Type: Deck Idea
Format (legal 👍)
legLegacy
Approx. Value:
$280.56
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Avg. CMC 4.21
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 70 cards, 37 distinct
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:
Name  Ed. Price Type Cost P
Rarity Color
Creature (22)
1 Anurid Scavenger
$0.31 Creature - Frog Beast 3
3 Beast Whisperer
$2.98 Creature - Elf Druid 2
1 Cragplate Baloth
$0.12 Creature - Beast 6
2 Fangren Firstborn
$3.03 Creature - Beast 4
1 Felidar Sovereign
$1.95 Creature - Cat Beast 4
1 Krosan Tusker
$0.14 Creature - Boar Beast 6
1 Krosan Vorine
$0.12 Creature - Cat Beast 3
2 Krosan Warchief
$0.27 Creature - Beast 2
1 Kurgadon
$0.10 Creature - Beast 3
1 Prowling Felidar
$0.06 Creature - Cat Beast 2
4 Rampaging Baloths
$0.51 Creature - Beast 6
1 Soul of Zendikar
$0.26 Creature - Avatar 6
2 Thragtusk
$0.22 Creature - Beast 5
1 Verdant Sun's Avatar
$0.35 Creature - Dinosaur Avatar 5
Instant (5)
1 Beast Within
$1.16 Instant
2 Eladamri's Call
$9.62 Instant
1 Path to Exile
$1.18 Instant
1 Swords to Plowshares
$0.96 Instant
Sorcery (3)
2 Genesis Wave
$0.22 Sorcery
1 Nature's Lore
$1.65 Sorcery
Enchantment (10)
1 Anointed Procession
$46.28 Enchantment
1 Cathars' Crusade
$3.33 Enchantment
3 Felidar Retreat
$1.53 Enchantment
2 Garruk's Uprising
$0.32 Enchantment
1 Parallel Lives
$28.44 Enchantment
2 Primeval Bounty
$0.50 Enchantment
Planeswalker (4)
2 Ajani, the Greathearted
$0.58 Legendary Planeswalker - Ajani
2 Garruk, Primal Hunter
$2.12 Legendary Planeswalker - Garruk
Land (26)
1 Boseiju, Who Endures
$29.80 Legendary Land
1 Eiganjo, Seat of the Empire
$3.67 Legendary Land
7 Forest
$0.27 Basic Land - Forest
3 Myriad Landscape
$0.45 Land
4 Plains
$0.24 Basic Land - Plains
2 Radiant Grove
$0.22 Land - Forest Plains
1 Sunpetal Grove
$0.46 Land
3 Temple Garden
$10.56 Land - Forest Plains
4 Windswept Heath
$8.80 Land
Sideboard - 100 cards, 11 distinct
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:
Name  Ed. Price Type Cost P
Rarity Color
Creature (5)
2 Archon of Emeria
$1.13 Creature - Archon 2
2 Gaddock Teeg
$0.43 Legendary Creature - Kithkin Advisor 2
1 Reclamation Sage
$0.11 Creature - Elf Shaman 2
Instant (4)
2 Heroic Intervention
$10.88 Instant
2 Settle the Wreckage
$2.58 Instant
Artifact (2)
2 Pithing Needle
$0.34 Artifact
Enchantment (4)
2 Authority of the Consuls
$3.69 Enchantment
2 Rest in Peace
$0.58 Enchantment
Token (85)
30 Beast
N/A Token Creature - Beast
40 Beast
N/A Token Creature - Beast
15 Cat Beast
N/A Token Creature - Cat Beast 2
Scratchpad - 0 cards, 0 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
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Notes
 
Deck Name: Beastly Dominion v2

Format: Legacy
Deck Type: Midrange Value-Swarm
Deck Theme: Beast Tribal + Landfall Token Engine
Colors: Green-White (Selesnya)

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Description

"Beastly Dominion v2" is a Legacy-legal midrange deck built around one unshakable principle: the wild always wins. Through a tribal core of powerful Beasts and a landfall-based token engine, the deck floods the battlefield with an ever-growing army that becomes impossible to contain.

Central to the strategy are cards like Rampaging Baloths and Felidar Retreat, which turn land drops into battlefield dominance. With Anointed Procession or Parallel Lives, these effects are magnified exponentially. Cathars' Crusade then transforms every token into a permanent power boost for the whole team, making even the smallest land drop a threat.

Meanwhile, Primeval Bounty and Beast Whisperer feed card advantage and token generation, while Garruk, Primal Hunter and Genesis Wave blow the game wide open. The deck also hides an alternative win condition: with enough life from Verdant Sun's Avatar and Thragtusk, Felidar Sovereign can end the game outright.

