Type: Built Deck
Format (legal 👍)
legLegacy
Approx. Value:
$143.57
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Avg. CMC 3.82
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 75 cards, 49 distinct
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Name  Ed. Price Type Cost T
Rarity Color
Creature (32)
2 Black Cat
$0.14 Creature - Zombie Cat 1
1 Cemetery Reaper
$0.78 Creature - Zombie 2
1 Corpse Harvester
$0.68 Creature - Zombie Wizard 3
2 Diregraf Captain
$0.36 Creature - Zombie Soldier 2
1 Diregraf Colossus
$3.19 Creature - Zombie Giant 2
2 Gempalm Polluter
$0.32 Creature - Zombie 3
1 Geth, Lord of the Vault
$0.66 Legendary Creature - Phyrexian Zombie 5
2 Gray Merchant of Asphodel
$0.85 Creature - Zombie 4
1 Havengul Lich
$1.30 Creature - Zombie Wizard 4
1 Infernal Caretaker
$0.08 Creature - Human Cleric 2
2 Lord of the Accursed
$0.29 Creature - Zombie 3
3 Noxious Ghoul
$2.61 Creature - Zombie 3
1 Servant of Tymaret
$0.09 Creature - Zombie 3
1 Shepherd of Rot
$15.65 Creature - Zombie Cleric 1
1 Sibsig Icebreakers
$0.08 Creature - Zombie 3
1 Skinrender
$0.56 Creature - Phyrexian Zombie 3
1 Unbreathing Horde
$0.30 Creature - Zombie 0
2 Undead Warchief
$12.83 Creature - Zombie 1
2 Vengeful Dead
$0.56 Creature - Zombie 2
2 Vengeful Pharaoh
$1.28 Creature - Zombie 4
1 Visara the Dreadful
$1.84 Legendary Creature - Gorgon 5
1 Zombie Master
$8.43 Creature - Zombie 3
Instant (7)
1 Cruel Revival
$0.13 Instant
4 Murder
$0.11 Instant
1 Tragic Slip
$0.13 Instant
1 Tragic Slip
$0.20 Instant
Sorcery (4)
1 Army of the Damned
$0.60 Sorcery
1 Exsanguinate
$0.70 Sorcery
2 From Under the Floorboards
$0.23 Sorcery
Artifact (4)
1 Door of Destinies
$5.49 Artifact
1 Elixir of Immortality
$0.68 Artifact
1 Grimoire of the Dead
$0.70 Legendary Artifact
1 Ring of Xathrid
$0.63 Artifact - Equipment
Enchantment (3)
1 Call to the Grave
$1.35 Enchantment
1 Levitation
$0.30 Enchantment
1 Rooftop Storm
$2.35 Enchantment
Planeswalker (2)
1 Liliana of the Dark Realms
$6.65 Legendary Planeswalker - Liliana
1 Liliana of the Veil
$13.94 Legendary Planeswalker - Liliana
Land (23)
2 Darkslick Shores
$4.56 Land
1 Island
$0.37 Basic Land - Island
1 Island
$0.41 Basic Land - Island
1 Island
$0.99 Basic Land - Island
1 Island
$0.10 Basic Land - Island
1 Island
$0.13 Basic Land - Island
1 Spawning Pool
$0.33 Land
9 Swamp
$0.49 Basic Land - Swamp
1 Swamp
$0.95 Basic Land - Swamp
4 Swamp
$2.18 Basic Land - Swamp
1 Unholy Grotto
$8.56 Land
Sideboard - 0 cards, 0 distinct
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Scratchpad - 0 cards, 0 distinct
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Notes
 
Deck Name: Zombie

Format: Legacy
Deck Type: Tribal-Control
Deck Theme: Death Triggers & Graveyard Recursion – Zombie Tribal
Colors: Blue-Black (Dimir)

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Description

"Zombie" is a Legacy tribal-control deck that thrives on attrition, death synergies, and overwhelming inevitability. By combining resilient Zombie bodies with draining death triggers and recursion engines, the deck applies slow, inevitable pressure until the opponent is buried under a mass of rotting flesh.

Cards like Noxious Ghoul, Vengeful Dead, and Gempalm Polluter punish creature deaths and Zombie swarms, while lords such as Undead Warchief, Diregraf Captain, and Lord of the Accursed scale the board into lethal threats. Finishers like Army of the Damned, Gray Merchant of Asphodel, and Exsanguinate close games through sheer volume or life swing, with control tools like Murder, Tragic Slip, and Liliana of the Veil maintaining board parity.

