
Sideboard - 35 cards, 11 distinct
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Name ![]() |
Edition | $ | Type | Cost | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Prowling Serpopard | $2.16 | Creature - Cat Snake | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Sliver Overlord | $55.38 | Legendary Creature - Sliver Mutant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (5) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Heroic Intervention | $9.89 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Return to Nature | $0.27 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Veil of Summer | $5.20 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Thought Distortion | $0.15 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Artifact (3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Engineered Explosives | $1.98 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Tormod's Crypt | $0.26 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Enchantment (1) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Shapers' Sanctuary | $0.75 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Land (1) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Bojuka Bog | $0.87 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Token (20) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
20 | Sliver | N/A | Token |
Scratchpad - 0 cards, 0 distinct

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Notes
Deck Name: One Sliver, All Slivers
Format: Legacy
Deck Type: Tribal Midrange
Deck Theme: Cooperative Sliver Swarm with Global Buffs
Colors: White-Blue-Black-Red-Green (WUBRG)
-----------------------------------------------------------------------------------------------
Description
"One Sliver, All Slivers" is a Legacy five-color tribal midrange deck built around the principle that every Sliver enhances every other. Using a vast selection of Slivers with global effects, this deck overwhelms opponents through synergy, numbers, and an ever-evolving board.
The non-Commander structure allows for multiple copies of key pieces like Gemhide Sliver, Quick Sliver, and Cultivate, offering consistency, explosiveness, and redundancy. At its core lies Sliver Hivelord, granting indestructibility to your entire hive, making board wipes asymmetrical and devastating for your opponents.
With utility from Sliver Overlord, disruption tools like Disdainful Stroke, and flexible sweepers, this deck can go wide, rebuild fast, and adapt to a wide range of matchups in both multiplayer and 1v1 settings.
-----------------------------------------------------------------------------------------------
How to Play
Early Game:
Ramp with Cultivate, Rampant Growth, and Search for Tomorrow.
Deploy foundational Slivers like Gemhide, Predatory, and Quick Sliver.
Use Aether Vial or Traveler’s Amulet to stay ahead in tempo or mana fixing.
Mid-Game:
Layer global buffs from Blur, Crystalline, and Lavabelly Sliver.
Control the board with Chain Reaction or Cleansing Nova while keeping your creatures safe.
Rebuild with Sliver Hive tokens and support tools like Icon of Ancestry.
Late Game:
Lock the board with Sliver Hivelord and Sliver Overlord.
Tutor specific Slivers for board state adaptation.
Close games with massive alpha strikes or infect pressure via Virulent Sliver.
Ideal Opening Hand:
2 lands (one green source and one untapped color)
A ramp spell (Cultivate, Nature’s Lore, etc.)
1–2 Slivers (preferably Quick, Gemhide, or pump-based)
Optional: protection piece (Crystalline Sliver or Heroic Intervention)
Mulligan Advice:
Mulligan aggressively if you lack a green source or early ramp.
Avoid hands that are creature-heavy without fixing, or ramp-heavy with no follow-up.
Look for a hand that includes early mana, ramp, and at least one Sliver that adds synergy.
-----------------------------------------------------------------------------------------------
How the Tribe Synergy Works
Each Sliver grants its ability to every other Sliver. As the board grows, so does your army’s toolbox:
Pump from Sinew, Predatory, Tempered
Speed and evasion from Blur, Quick, Cloudshredder
Mana fixing from Gemhide and Hive
Protection from Crystalline and Hivelord
Disruption from Necrotic and Lavabelly
The Slivers aren’t just a tribe — they’re a network of abilities, and every new member strengthens the hive.
-----------------------------------------------------------------------------------------------
Sideboard Strategy
Against Aggro Decks:
2x Heroic Intervention: Save your board from wipes or direct damage.
1x Engineered Explosives: Clear low-cost wide boards efficiently.
Against Control Decks:
2x Thought Distortion: Uncounterable, devastating hand attack.
2x Prowling Serpopard: Prevent your creatures from being countered.
2x Veil of Summer: Protect from disruption and draw cards.
Against Graveyard or Combo Decks:
2x Tormod’s Crypt: Free, instant graveyard hate.
