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Name ![]() |
Edition | $ | Type | Cost | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (27) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Bosk Banneret | $0.23 | Creature - Treefolk Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Drana, Kalastria Bloodchief | $0.58 | Legendary Creature - Vampire Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Essence Warden | $2.67 | Creature - Elf Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Eternal Witness | $1.01 | Creature - Human Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Ignoble Hierarch | $0.94 | Creature - Goblin Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Leaf-Crowned Elder | $5.36 | Creature - Treefolk Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Loaming Shaman | $0.06 | Creature - Centaur Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Reclamation Sage | $0.14 | Creature - Elf Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Sachi, Daughter of Seshiro | $0.97 | Legendary Creature - Snake Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Shaman of Forgotten Ways | $5.02 | Creature - Human Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Vampire Nighthawk | $0.15 | Creature - Vampire Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Woodfall Primus | $0.16 | Creature - Treefolk Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Yawgmoth, Thran Physician | $15.81 | Legendary Creature - Human Cleric | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Yeva, Nature's Herald | $0.82 | Legendary Creature - Elf Shaman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (4) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Abrupt Decay | $0.98 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Hero's Downfall | $0.13 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Putrefy | $0.15 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (10) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Beseech the Queen | $2.66 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Diabolic Revelation | $1.23 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Exsanguinate | $0.35 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Kodama's Reach | $1.34 | Sorcery - Arcane | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Plague Wind | $2.39 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Rampant Growth | $0.62 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Toxic Deluge | $5.11 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Artifact (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Swiftfoot Boots | $1.30 | Artifact - Equipment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Enchantment (1) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Sylvan Library | $24.04 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Land (23) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Field of Ruin | $0.14 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
8 | Forest | $0.17 | Basic Land - Forest | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Golgari Rot Farm | $0.28 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Okina, Temple to the Grandfathers | $5.77 | Legendary Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Overgrown Tomb | $10.93 | Land - Swamp Forest | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Swamp | $0.22 | Basic Land - Swamp | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Urborg, Tomb of Yawgmoth | $47.48 | Legendary Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Woodland Cemetery | $0.83 | Land |
Sideboard - 15 cards, 9 distinct
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Name ![]() |
Edition | $ | Type | Cost | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (1) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Scavenging Ooze | $0.22 | Creature - Ooze | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (6) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Force of Vigor | $6.46 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Heroic Intervention | $9.91 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Veil of Summer | $5.27 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Maelstrom Pulse | $0.24 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Thoughtseize | $5.29 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Artifact (4) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Pithing Needle | $0.33 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Tormod's Crypt | $0.27 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Enchantment (1) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | The Meathook Massacre | $19.32 | Legendary Enchantment |
Scratchpad - 0 cards, 0 distinct

No cards here. :(
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Notes
Deck Name: Shamanarchy
Format: Legacy
Deck Type: Tribal Midrange-Control
Deck Theme: Shaman Synergy, Value Engine, Recursive Control
Colors: Green-Black (Golgari)
-----------------------------------------------------------------------------------------------
Description
"Shamanarchy" is a Legacy tribal midrange-control deck that fuses the raw synergy of Shamans with value-based recursion and board domination. By leveraging Bosk Banneret and Sachi, Daughter of Seshiro, the deck accelerates explosively into powerful threats while gaining card advantage through Leaf-Crowned Elder and Yawgmoth, Thran Physician.
Designed to outlast opponents through a flexible core of spot removal (Abrupt Decay, Putrefy), recursion (Eternal Witness, Loaming Shaman), and finishers like Woodfall Primus and Exsanguinate, Shamanarchy shines in multiplayer games. The tribal engine enables not just efficiency, but a progressive inevitability: once the Shamans rally, there's no stopping the ancestral tide.
The deck’s strength lies in its adaptability — capable of controlling the board, stabilizing under pressure, and exploding into a decisive finish when the time is right.
-----------------------------------------------------------------------------------------------
How to Play
Early Game:
Deploy Ignoble Hierarch or Sachi for early ramp.
Fix your mana with Kodama’s Reach or Rampant Growth.
