Type: Deck Idea
Format (legal 👍)
vinVintage
Approx. Value:
$555.62
Buy

0 Likes 0 Comments
Avg. CMC 2.7
Card Color Breakdown
Card Type Breakdown

Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 65 cards, 43 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (14)
1 Augur of Bolas
$0.18 Creature - Merfolk Wizard 1 23-Jul-2025 14:37
1 Baral, Chief of Compliance
$1.60 Legendary Creature - Human Wizard 1 23-Jul-2025 14:37
1 Brazen Borrower // Petty Theft
$2.93 Creature - Faerie Rogue // Instant - Adventure // 3 23-Jul-2025 14:37
1 Consecrated Sphinx
$32.23 Creature - Sphinx 4 23-Jul-2025 14:37
1 Gadwick, the Wizened
$0.62 Legendary Creature - Human Wizard 3 23-Jul-2025 14:37
1 Hullbreacher
$1.29 Creature - Merfolk Pirate 3 23-Jul-2025 14:37
1 Sea Gate Oracle
$0.15 Creature - Human Wizard 1 23-Jul-2025 14:37
1 Snapcaster Mage
$11.41 Creature - Human Wizard 2 23-Jul-2025 14:37
1 Stormtide Leviathan
$0.43 Creature - Leviathan 8 23-Jul-2025 14:37
1 Subtlety
$6.38 Creature - Elemental Incarnation 3 23-Jul-2025 14:37
1 Talrand, Sky Summoner
$0.33 Legendary Creature - Merfolk Wizard 2 23-Jul-2025 14:37
1 Thing in the Ice // Awoken Horror
$0.55 Creature - Horror // Creature - Kraken Horror 0 23-Jul-2025 14:37
1 Trinket Mage
$0.36 Creature - Human Wizard 2 23-Jul-2025 14:37
1 Vendilion Clique
$2.19 Legendary Creature - Faerie Wizard 3 23-Jul-2025 14:37
Instant (23)
1 Blue Sun's Zenith
$1.38 Instant 23-Jul-2025 14:37
1 Brainstorm
$1.39 Instant 23-Jul-2025 14:37
4 Counterspell
$1.40 Instant 23-Jul-2025 14:37
1 Cyclonic Rift
$26.75 Instant 23-Jul-2025 14:37
1 Dig Through Time
$0.31 Instant 23-Jul-2025 14:37
2 Force of Will
$62.20 Instant 23-Jul-2025 14:37
1 Into the Roil
$0.13 Instant 23-Jul-2025 14:37
2 Mana Drain
$38.20 Instant 23-Jul-2025 14:37
1 Mystic Confluence
$0.63 Instant 23-Jul-2025 14:37
1 Mystical Tutor
$12.01 Instant 23-Jul-2025 14:37
1 Pact of Negation
$16.72 Instant 23-Jul-2025 14:37
1 Pongify
$2.29 Instant 23-Jul-2025 14:37
1 Rapid Hybridization
$1.09 Instant 23-Jul-2025 14:37
1 Snap
$2.69 Instant 23-Jul-2025 14:37
2 Spell Pierce
$0.19 Instant 23-Jul-2025 14:37
1 Turn to Frog
$0.15 Instant 23-Jul-2025 14:37
1 Unsubstantiate
$0.13 Instant 23-Jul-2025 14:37
Sorcery (1)
1 Preordain
$0.80 Sorcery 23-Jul-2025 14:37
Artifact (2)
1 Isochron Scepter
$14.00 Artifact 23-Jul-2025 14:37
1 Sensei's Divining Top
$29.50 Artifact 23-Jul-2025 14:37
Enchantment (2)
1 Curiosity
$0.52 Enchantment - Aura 23-Jul-2025 14:37
1 Rhystic Study
$45.14 Enchantment 23-Jul-2025 14:37
Planeswalker (1)
1 Jace, the Mind Sculptor
$23.06 Legendary Planeswalker - Jace 23-Jul-2025 14:37
Land (22)
1 Academy Ruins
$5.81 Legendary Land 23-Jul-2025 14:37
1 Field of Ruin
$0.17 Land 23-Jul-2025 14:37
17 Island
$0.10 Basic Land - Island 23-Jul-2025 14:37
1 Minamo, School at Water's Edge
$49.29 Legendary Land 23-Jul-2025 14:37
1 Mystic Sanctuary
$1.29 Land - Island 23-Jul-2025 14:37
1 Otawara, Soaring City
$18.01 Legendary Land 23-Jul-2025 14:37
Sideboard - 30 cards, 12 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (1)
1 Spellskite
$6.84 Artifact Creature - Phyrexian Horror 0 23-Jul-2025 14:38
Instant (9)
2 Aetherize
$0.37 Instant 23-Jul-2025 14:38
2 Echoing Truth
$0.30 Instant 23-Jul-2025 14:38
1 Engulf the Shore
$0.56 Instant 23-Jul-2025 14:38
2 Flusterstorm
$6.87 Instant 23-Jul-2025 14:38
2 Stern Scolding
$0.24 Instant 23-Jul-2025 14:38
Artifact (4)
1 Pithing Needle
$0.37 Artifact 23-Jul-2025 14:38
2 Relic of Progenitus
$4.36 Artifact 23-Jul-2025 14:38
1 Tormod's Crypt
$0.29 Artifact 23-Jul-2025 14:38
Planeswalker (1)
1 Narset, Parter of Veils
$0.89 Legendary Planeswalker - Narset 23-Jul-2025 14:38
Token (15)
3 Ape
N/A Token Creature - Ape 25-Jul-2025 05:12
12 Drake
N/A Token Creature - Drake 25-Jul-2025 05:12
Scratchpad - 0 cards, 0 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
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Notes
 
Deck Name: Spell Happens

Format: Vintage
Deck Type: Tempo-Control
Deck Theme: Instant-Speed Stack Manipulation & Spell Tempo
Colors: Mono-Blue (U)

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Description

"Spell Happens" is a mono-blue tempo-control deck that thrives on timing, manipulation, and misdirection. It operates at instant speed, disrupting opponents with bounce spells, counter magic, and subtle transformation effects like Turn to Frog. Every spell fuels battlefield presence through Talrand’s drakes, while a small army of blue utility creatures keeps the board under control.

