounce back after wipes or overextension.
Soul-Guide Lantern gives selective graveyard control without harming recursion.

-----------------------------------------------------------------------------------------------
Sideboard Strategy

Against Aggro Decks:
Authority of the Consuls slows hasty starts and stabilizes your life total.
Ghostly Prison taxes wide boards.
Dawn Charm prevents alpha strikes or protects against burn.

Against Control Decks:
Lapse of Certainty surprises and delays key spells.
Pithing Needle can shut down planeswalkers or activated win-cons.

Against Combo Decks:
Damping Sphere stalls Storm or multi-spell turns.
Sanctifier en-Vec disrupts red/black-based combo pieces and graveyards.

Against Artifact/Enchantment Strategies:
Disenchant provides clean removal for lock pieces or win engines.
Grafdigger’s Cage prevents tutoring into creature recursion.

-----------------------------------------------------------------------------------------------
Skill Level and Playability

Sanctum of Angels is perfect for players who enjoy developing board presence, leveraging lifegain synergies, and grinding value through resilient tribal engines. This deck does not rush toward victory — it builds inevitability by layering threats, protecting key pieces, and punishing opponents who overextend.

You’ll need to understand how to manage resources and protect your board. Choosing when to cast sweepers, when to deploy your angels, and when to recover with recursion effects are key decisions that separate a good game from a great one.

While each individual card is powerful, mastering their timing is what unlocks the deck’s full potential. Understanding threat pacing and knowing when to pivot from defense to pressure will give you the edge — especially in multiplayer tables.

Difficulty Level: Intermediate to Advanced
Playstyle: Resilient midrange with tribal lifegain scaling and token-based pressure
Best For: High-power multiplayer games and slower 1v1 environments where you have time to stabilize, scale, and dominate through synergy rather than speed

-----------------------------------------------------------------------------------------------
Competitive Profile and Ratings

Power Level: ⭐⭐⭐⭐☆ (4/5)
Can dominate board-centric and tempo decks once set up.

Tribal vs Mechanic-Based Ratio: 70% Tribal / 30% Mechanic-Based
The tribal synergy of Angels is the core strength, backed by utility and recursion tools.

Speed: ⭐⭐⭐☆☆ (3/5)
Stabilizes early and turns the corner fast with double-token pressure.

Resilience: ⭐⭐⭐⭐☆ (4/5)
Can survive wipes and rebuild thanks to recursion and lifelink. Difficult to kill when Avacyn is online.

Best Format Fit:
⭐⭐⭐⭐⭐ Multiplayer (3–5 players)
You thrive in drawn-out board battles with time to stabilize and scale.
⭐⭐⭐☆☆ 1v1 Casual
Excellent if opponents don’t combo too quickly.
⭐⭐☆☆☆ Legacy Events (with budget tuning)
Lacks true top-tier speed or disruption, but can be strong in non-combo metas.

Complexity: ⭐⭐⭐⭐☆ (4/5)
Requires careful timing of removal, token scaling, and lifegain bursts to maximize value.

-----------------------------------------------------------------------------------------------
Play Like a Pro – 5 Tips for Mastering the Deck

Don't overcommit pre-wipe.
Play angels one at a time and hold recursion cards until needed.

Lyra is your engine. Protect her.
She turns every angel into a lifegain machine. Shalai and Dawn Charm are your shield.

Use Procession like a finisher.
Don’t cast it without a token source unless you’re baiting removal. Stack it with Entreat or Resplendent for max effect.

Soul-Guide Lantern is surgical.
Wait for the right moment to exile graveyards — don’t rush it. It won’t hurt you like Rest in Peace.

Recognize inevitability.
The deck doesn’t win fast — it wins when no one else can answer you. Trust the sanctum.

-----------------------------------------------------------------------------------------------
Quote:
"The heavens are not merciful — they are absolute."

Last Update: 01/07/25
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