Play Bosk Banneret to reduce the cost of all Shamans and set up explosive midgame.
Protect key creatures with Swiftfoot Boots and gain time with Vampire Nighthawk.
Mid-Game:
Start triggering Leaf-Crowned Elder for free Shamans each upkeep.
Control the board with Putrefy, Hero’s Downfall, or Abrupt Decay.
Recycle threats with Eternal Witness or shuffle graveyards with Loaming Shaman.
Use Reclamation Sage to dismantle artifacts or enchantments stalling your board.
Late Game:
Drain the table with Exsanguinate, often for lethal against multiple opponents.
Stick Yawgmoth to draw cards and clear boards with sacrifice synergy.
Drop Woodfall Primus to destroy lands, planeswalkers, or enchantments — and persist to do it again.
In grindy games, Shaman of Forgotten Ways can enable an alternative win through its formidable Formidable ability.
Ideal Opening Hand:
2 Lands (at least one Forest)
1 Mana accelerator (Sachi or Hierarch)
1 Ramp spell (Kodama’s Reach / Rampant Growth)
1 Value engine (Banneret / Leaf-Crowned Elder)
Optional: Removal (Putrefy / Abrupt Decay)
Mulligan if stuck with heavy spells and no ramp or if mana fixing is shaky.
-----------------------------------------------------------------------------------------------
How the Tribal Shaman Strategy Works
Shamanarchy centers around the powerful synergy of the Shaman creature type:
Bosk Banneret makes all Shamans cheaper, accelerating deployment.
Sachi turns all Shamans into mana dorks, ramping into huge plays.
Leaf-Crowned Elder casts Shamans for free every upkeep, creating a snowballing board state.
Yawgmoth uses spare creatures as removal and card draw fuel.
Reclamation Sage and Shaman of Forgotten Ways provide utility and sudden win conditions.
Together, they create a value engine that scales with each turn — the longer the game, the stronger you become.
-----------------------------------------------------------------------------------------------
Sideboard Strategy
Against Aggro Decks:
The Meathook Massacre: Sweeper and lifegain engine in one.
Heroic Intervention: Protects against burn-based removal and wipes.
Scavenging Ooze: Gains life while shrinking graveyard-based aggro plans.
Against Control Decks:
Veil of Summer: Blanks discard and counterspells for 1 mana.
Thoughtseize: Picks apart their strategy proactively.
Pithing Needle: Turns off planeswalkers or activated abilities (Teferi, Jace, etc).
Against Combo Decks:
Thoughtseize: Disrupt key combo pieces before they can go off.
Veil of Summer: Protects your threats from bounce/counter/discard.
Pithing Needle: Locks down win conditions with activated abilities (Walking Ballista, Devoted Druid, etc).
Against Artifact/Enchantment Strategies:
Force of Vigor: Blows up Rhystic Study, Bolas's Citadel, or Stasis at instant speed.
Reclamation Sage (main deck): Recursion-friendly answer.
Against Graveyard/Recursion Decks:
Tormod’s Crypt: Exile graveyards for 0 mana.
Scavenging Ooze: Eats recursion threats while growing.
-----------------------------------------------------------------------------------------------
Skill Level and Playability
"Shamanarchy" rewards players who understand value sequencing, board prioritization, and adaptive pacing. It’s a thinking deck — not a goldfish.
Difficulty Level: Intermediate to Advanced
Playstyle: Value-driven midrange with tribal synergy and flexible finishers
Best For: Multiplayer (3–5 players) or competitive casual Legacy pods
-----------------------------------------------------------------------------------------------
Competitive Profile and Ratings
Power Level: ⭐⭐⭐⭐☆ (4/5)
Takes over the board through synergy, recursion, and late-game dominance.
Tribal vs Mechanic-Based Ratio: 65% Tribal / 35% Mechanic-Based
Shaman synergy is central, with supporting recursion, ramp, and removal.
Speed: ⭐⭐⭐☆☆ (3/5)
Ramps quickly but needs time to stabilize before finishing.