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How to Play

Early Game:
Fix your mana with Nature’s Lore, Windswept Heath, and Myriad Landscape. Play Beast Whisperer early if possible to start snowballing value. Use Eladamri’s Call to find your key engine pieces.

Mid Game:
Start triggering landfall as often as possible. Drop Rampaging Baloths or Felidar Retreat and let the board fill with tokens. Doublers like Parallel Lives or Anointed Procession are huge power spikes here. Set up Cathars’ Crusade if you have it — the sooner, the better.

Late Game:
Resolve a Genesis Wave for X=8+ and explode the board. If the game has dragged on and you've built up life via Verdant Sun’s Avatar, drop Felidar Sovereign for an instant win on your next upkeep. Use Garruk’s Uprising and Primeval Bounty to overwhelm slower decks and Soul of Zendikar as a mana sink in stalled board states.

Ideal Opening Hand:
2 Lands (at least 1 Forest)
1 ramp spell (Nature’s Lore, Myriad Landscape)
1 token enabler (Felidar Retreat or Baloths)
1 draw engine (Beast Whisperer or Garruk)
Optional: Doublers, removal, or Eladamri’s Call

Mulligan hands with 0 ramp, no creatures, or only late-game cards.

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How the Midrange Value-Swarm Works

This deck doesn't combo out or counter spells — it grows. You build pressure every turn through land drops and beasts, then overwhelm the board with incremental advantage that becomes exponential:

Landfall → tokens
Tokens → Crusade buffs
Buffs → lethal

If that’s not enough? Felidar Sovereign wins the game alone at 40+ life

With doublers and value engines, your deck can pivot between wide board pressure, combat dominance, and surprise alternate wins.

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Sideboard Strategy

Against Combo Decks (Storm, Reanimator, Doomsday):
Gaddock Teeg stops key spells (Ad Nauseam, Natural Order, Force of Will)
Archon of Emeria limits opponents to 1 spell per turn
Rest in Peace shuts down graveyard-based combos
⟶ Replace slow top-end threats (Kurgadon, Verdant Sun's Avatar)

Against Aggro/Go-Wide:
Settle the Wreckage surprises alpha strikes
Authority of the Consuls slows haste creatures, stabilizes your life
⟶ Side out 1 Genesis Wave, 1 Garruk’s Uprising

Against Control/Boardwipes:
Heroic Intervention protects against sweepers
Gaddock Teeg stops huge spells like Supreme Verdict or Force of Will
⟶ Side out Soul of Zendikar, one Primeval Bounty

Against Artifacts/Enchantments:
Reclamation Sage handles lock pieces
Pithing Needle disables problematic walkers, Wasteland, combos
⟶ Replace win-more Beasts or redundant engines (Cragplate Baloth)

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Skill Level and Playability

This deck rewards patience and smart sequencing.
Knowing when to go wide vs when to bait removal is key.

Difficulty Level: Intermediate
Playstyle: Explosive Midrange Token Swarm
Best For: High-powered 1v1 or multiplayer casual Legacy

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Competitive Profile and Ratings

Power Level: ⭐⭐⭐⭐☆ (4/5)
Wins through both battlefield pressure and inevitability via synergy engines.

Midrange vs Mechanic-Based Ratio: 40% Tribal / 60% Mechanic-Based
The deck is a hybrid — tribal beasts provide the body, but the power lies in landfall, tokens, and enchantments.

Speed: ⭐⭐☆☆☆ (2/5)
Setup-heavy — strongest from turn 4 onward. Slower than aggro, but deadly mid-late.

Resilience: ⭐⭐⭐⭐☆ (4/5)
Plenty of redundancy, lifegain, and value generation. Can recover post-wrath.

Best Format Fit:
⭐️⭐️⭐️⭐️⭐️ Competitive Casual (1v1)
⭐️⭐️⭐️⭐️ Multiplayer (3–5 players)
⭐️⭐️☆☆☆ Legacy Events (requires speed tuning)

Complexity: ⭐⭐⭐☆☆ (3/5)
Straightforward to play, but rewarding if you master sequencing and know your triggers.

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Play Like a Beast – 5 Tips for Mastering the Deck

Always curve into tokens
Felidar Retreat turn 4 → fetchland = instant value. Multiply landfall triggers when possible.

Treat Garruk like a combo piece
He draws or spawns a Beast — both win the game eventually.

Use fetchlands tactically
Crack them with a Retreat or Baloths on board. Every land counts — especially in Crusade turns.

Double is not enough — triple is lethal
With Parallel Lives + Procession + landfall → you generate an unstoppable stampede. Mull for at least one engine.

Know your path to victory
If you're at 38 life with Verdant Sun’s Avatar and 3 creatures in hand — go for the Felidar win. If not, flood the board and buff.

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Quote:
"The land itself roars — and the beasts answer the call."

Last Update: 14/07/2025
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