Despite its lumbering pace, the deck's graveyard recursion through Unholy Grotto, Elixir of Immortality, and Havengul Lich ensures that even total board wipes can't keep the dead down for long.

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How to Play

Early Game:
Use removal like Tragic Slip and Murder to manage early threats. Deploy low-cost Zombies such as Black Cat and Servant of Tymaret to begin triggering death effects and draining life. Start setting up the graveyard with Corpse Harvester or early chump blocks.

Mid-Game:
Establish tribal dominance with Diregraf Captain, Lord of the Accursed, or Undead Warchief. Use Gempalm Polluter, Shepherd of Rot, and Vengeful Dead to push incremental damage. Blue splash enables evasive swings with Levitation or recursion with Havengul Lich.

Late Game:
Resolve finishers like Army of the Damned, Gray Merchant of Asphodel, or Exsanguinate to swing the game. Leverage Grimoire of the Dead for full reanimation, or go wide with Rooftop Storm to cast your hand for free and overwhelm. Recur win conditions with Unholy Grotto or Cruel Revival if needed.

Ideal Opening Hand
A solid opening hand should include:
2–3 lands (at least one Swamp for early curve)
One Zombie synergy piece, such as Diregraf Captain, Gempalm Polluter, or Undead Warchief
One removal spell, like Murder or Tragic Slip
A recursion engine or value piece, such as Corpse Harvester or Liliana of the Veil

Mulligan aggressively if the hand has no early plays, too many expensive cards, or lacks land diversity. A hand with early pressure and one piece of removal is usually keepable.

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How the Tribal-Control Strategy Works

The Zombie deck thrives through death synergy, punishing both your own and your opponent’s creatures dying. Every death becomes value – life drain, creature removal, or board scaling. This is backed by powerful recursion and mana-cheating effects, like Rooftop Storm, which turn your graveyard into a second hand. The deck controls the game through steady attrition, out-valuing opponents with each turn cycle.

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Skill Level and Playability

"Zombie" is ideal for players who enjoy long, grindy games, creature-based synergy, and watching incremental value snowball into victory. Timing recursion, sequencing triggers, and understanding when to flood the board are key to mastering this deck.

Difficulty Level: Intermediate
Playstyle: Attrition-based tribal with recursive threats
Best For: Multiplayer or casual Legacy 1v1 with grindy metas

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Competitive Profile and Ratings

Power Level: ⭐⭐⭐☆☆ (3/5)
Strong tribal synergy and resilience, but lacks early speed and fast combo disruption.

Speed: ⭐⭐☆☆☆ (2/5)
Slow development; relies on multiple turns to stabilize and scale.

Resilience: ⭐⭐⭐☆☆ (3/5)
Can recover from sweepers through recursion and top-end threats, but struggles against exile effects.

Complexity: ⭐⭐⭐☆☆ (3/5)
Requires solid sequencing and awareness of triggers and recursion timing.

Tribal vs Mechanic-Based vs Combo Ratio:
65% Tribal / 25% Mechanic-Based / 10% Combo
Tribal defines the deck’s core, mechanics power its recursion and mass triggers, while combos arise in rare explosive turns.

Best Format Fit:
⭐⭐⭐⭐☆ Casual Legacy (1v1 or multiplayer)
⭐⭐⭐☆☆ Multiplayer (4+ players)
⭐☆☆☆☆ Competitive Tournaments

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Play Like a Pro – 5 Tips for Mastering the Deck
1. Value every death.
Your creatures dying is often better than them staying alive. Play into board wipes if triggers are in your favor.

2. Don’t overextend unless it kills.
Unless you're ending the game, don’t dump your hand onto the battlefield — spread your threats over turns to dodge wipes.

3. Know your recursion.
Cards like Unholy Grotto and Havengul Lich can turn one creature into several turns of value. Plan your graveyard plays.

4. Drain before damage.
Always prioritize triggers like Vengeful Dead or Gray Merchant over basic attacks. Life drain stacks regardless of blockers.

5. Blue is not just a splash — it’s a twist.
Use Levitation or Havengul Lich as unexpected tools to change the battlefield and confuse opponents expecting mono-black.

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Quote:
“When death becomes strength, the graveyard becomes your kingdom.”

Last Update: 21/07/2025
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