Resilience: ⭐⭐⭐⭐☆ (4/5)
High recursion, board wipes, and protection tools make it hard to suppress.
Best Format Fit:
⭐⭐⭐⭐⭐ Multiplayer (3–5 players)
⭐⭐⭐☆☆ 1v1 Casual
⭐⭐☆☆☆ Legacy Events (with budget tuning)
Complexity: ⭐⭐⭐⭐☆ (4/5)
Requires sequencing mastery and careful timing to extract maximum value.
-----------------------------------------------------------------------------------------------
Play Like a Pro – 5 Tips for Mastering the Deck
Play Sachi like a mana engine, not just a creature.
Use her ramp to explode into 6+ mana spells faster than opponents expect.
Don’t waste Leaf-Crowned triggers.
Try to always have a Shaman on top with careful setup and scrying if needed.
Use Yawgmoth conservatively until the board turns.
He’s your card draw, removal, and sac outlet in one — don't expose him too early.
Exsanguinate is your finisher — don’t cast it for 4.
Wait until it either stabilizes you or wins the game outright.
Don’t overextend.
In multiplayer, holding back one or two Shamans can save your board after a wipe — rebuild faster than anyone else.
Bonus: If Shaman of Forgotten Ways lives past upkeep... it's already too late for your opponents.
-----------------------------------------------------------------------------------------------
Quote:
"The elders whisper, the mana flows, and the world bends to ancestral will."
Last Update: 01/07/2025
Format: Legacy
Deck Type: Tribal Midrange-Control
Deck Theme: Shaman Synergy, Value Engine, Recursive Control
Colors: Green-Black (Golgari)
-----------------------------------------------------------------------------------------------
Description
"Shamanarchy" is a Legacy tribal midrange-control deck that fuses the raw synergy of Shamans with value-based recursion and board domination. By leveraging Bosk Banneret and Sachi, Daughter of Seshiro, the deck accelerates explosively into powerful threats while gaining card advantage through Leaf-Crowned Elder and Yawgmoth, Thran Physician.
Designed to outlast opponents through a flexible core of spot removal (Abrupt Decay, Putrefy), recursion (Eternal Witness, Loaming Shaman), and finishers like Woodfall Primus and Exsanguinate, Shamanarchy shines in multiplayer games. The tribal engine enables not just efficiency, but a progressive inevitability: once the Shamans rally, there's no stopping the ancestral tide.
The deck’s strength lies in its adaptability — capable of controlling the board, stabilizing under pressure, and exploding into a decisive finish when the time is right.
-----------------------------------------------------------------------------------------------
How to Play
Early Game:
Deploy Ignoble Hierarch or Sachi for early ramp.
Fix your mana with Kodama’s Reach or Rampant Growth.
Play Bosk Banneret to reduce the cost of all Shamans and set up explosive midgame.
Protect key creatures with Swiftfoot Boots and gain time with Vampire Nighthawk.
Mid-Game:
Start triggering Leaf-Crowned Elder for free Shamans each upkeep.
Control the board with Putrefy, Hero’s Downfall, or Abrupt Decay.
Recycle threats with Eternal Witness or shuffle graveyards with Loaming Shaman.
Use Reclamation Sage to dismantle artifacts or enchantments stalling your board.
Late Game:
Drain the table with Exsanguinate, often for lethal against multiple opponents.
Stick Yawgmoth to draw cards and clear boards with sacrifice synergy.
Drop Woodfall Primus to destroy lands, planeswalkers, or enchantments — and persist to do it again.
In grindy games, Shaman of Forgotten Ways can enable an alternative win through its formidable Formidable ability.
Ideal Opening Hand:
2 Lands (at least one Forest)
1 Mana accelerator (Sachi or Hierarch)
1 Ramp spell (Kodama’s Reach / Rampant Growth)
1 Value engine (Banneret / Leaf-Crowned Elder)
Optional: Removal (Putrefy / Abrupt Decay)
Mulligan if stuck with heavy spells and no ramp or if mana fixing is shaky.