1x Bojuka Bog: Land-based graveyard disruption.
1x Return to Nature: Flexible removal.
Utility / Miscellaneous:
1x Shapers’ Sanctuary: Gain value vs targeted removal.
1x Sliver Overlord: Swap in for tutor access or domination in long games.
-----------------------------------------------------------------------------------------------
Skill Level and Playability
"One Sliver, All Slivers" is ideal for players who enjoy synergistic gameplay and fluid adaptation. It rewards proper sequencing, board reading, and strategic Sliver deployment.
Difficulty Level: Intermediate
Playstyle: Aggressive midrange with adaptive toolbox
Best For: Multiplayer and casual 1v1 formats
-----------------------------------------------------------------------------------------------
Competitive Profile and Ratings
Power Level: ⭐⭐⭐⭐☆ (4/5)
Strong synergy, large board pressure, and indestructible core threats.
Tribal vs Control vs Combo Ratio: 70% Tribal / 20% Control / 10% Combo
Built around overwhelming board synergy and adaptive flexibility.
Speed: ⭐⭐⭐☆☆ (3/5)
Can develop quickly with ramp + haste, but often builds up for overwhelming mid-game turns.
Resilience: ⭐⭐⭐⭐☆ (4/5)
Very strong against wipes, easy rebuild via Hive and token production.
Best Format Fit:
⭐⭐⭐⭐⭐ Multiplayer
⭐⭐⭐☆☆ 1v1 Competitive Casual
⭐☆☆☆☆ Tournament-level formats
Complexity: ⭐⭐⭐☆☆ (3/5)
Requires awareness of board state and sequencing of global abilities.
-----------------------------------------------------------------------------------------------
Play Like a Pro – 5 Tips for Mastering the Deck
Don’t rush out high-value Slivers without mana open for protection — losing Crystalline or Gemhide early is devastating.
Stack your board smartly: Place haste and pump Slivers before playing token generators or combat bombs.
Tutor wisely with Overlord: Use it defensively (Crystalline) or offensively (Virulent, Cloudshredder).
Learn your matchups: Sometimes you’re the control, sometimes the aggro. Adapt.
Don’t forget Sliver Hive — it’s a free value engine when your hand stalls.
Bonus: Hold Heroic Intervention as insurance, not aggression. A surprise indestructible board is game-changing.
-----------------------------------------------------------------------------------------------
Quote:
"They are many—but act as one."
Last Update: 26/06/25
Format: Legacy
Deck Type: Tribal Midrange
Deck Theme: Cooperative Sliver Swarm with Global Buffs
Colors: White-Blue-Black-Red-Green (WUBRG)
-----------------------------------------------------------------------------------------------
Description
"One Sliver, All Slivers" is a Legacy five-color tribal midrange deck built around the principle that every Sliver enhances every other. Using a vast selection of Slivers with global effects, this deck overwhelms opponents through synergy, numbers, and an ever-evolving board.
The non-Commander structure allows for multiple copies of key pieces like Gemhide Sliver, Quick Sliver, and Cultivate, offering consistency, explosiveness, and redundancy. At its core lies Sliver Hivelord, granting indestructibility to your entire hive, making board wipes asymmetrical and devastating for your opponents.
With utility from Sliver Overlord, disruption tools like Disdainful Stroke, and flexible sweepers, this deck can go wide, rebuild fast, and adapt to a wide range of matchups in both multiplayer and 1v1 settings.
-----------------------------------------------------------------------------------------------
How to Play
Early Game:
Ramp with Cultivate, Rampant Growth, and Search for Tomorrow.
Deploy foundational Slivers like Gemhide, Predatory, and Quick Sliver.
Use Aether Vial or Traveler’s Amulet to stay ahead in tempo or mana fixing.
Mid-Game:
Layer global buffs from Blur, Crystalline, and Lavabelly Sliver.
Control the board with Chain Reaction or Cleansing Nova while keeping your creatures safe.
Rebuild with Sliver Hive tokens and support tools like Icon of Ancestry.
Late Game:
Lock the board with Sliver Hivelord and Sliver Overlord.
