:
| Name |
Ed. | Price | Type | Cost | P | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Creature (36) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Acclaimed Contender | $0.20 |
Creature - Human Knight
|
3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Blacklance Paragon | $0.21 |
Creature - Human Knight
|
3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Fervent Champion | $0.27 |
Creature - Human Knight
|
1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Inspiring Veteran | $0.10 |
Creature - Human Knight
|
2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Rimrock Knight // Boulder Rush | $0.04 |
Creature - Dwarf Knight // Instant - Adventure
|
// | 3 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Venerable Knight | $0.15 |
Creature - Human Knight
|
2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Wintermoor Commander | $0.10 |
Creature - Human Knight
|
2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Worthy Knight | $0.20 |
Creature - Human Knight
|
2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Youthful Knight | $0.05 |
Creature - Human Knight
|
2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Artifact (8) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Embercleave | $8.80 |
Legendary Artifact - Equipment
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Steelclaw Lance | $0.06 |
Artifact - Equipment
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Planeswalker (3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Basri Ket | $0.75 |
Legendary Planeswalker - Basri
|
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| 1 | Nahiri, Heir of the Ancients | $0.61 |
Legendary Planeswalker - Nahiri
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Sorin, Vengeful Bloodlord | $0.59 |
Legendary Planeswalker - Sorin
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Land (19) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Blightstep Pathway // Searstep Pathway | $4.05 |
Land // Land
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Brightclimb Pathway // Grimclimb Pathway | $3.33 |
Land // Land
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Needleverge Pathway // Pillarverge Pathway | $2.27 |
Land // Land
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Plains | $0.08 |
Basic Land - Plains
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Savai Triome | $17.39 |
Land - Mountain Plains Swamp
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Tournament Grounds | $0.11 |
Land
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sideboard - 30 cards, 13 distinct
:
| Name |
Ed. | Price | Type | Cost | P | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Creature (7) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Drannith Magistrate | $12.94 |
Creature - Human Wizard
|
1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Embereth Shieldbreaker // Battle Display | $0.12 |
Creature - Human Knight // Sorcery - Adventure
|
// | 2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Fiendslayer Paladin | $0.44 |
Creature - Human Knight
|
2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Selfless Savior | $0.27 |
Creature - Dog
|
1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Instant (4) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Bedevil | $0.46 |
Instant
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Mortify | $0.29 |
Instant
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Unbreakable Formation | $0.59 |
Instant
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Sorcery (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Duress | $0.19 |
Sorcery
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Enchantment (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 2 | Deafening Silence | $1.02 |
Enchantment
|
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| Token (14) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 5 | Human | $0.10 |
Token Creature - Human
|
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| 4 | Kor Warrior | N/A |
Token Creature - Kor Warrior
|
1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 5 | Soldier | N/A |
Token Creature - Soldier
|
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| Emblem (1) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 1 | Emblem: Basri Ket | N/A |
Emblem
|
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Scratchpad - 0 cards, 0 distinct
:
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No cards here. :(
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Notes
Deck Name: The Burning Crusade
Format: Legacy
Deck Type: Tribal-Aggro
Deck Theme: Mardu Knights – Equipment & Combat Burst
Colors: Red-White-Black (Mardu)
-----------------------------------------------------------------------------------------------
Description
"The Burning Crusade" is a Legacy tribal-aggro deck that commands the battlefield with precision, speed, and fire. By rallying an army of Mardu Knights and enhancing them with powerful equipment like Steelclaw Lance and Embercleave, this deck overwhelms opponents through relentless assaults and perfectly timed combat tricks. Every Knight strengthens the crusade, turning early pressure into unstoppable force.
The deck excels in 1v1 and multiplayer Legacy, punishing slower strategies and midrange setups. Supported by Basri Ket, Nahiri, Heir of the Ancients, and Sorin, Vengeful Bloodlord, the deck maintains pressure through combat boosts, token generation, and lifelink recovery. Each attack is deliberate and lethal, fueled by honor, steel, and flame.
-----------------------------------------------------------------------------------------------
How to Play
Early Game:
Deploy one-drop Knights such as Fervent Champion and Venerable Knight to establish board presence.
Use Youthful Knight or Rimrock Knight to maintain pressure and force defensive plays.
Build a solid curve and set up Worthy Knight to start creating tokens and expand the field.
Mid-Game:
Play Inspiring Veteran and Acclaimed Contender to boost your team and sustain momentum.
Attach Steelclaw Lance for incremental damage or surprise lethality.
Keep Blacklance Paragon ready for flash lifelink defense or lethal trades.
Planeswalkers like Basri Ket and Nahiri reinforce your assault, creating additional attackers or drawing equipment-based value.
Late Game:
Close the match with Embercleave, turning a single attack into a devastating blow.
Use Sorin, Vengeful Bloodlord to recover fallen Knights and sustain lifelink advantage.