With an arsenal of answers like Counterspell, Cyclonic Rift, Subtlety, and Snapcaster Mage, the deck excels at staying ahead in tempo. Meanwhile, value engines like Baral, Sensei's Divining Top, and Isochron Scepter ensure you always have tools in hand. The game closes out with overwhelming card advantage (Consecrated Sphinx) or inevitable domination (Stormtide Leviathan).

“Spell Happens” rewards players who anticipate, react with precision, and strike when the stack favors them most.

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How to Play

Early Game:
Establish card selection with Preordain or Brainstorm. Develop your mana base and set up Baral or Top early.
Use Spell Pierce, Force of Will, and Unsubstantiate to protect tempo and prevent aggressive openings.

Mid-Game:
Deploy Talrand and start generating drakes. Loop spells with Snapcaster Mage or Isochron Scepter.
Keep the board clear with bounce spells like Cyclonic Rift or Snap while holding counters to protect your engine.

Late Game:
Play Consecrated Sphinx to take over the game or drop Stormtide Leviathan to lock combat.
Use Mystic Confluence or Blue Sun's Zenith for massive card draw or as a finisher.
Mystic Sanctuary with Jace or Zenith can enable long-game recursion and soft locks.

Ideal Opening Hand
Look for:
2–3 lands (including Mystic Sanctuary or Otawara)
One counterspell (Counterspell, Spell Pierce)
One cantrip (Preordain, Brainstorm)
One engine (Baral, Snapcaster, Top)
Optionally: Talrand or Isochron Scepter

Avoid hands with all finishers or only reactive spells.

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How the Tempo-Control Strategy Works

This deck doesn’t try to wipe the board — it controls the rhythm.
By bouncing threats, countering key spells, and creating pressure through cheap interaction, it steadily turns the tide.
Each instant not only protects your plan but builds your own offense — especially when Talrand is in play.

-----------------------------------------------------------------------------------------------
Sideboard Strategy

Against Aggro Decks:
Aetherize, Engulf the Shore: Mass bounce for tempo reset
Subtlety: Stops creatures without using the stack
Spellskite: Redirects targeted removal from Talrand or Sphinx

Against Control Decks:
Flusterstorm, Stern Scolding: Stack-efficient answers
Narset, Parter of Veils: Card draw denial
Pithing Needle: For planeswalkers or activated abilities

Against Combo Decks:
Relic of Progenitus: Shuts off grave-based loops
Echoing Truth: Disrupts token or engine setups
Pact of Negation: Surprise answer on the combo turn

Against Enchantments/Artifacts:
Tormod’s Crypt, Relic: Graveyard threats
Otawara, Soaring City: Versatile bounce
Pithing Needle: Stops activated lock pieces

-----------------------------------------------------------------------------------------------
Skill Level and Playability

"Spell Happens" is for players who love spells, mind games, and clean stack manipulation.
It doesn’t win through brute force but through control, clever tempo, and subtle accumulation of value.

Difficulty Level: Advanced
Playstyle: Reactive tempo-control with scalable finishers
Best For: 1v1 tuned casual or multiplayer with strong players

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Competitive Profile and Ratings

Power Level: ⭐⭐⭐⭐☆ (4.5/5)
Built to dominate mid-game and hold stack dominance into late.

Control vs Mechanic-Based vs Combo Ratio:
70% Control / 25% Mechanic-Based / 5% Combo
The deck wins by controlling tempo through spells and counterplay, with minor mechanic-based synergy and fringe combo setups (e.g., Isochron Scepter).

Speed: ⭐⭐⭐⭐☆ (4/5)
Capable of controlling early threats and racing with drakes by turn 5–6.

Resilience: ⭐⭐⭐☆☆ (3/5)
Can recover with topdeck value or Mystic Sanctuary loops, but vulnerable to mass wipes.

Best Format Fit:
⭐⭐⭐⭐☆ Casual Vintage
⭐⭐⭐☆☆ Multiplayer
⭐☆☆☆☆ Competitive Vintage Tournaments

Complexity: ⭐⭐⭐⭐☆ (4/5)
Requires deep understanding of stack timing, bluffing, and adaptive play.

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Play Like a Pro – 5 Tips for Mastering the Deck

Don’t overreact — bounce is your friend.
Let threats resolve if you can bounce them later for less.

Use the stack as a weapon.
Hold Redirect or Subtlety until your opponent commits to something real.

Let Talrand live a full turn.
Don’t flood the board until you’re ready to protect him.

Isochron Scepter isn’t just for combo — it’s for pressure.
Lock in tempo tools like Snap or Turn to Frog and let the grind begin.

Use Mystic Sanctuary smart.
Recursion with Sanctuary + Top or Sanctuary + Zenith is your secret win engine.

Bonus: If your opponent is afraid of three Islands untapped… you’re doing it right.

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Quote:
“I don’t control the board. I control when you think you had a chance.”

Last Update: 25/07/2025
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