Type: Deck Idea
Format (legal 👍)
legLegacy
Approx. Value:
$351.55
Buy

0 Likes 0 Comments
Avg. CMC 5.25
Card Color Breakdown
Card Type Breakdown

Final Fantasy
was released on June 13, 2025!

Order now on CardKingdom Order now on TcgPlayer

Final Fantasy
was released on June 13, 2025!

Order now on CardKingdom Order now on TcgPlayer
Main Deck - 65 cards, 23 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (19)
2 Breaker of Armies
$0.27 Creature - Eldrazi
3 Endbringer
$0.27 Creature - Eldrazi
2 Kozilek, Butcher of Truth
$42.72 Legendary Creature - Eldrazi
2 Matter Reshaper
$0.33 Creature - Eldrazi
4 Thought-Knot Seer
$2.64 Creature - Eldrazi
2 Ulamog, the Ceaseless Hunger
$17.70 Legendary Creature - Eldrazi
2 Void Winnower
$20.08 Creature - Eldrazi
2 Walking Ballista
$6.67 Artifact Creature - Construct
Instant (6)
4 Titan's Presence
$0.21 Instant
2 Warping Wail
$0.29 Instant
Sorcery (4)
4 All Is Dust
$3.65 Tribal Sorcery - Eldrazi
Artifact (5)
4 Expedition Map
$0.81 Artifact
1 Oblivion Stone
$0.15 Artifact
Planeswalker (7)
4 Karn, the Great Creator
$3.80 Legendary Planeswalker - Karn
2 Ugin, the Ineffable
$0.79 Legendary Planeswalker - Ugin
1 Ugin, the Spirit Dragon
$10.64 Legendary Planeswalker - Ugin
Land (24)
3 Blast Zone
$0.22 Land
4 Eldrazi Temple
$4.83 Land
3 Sanctum of Ugin
$1.85 Land
4 Urza's Mine
$0.52 Land - Urza’s Mine
4 Urza's Power Plant
$0.48 Land - Urza’s Power-Plant
4 Urza's Tower
$0.46 Land - Urza’s Tower
2 Wastes
$0.31 Basic Land
Sideboard - 30 cards, 10 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (4)
2 Conduit of Ruin
$4.45 Creature - Eldrazi
2 Silent Arbiter
$7.60 Artifact Creature - Construct
Instant (4)
2 Spatial Contortion
$0.13 Instant
2 Warping Wail
$0.29 Instant
Artifact (7)
2 Chalice of the Void
$22.74 Artifact
2 Mindslaver
$0.78 Legendary Artifact
1 Oblivion Stone
$0.15 Artifact
2 Relic of Progenitus
$4.97 Artifact
Token (15)
5 Eldrazi Scion
$0.51 Token Creature - Eldrazi Scion
10 Spirit
$0.12 Token Creature - Spirit
Scratchpad - 0 cards, 0 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
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Notes
 
Deck Name: Urza’s Rift to Oblivion

Format: Legacy
Deck Type: Ramp-Control
Deck Theme: Big Mana Eldrazi Dominance via Tron and Colorless Synergy
Colors: Colorless

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Description

"Urza’s Rift to Oblivion" is a Legacy colorless ramp-control deck that weaponizes the power of the Urza lands (Mine, Power Plant, Tower) and Eldrazi Temple to summon world-ending threats. With titans like Ulamog, Kozilek, and Void Winnower, the deck dominates the board while All Is Dust, Oblivion Stone, and Titan's Presence act as brutal sweepers and control tools. The support of Karn, the Great Creator and Ugin planeswalkers adds reach and resiliency to an already explosive mana base.

This deck shines in 1v1 and multiplayer Legacy environments, punishing any opponent who can’t close fast or counter ramp early. It plays with inevitability, answering threats one by one until it drops creatures that win the game on entry.

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How to Play

Early Game:
Use Expedition Map to assemble Urza's Tron (Mine, Power Plant, Tower).
Disrupt early plays with Warping Wail or Thought-Knot Seer.
Play Matter Reshaper for defensive body and card advantage.