If the board stabilizes, rely on Wintermoor Commander and Basri Ket to reinforce your forces and rebuild swiftly.
Ideal Opening Hand:
A strong opening hand should contain:
2 lands (one red or white preferred for early curve)
1–2 one-drop creatures (Fervent Champion, Venerable Knight)
1 piece of support (Inspiring Veteran or Steelclaw Lance)
Optional: Blacklance Paragon for combat advantage
Mulligan if the hand lacks early plays or color balance. This deck relies on tempo; losing the first turns means losing the crusade.
-----------------------------------------------------------------------------------------------
How the Deck Wins
Establish Aggression:
Open with fast, low-cost Knights to seize tempo control. Each attacker applies pressure that scales with buffs from Inspiring Veteran and Steelclaw Lance.
Maintain Momentum:
Use Worthy Knight to multiply your threats and Blacklance Paragon to disrupt opponents mid-combat.
Coordinate planeswalker plays to sustain pressure while reinforcing your line.
Deliver the Final Blow:
Deploy Embercleave at instant speed on your strongest Knight to bypass blockers and end the game in one swing.
If the match extends, Sorin restores fallen warriors while Basri Ket and Nahiri rebuild the offensive front, ensuring the crusade never falters.
This win plan thrives on timing, resource discipline, and ruthless aggression — every combat step is a statement of intent.
-----------------------------------------------------------------------------------------------
Sideboard Strategy
Against Aggro Decks:
Fiendslayer Paladin: Excellent for lifegain and resilience.
Selfless Savior: Protects your critical Knight lords.
Unbreakable Formation: Shields your board against sweepers and stabilizes tempo.
Against Control Decks:
Duress: Disrupts removal and counterspells.
Drannith Magistrate: Slows down control engines and flash recursion.
Bedevil: Answers planeswalkers and artifacts efficiently.
Against Combo Decks:
Deafening Silence: Locks out spell-heavy or storm strategies.
Duress: Strips away key combo pieces.
Drannith Magistrate: Prevents graveyard or casting loops.
Against Midrange / Value Decks:
Mortify: Destroys creatures or enchantments on demand.
Embereth Shieldbreaker: Breaks critical equipment or artifact engines.
Bedevil: Versatile response tool for major threats.
Against Enchantment or Artifact Strategies:
Mortify and Embereth Shieldbreaker are key removal tools to maintain board control.
Adjust sideboard according to meta preferences.
-----------------------------------------------------------------------------------------------
Skill Level and Playability
"The Burning Crusade" is ideal for players who prefer proactive gameplay and decisive combat control.
It rewards awareness of tempo, sequencing, and attack precision. The deck can pivot between pure aggression and sustained offense through its planeswalkers and equipment synergies.
Difficulty Level: Intermediate
Playstyle: Aggressive tempo with burst finishers and secondary midrange resilience.
Best For: 1v1 and small multiplayer Legacy environments.
-----------------------------------------------------------------------------------------------
Competitive Profile and Ratings
Power Level: ⭐⭐⭐⭐☆ (4/5)
Strong early curve and finishing potential with Embercleave; resilient under pressure.
Tribal vs Mechanic Ratio: 70% Tribal / 30% Mechanic-Based
Focuses primarily on Knights with layered equipment and planeswalker support.
Speed: ⭐⭐⭐⭐☆ (4/5)
Capable of lethal combat by turn 4–5 with consistent early draws.
Resilience: ⭐⭐⭐☆☆ (3/5)
Vulnerable to sweepers but can rebuild quickly via Worthy Knight, Basri Ket, and Sorin.
Best Format Fit:
⭐⭐⭐⭐⭐ 1v1 Competitive Casual
⭐⭐⭐☆☆ Multiplayer (3–5 players)
⭐⭐☆☆☆ Legacy Tournament
Complexity: ⭐⭐⭐☆☆ (3/5)
Straightforward sequencing but demands precise combat decisions and efficient resource use.
-----------------------------------------------------------------------------------------------
Play Like a Pro – 5 Tips for Mastering the Deck
Time your Embercleave perfectly.
Don’t cast it just for value — wait for the decisive combat phase when damage calculation guarantees lethal.
Use Blacklance Paragon defensively.
Keep it uncast until you can secure lifelink trades or foil your opponent’s attack math.
Equip wisely.
Steelclaw Lance and Embercleave win games when attached to the right Knight — don’t spread equipment too thin.
Manage your planeswalkers as sustain, not wincons.
Use Basri for scaling, Nahiri for reach and utility, and Sorin to recover momentum post-sweeper.
Sequence for pressure, not perfection.
Continuous aggression wins more games than perfect setup — force your opponent into bad decisions every turn.
-----------------------------------------------------------------------------------------------
Quote:
“They march beneath banners of flame, bound by oaths no darkness can unmake.”