Tutor specific Slivers for board state adaptation.
Close games with massive alpha strikes or infect pressure via Virulent Sliver.
Ideal Opening Hand:
2 lands (one green source and one untapped color)
A ramp spell (Cultivate, Nature’s Lore, etc.)
1–2 Slivers (preferably Quick, Gemhide, or pump-based)
Optional: protection piece (Crystalline Sliver or Heroic Intervention)
Mulligan Advice:
Mulligan aggressively if you lack a green source or early ramp.
Avoid hands that are creature-heavy without fixing, or ramp-heavy with no follow-up.
Look for a hand that includes early mana, ramp, and at least one Sliver that adds synergy.
-----------------------------------------------------------------------------------------------
How the Tribe Synergy Works
Each Sliver grants its ability to every other Sliver. As the board grows, so does your army’s toolbox:
Pump from Sinew, Predatory, Tempered
Speed and evasion from Blur, Quick, Cloudshredder
Mana fixing from Gemhide and Hive
Protection from Crystalline and Hivelord
Disruption from Necrotic and Lavabelly
The Slivers aren’t just a tribe — they’re a network of abilities, and every new member strengthens the hive.
-----------------------------------------------------------------------------------------------
Sideboard Strategy
Against Aggro Decks:
2x Heroic Intervention: Save your board from wipes or direct damage.
1x Engineered Explosives: Clear low-cost wide boards efficiently.
Against Control Decks:
2x Thought Distortion: Uncounterable, devastating hand attack.
2x Prowling Serpopard: Prevent your creatures from being countered.
2x Veil of Summer: Protect from disruption and draw cards.
Against Graveyard or Combo Decks:
2x Tormod’s Crypt: Free, instant graveyard hate.
1x Bojuka Bog: Land-based graveyard disruption.
1x Return to Nature: Flexible removal.
Utility / Miscellaneous:
1x Shapers’ Sanctuary: Gain value vs targeted removal.
1x Sliver Overlord: Swap in for tutor access or domination in long games.
-----------------------------------------------------------------------------------------------
Skill Level and Playability
"One Sliver, All Slivers" is ideal for players who enjoy synergistic gameplay and fluid adaptation. It rewards proper sequencing, board reading, and strategic Sliver deployment.
Difficulty Level: Intermediate
Playstyle: Aggressive midrange with adaptive toolbox
Best For: Multiplayer and casual 1v1 formats
-----------------------------------------------------------------------------------------------
Competitive Profile and Ratings
Power Level: ⭐⭐⭐⭐☆ (4/5)
Strong synergy, large board pressure, and indestructible core threats.
Tribal vs Control vs Combo Ratio: 70% Tribal / 20% Control / 10% Combo
Built around overwhelming board synergy and adaptive flexibility.
Speed: ⭐⭐⭐☆☆ (3/5)
Can develop quickly with ramp + haste, but often builds up for overwhelming mid-game turns.
Resilience: ⭐⭐⭐⭐☆ (4/5)
Very strong against wipes, easy rebuild via Hive and token production.
Best Format Fit:
⭐⭐⭐⭐⭐ Multiplayer
⭐⭐⭐☆☆ 1v1 Competitive Casual
⭐☆☆☆☆ Tournament-level formats
Complexity: ⭐⭐⭐☆☆ (3/5)
Requires awareness of board state and sequencing of global abilities.
-----------------------------------------------------------------------------------------------
Play Like a Pro – 5 Tips for Mastering the Deck
Don’t rush out high-value Slivers without mana open for protection — losing Crystalline or Gemhide early is devastating.
Stack your board smartly: Place haste and pump Slivers before playing token generators or combat bombs.
Tutor wisely with Overlord: Use it defensively (Crystalline) or offensively (Virulent, Cloudshredder).
Learn your matchups: Sometimes you’re the control, sometimes the aggro. Adapt.
Don’t forget Sliver Hive — it’s a free value engine when your hand stalls.
Bonus: Hold Heroic Intervention as insurance, not aggression. A surprise indestructible board is game-changing.
-----------------------------------------------------------------------------------------------
Quote:
"They are many—but act as one."
Last Update: 26/06/25
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