-----------------------------------------------------------------------------------------------
How the Tribal Shaman Strategy Works
Shamanarchy centers around the powerful synergy of the Shaman creature type:
Bosk Banneret makes all Shamans cheaper, accelerating deployment.
Sachi turns all Shamans into mana dorks, ramping into huge plays.
Leaf-Crowned Elder casts Shamans for free every upkeep, creating a snowballing board state.
Yawgmoth uses spare creatures as removal and card draw fuel.
Reclamation Sage and Shaman of Forgotten Ways provide utility and sudden win conditions.
Together, they create a value engine that scales with each turn — the longer the game, the stronger you become.
-----------------------------------------------------------------------------------------------
Sideboard Strategy
Against Aggro Decks:
The Meathook Massacre: Sweeper and lifegain engine in one.
Heroic Intervention: Protects against burn-based removal and wipes.
Scavenging Ooze: Gains life while shrinking graveyard-based aggro plans.
Against Control Decks:
Veil of Summer: Blanks discard and counterspells for 1 mana.
Thoughtseize: Picks apart their strategy proactively.
Pithing Needle: Turns off planeswalkers or activated abilities (Teferi, Jace, etc).
Against Combo Decks:
Thoughtseize: Disrupt key combo pieces before they can go off.
Veil of Summer: Protects your threats from bounce/counter/discard.
Pithing Needle: Locks down win conditions with activated abilities (Walking Ballista, Devoted Druid, etc).
Against Artifact/Enchantment Strategies:
Force of Vigor: Blows up Rhystic Study, Bolas's Citadel, or Stasis at instant speed.
Reclamation Sage (main deck): Recursion-friendly answer.
Against Graveyard/Recursion Decks:
Tormod’s Crypt: Exile graveyards for 0 mana.
Scavenging Ooze: Eats recursion threats while growing.
-----------------------------------------------------------------------------------------------
Skill Level and Playability
"Shamanarchy" rewards players who understand value sequencing, board prioritization, and adaptive pacing. It’s a thinking deck — not a goldfish.
Difficulty Level: Intermediate to Advanced
Playstyle: Value-driven midrange with tribal synergy and flexible finishers
Best For: Multiplayer (3–5 players) or competitive casual Legacy pods
-----------------------------------------------------------------------------------------------
Competitive Profile and Ratings
Power Level: ⭐⭐⭐⭐☆ (4/5)
Takes over the board through synergy, recursion, and late-game dominance.
Tribal vs Mechanic-Based Ratio: 65% Tribal / 35% Mechanic-Based
Shaman synergy is central, with supporting recursion, ramp, and removal.
Speed: ⭐⭐⭐☆☆ (3/5)
Ramps quickly but needs time to stabilize before finishing.
Resilience: ⭐⭐⭐⭐☆ (4/5)
High recursion, board wipes, and protection tools make it hard to suppress.
Best Format Fit:
⭐⭐⭐⭐⭐ Multiplayer (3–5 players)
⭐⭐⭐☆☆ 1v1 Casual
⭐⭐☆☆☆ Legacy Events (with budget tuning)
Complexity: ⭐⭐⭐⭐☆ (4/5)
Requires sequencing mastery and careful timing to extract maximum value.
-----------------------------------------------------------------------------------------------
Play Like a Pro – 5 Tips for Mastering the Deck
Play Sachi like a mana engine, not just a creature.
Use her ramp to explode into 6+ mana spells faster than opponents expect.
Don’t waste Leaf-Crowned triggers.
Try to always have a Shaman on top with careful setup and scrying if needed.
Use Yawgmoth conservatively until the board turns.
He’s your card draw, removal, and sac outlet in one — don't expose him too early.
Exsanguinate is your finisher — don’t cast it for 4.
Wait until it either stabilizes you or wins the game outright.
Don’t overextend.
In multiplayer, holding back one or two Shamans can save your board after a wipe — rebuild faster than anyone else.
Bonus: If Shaman of Forgotten Ways lives past upkeep... it's already too late for your opponents.
-----------------------------------------------------------------------------------------------
Quote:
"The elders whisper, the mana flows, and the world bends to ancestral will."
Last Update: 01/07/2025
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