Type: Deck Idea
Format (legal 👍)
othOther
Approx. Value:
$87.11
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Avg. CMC 2.21
Card Color Breakdown
Card Type Breakdown

Final Fantasy
releases on June 13, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Final Fantasy
releases on June 13, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 67 cards, 49 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (14)
1 Capricopian
$0.98 Creature - Goat Hydra
1 Corpsejack Menace
$0.64 Creature - Fungus
1 Feral Hydra
$0.33 Creature - Hydra Beast
1 Fertilid
$0.04 Creature - Elemental
1 Genesis Hydra
$0.27 Creature - Plant Hydra
1 Heroes' Bane
$0.20 Creature - Hydra
1 Hooded Hydra
$0.35 Creature - Snake Hydra
1 Hydra Broodmaster
$0.31 Creature - Hydra
1 Incubation Druid
$3.20 Creature - Elf Druid
1 Neverwinter Hydra
$6.73 Creature - Hydra
1 Nimbus Swimmer
$0.18 Creature - Leviathan
1 Orochi Merge-Keeper
$0.06 Creature - Snake Druid
1 Vastwood Hydra
$1.12 Creature - Hydra
1 Wren's Run Hydra
$0.20 Creature - Hydra
Instant (10)
1 Biomass Mutation
$0.18 Instant
1 Change of Plans
$0.66 Instant
1 Clash of Wills
$0.14 Instant
1 Diviner's Portent
$0.91 Instant
1 Even the Score
$0.38 Instant
1 Inspiring Call
$0.38 Instant
1 Negate
$0.32 Instant
1 Pull from Tomorrow
$0.36 Instant
1 Syncopate
$0.10 Instant
1 Thassa's Intervention
$0.17 Instant
Sorcery (10)
1 Cultivate
$0.56 Sorcery
1 Exponential Growth
$0.36 Sorcery
1 Gaze of Granite
$0.23 Sorcery
1 Mind Spring
$0.16 Sorcery
1 Open into Wonder
$0.19 Sorcery
1 Path to the Festival
$0.04 Sorcery
1 Profane Command
$0.35 Sorcery
1 Rampant Growth
$0.59 Sorcery
1 Spinning Wheel Kick
$0.09 Sorcery
1 Villainous Wealth
$0.29 Sorcery
Artifact (6)
1 Astral Cornucopia
$1.01 Artifact
1 Combine Chrysalis
$0.18 Artifact
1 Elementalist's Palette
$6.48 Artifact
1 Honored Heirloom
$0.12 Artifact
1 Mind Stone
$0.17 Artifact
1 Sol Ring
$1.30 Artifact
Enchantment (2)
1 Mana Bloom
$0.32 Enchantment
1 Retribution of the Ancients
$0.50 Enchantment
Planeswalker (1)
1 Nissa, Steward of Elements
$0.38 Legendary Planeswalker - Nissa
Land (24)
4 Drowned Catacomb
$1.73 Land
4 Forest
$0.07 Basic Land - Forest
4 Hinterland Harbor
$0.58 Land
4 Island
$0.09 Basic Land - Island
4 Swamp
$0.07 Basic Land - Swamp
4 Woodland Cemetery
$0.46 Land
Sideboard - 30 cards, 11 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (1)
1 Kogla, the Titan Ape
$2.67 Legendary Creature - Ape
Instant (10)
2 Disdainful Stroke
$0.06 Instant
2 Heroic Intervention
$11.42 Instant
1 Inspiring Call
$0.38 Instant
2 Mystical Dispute
$0.28 Instant
2 Return to Nature
$0.33 Instant
1 Unravel the Aether
$0.22 Instant
Sorcery (3)
1 Thoughtseize
$5.79 Sorcery
2 Toxic Deluge
$4.97 Sorcery
Enchantment (1)
1 Leyline of the Void
$0.40 Enchantment
Token (15)
15 Hydra
N/A Token Creature - Hydra
Scratchpad - 0 cards, 0 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
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Notes
 
Deck Name: Hydra Reign Supreme
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Format: Casual (Other Format)
Deck Type: Ramp-Control-Combo
Colors: Blue-Black-Green (Sultai / BUG)
-----------------------------------------------------------------------------------------------
Description

Hydra Reign Supreme is a casual BUG ramp-control deck that harnesses the raw scaling power of X-cost spells and Hydra synergies. Built for high versatility and resilience, the deck steadily accelerates its mana base while controlling the game’s pace through counterspells, sweepers, and flexible draw spells. It overwhelms opponents with explosive win conditions like Hydra Broodmaster, Villainous Wealth, and Exponential Growth.

Balancing power and control, the deck thrives in both 1v1 and multiplayer casual games. It delivers a unique play experience by combining mana ramp, card draw, and adaptive win conditions that can close out the game in unpredictable and spectacular fashion.
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How to Play

Early Game:
Ramp quickly with Sol Ring, Cultivate, Incubation Druid, and Rampant Growth.
Use early counterspells (Negate, Syncopate) to disrupt threats.

Mid Game:
Develop your board with Hydras or protect your resources with Thassa’s Intervention and Inspiring Call.
Draw cards efficiently and build up mana to prepare for explosive turns.

Late Game:
Deploy massive X-cost finishers like Hydra Broodmaster, Spinning Wheel Kick, or Villainous Wealth.
Use Biomass Mutation or Open into Wonder for an unblockable swing that ends the game.
Keep Gaze of Granite and Profane Command as reset buttons or utility plays to regain control.
-----------------------------------------------------------------------------------------------
How the Ramp-Control-Combo Works

This deck blends ramp acceleration with reactive control and modal finishers.

The ramp engine feeds X-cost spells that scale in power and impact.

The control suite buys time, manages the board, and clears paths for your finishers.

The win conditions are diversified: wide boards of Hydras, one-shot growth spells, or spell theft with Villainous Wealth.

Its strength lies in adaptability — it can play slow and controlling or shift into fast-paced overrun turns.
-----------------------------------------------------------------------------------------------
Sideboard Strategy

Against Aggro Decks:
Toxic Deluge, Inspiring Call, Kogla, the Titan Ape
Remove utility ramp or low-impact counterspells

Against Control Decks:
Mystical Dispute, Duress, Even the Score
Replace less efficient draws or slow creatures

Against Combo Decks:
Thoughtseize, Negate, Leyline of the Void
Focus on disruption over board presence

Against Graveyard / Artifacts:
Return to Nature, Unravel the Aether, Nihil Spellbomb
-----------------------------------------------------------------------------------------------
Skill Level and Playability

Hydra Reign Supreme offers depth and versatility for players who enjoy managing tempo, resource efficiency, and varied win paths. It rewards strategic ramp management and sequencing of X-spells.

Difficulty Level: Intermediate
Playstyle: Adaptive control with explosive combos
Best For: Casual multiplayer or 1v1 duels
-----------------------------------------------------------------------------------------------
Quote:
"In every drop of mana, a hydra slumbers — and when it wakes, the world bends."

Last Update: 09/05/25
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