Mid-Game:
Ramp into threats like Endbringer, Void Winnower, and Kozilek.
Use Titan’s Presence and All Is Dust to clear the board efficiently.
Activate Karn, the Great Creator to access silver bullets from the sideboard.

Late Game:
Deploy Ulamog, the Ceaseless Hunger or Walking Ballista to close the game.
Use Ugin, the Spirit Dragon to sweep or finish off planeswalkers.
Chain into more threats with Sanctum of Ugin triggers.

Ideal Opening Hand:
2 lands (ideally 1 Tron piece and 1 Temple)
1 Expedition Map
1 early threat (Thought-Knot or Matter Reshaper)
1 sweeper or removal (Titan’s Presence, Warping Wail)

Mulligan aggressively if you don’t have at least one land tutor (Expedition Map or Tron piece + Temple), or if your hand is full of top-end threats with no early interaction. A good hand curves out with ramp and one midgame threat.

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How the Ramp-Control Strategy Works

The deck revolves around assembling Urza’s Mine + Power Plant + Tower for a consistent 7-mana engine by turn 3–4. With support from Eldrazi Temple and Sanctum of Ugin, you can cast devastating threats far earlier than most decks expect.

Control comes from powerful colorless board wipes and instant-speed disruption (Warping Wail, All Is Dust, Titan’s Presence), while creatures like Thought-Knot Seer and Endbringer maintain pressure and deny resources.

Once ahead, you chain Sanctum of Ugin triggers into a snowball of titans that cannot be stopped.

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Sideboard Strategy

Against Aggro Decks:
Spatial Contortion, Silent Arbiter for early board control.
Ratchet Bomb, All Is Dust for reset buttons.

Against Control Decks:
Mindslaver disrupts draw-go opponents.
Warping Wail to counter sorceries and exile creatures.

Against Combo Decks:
Relic of Progenitus shuts down graveyard lines.
Chalice of the Void (at 1 or 2) to lock low-cost combo chains.

Against Artifact/Toolbox Decks:
Karn, the Great Creator + Oblivion Stone for board dominance.
Conduit of Ruin for tutoring win conditions.

-----------------------------------------------------------------------------------------------
Skill Level and Playability

"Urza’s Rift to Oblivion" is ideal for players who enjoy inevitability, controlling the board with massive threats, and assembling a powerful mana engine to outscale every opponent.

Difficulty Level: Intermediate to Advanced
Playstyle: Mana ramp and board control into crushing threats
Best For: Multiplayer pods or 1v1 with relaxed Legacy banlists

-----------------------------------------------------------------------------------------------
Competitive Profile and Ratings

Power Level: ⭐⭐⭐⭐☆ (4/5)
Devastating board presence, especially with Ulamog/Kozilek chains.

Mechanic-Based vs Control vs Combo Ratio:
60% Mechanic-Based / 30% Control / 10% Tribal

Speed: ⭐⭐⭐☆☆ (3/5)
Turn 3–4 threats possible with ideal hands; otherwise stabilizes on 5–6.

Resilience: ⭐⭐⭐⭐☆ (4/5)
Hard to disrupt once Tron is online. Recovers from wipes easily.

Best Format Fit:
⭐⭐⭐⭐⭐ Legacy Multiplayer (3–5 players)
⭐⭐⭐☆☆ 1v1 Competitive Casual
⭐☆☆☆☆ Legacy Events (unless highly tuned)

Complexity: ⭐⭐⭐⭐☆ (4/5)
Requires planning, sequencing, and prioritization of threats.

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Play Like a Pro – 5 Tips for Mastering the Deck

Always Map first. Expedition Map turn 1–2 is your best opener.

Sequence mana sources carefully. Prioritize Tron before Temples if not under pressure.

Don’t overcommit threats. Just one titan is often enough to win.

Abuse Karn’s toolbox. Sideboard artifacts can turn the tide instantly.

Recognize inevitability. You win by scaling, not racing. Let others burn out.

Bonus: Don’t crack Sanctum of Ugin without a solid follow-up. It’s your value engine.

-----------------------------------------------------------------------------------------------
Quote:
"Urza's brilliance forged the path, but the Eldrazi claimed the void."

Last Update: 08/07/25
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