Last Update: 27/10/2025
Format: Legacy
Deck Type: Tribal-Aggro
Deck Theme: Mardu Knights – Equipment & Combat Burst
Colors: Red-White-Black (Mardu)
-----------------------------------------------------------------------------------------------
Description
"The Burning Crusade" is a Legacy tribal-aggro deck that commands the battlefield with precision, speed, and fire. By rallying an army of Mardu Knights and enhancing them with powerful equipment like Steelclaw Lance and Embercleave, this deck overwhelms opponents through relentless assaults and perfectly timed combat tricks. Every Knight strengthens the crusade, turning early pressure into unstoppable force.
The deck excels in 1v1 and multiplayer Legacy, punishing slower strategies and midrange setups. Supported by Basri Ket, Nahiri, Heir of the Ancients, and Sorin, Vengeful Bloodlord, the deck maintains pressure through combat boosts, token generation, and lifelink recovery. Each attack is deliberate and lethal, fueled by honor, steel, and flame.
-----------------------------------------------------------------------------------------------
How to Play
Early Game:
Deploy one-drop Knights such as Fervent Champion and Venerable Knight to establish board presence.
Use Youthful Knight or Rimrock Knight to maintain pressure and force defensive plays.
Build a solid curve and set up Worthy Knight to start creating tokens and expand the field.
Mid-Game:
Play Inspiring Veteran and Acclaimed Contender to boost your team and sustain momentum.
Attach Steelclaw Lance for incremental damage or surprise lethality.
Keep Blacklance Paragon ready for flash lifelink defense or lethal trades.
Planeswalkers like Basri Ket and Nahiri reinforce your assault, creating additional attackers or drawing equipment-based value.
Late Game:
Close the match with Embercleave, turning a single attack into a devastating blow.
Use Sorin, Vengeful Bloodlord to recover fallen Knights and sustain lifelink advantage.
If the board stabilizes, rely on Wintermoor Commander and Basri Ket to reinforce your forces and rebuild swiftly.
Ideal Opening Hand:
A strong opening hand should contain:
2 lands (one red or white preferred for early curve)
1–2 one-drop creatures (Fervent Champion, Venerable Knight)
1 piece of support (Inspiring Veteran or Steelclaw Lance)
Optional: Blacklance Paragon for combat advantage
Mulligan if the hand lacks early plays or color balance. This deck relies on tempo; losing the first turns means losing the crusade.
-----------------------------------------------------------------------------------------------
How the Deck Wins
Establish Aggression:
Open with fast, low-cost Knights to seize tempo control. Each attacker applies pressure that scales with buffs from Inspiring Veteran and Steelclaw Lance.
Maintain Momentum:
Use Worthy Knight to multiply your threats and Blacklance Paragon to disrupt opponents mid-combat.
Coordinate planeswalker plays to sustain pressure while reinforcing your line.
Deliver the Final Blow:
Deploy Embercleave at instant speed on your strongest Knight to bypass blockers and end the game in one swing.
If the match extends, Sorin restores fallen warriors while Basri Ket and Nahiri rebuild the offensive front, ensuring the crusade never falters.
This win plan thrives on timing, resource discipline, and ruthless aggression — every combat step is a statement of intent.
-----------------------------------------------------------------------------------------------
Sideboard Strategy
Against Aggro Decks:
Fiendslayer Paladin: Excellent for lifegain and resilience.
Selfless Savior: Protects your critical Knight lords.
Unbreakable Formation: Shields your board against sweepers and stabilizes tempo.
Against Control Decks:
Duress: Disrupts removal and counterspells.
Drannith Magistrate: Slows down control engines and flash recursion.
Bedevil: Answers planeswalkers and artifacts efficiently.
Against Combo Decks:
Deafening Silence: Locks out spell-heavy or storm strategies.
Duress: Strips away key combo pieces.
Drannith Magistrate: Prevents graveyard or casting loops.
Against Midrange / Value Decks:
Mortify: Destroys creatures or enchantments on demand.
Embereth Shieldbreaker: Breaks critical equipment or artifact engines.
Bedevil: Versatile response tool for major threats.
Against Enchantment or Artifact Strategies:
Mortify and Embereth Shieldbreaker are key removal tools to maintain board control.
Adjust sideboard according to meta preferences.
-----------------------------------------------------------------------------------------------
Skill Level and Playability
"The Burning Crusade" is ideal for players who prefer proactive gameplay and decisive combat control.
It rewards awareness of tempo, sequencing, and attack precision. The deck can pivot between pure aggression and sustained offense through its planeswalkers and equipment synergies.
Difficulty Level: Intermediate
Playstyle: Aggressive tempo with burst finishers and secondary midrange resilience.
Best For: 1v1 and small multiplayer Legacy environments.
-----------------------------------------------------------------------------------------------
Competitive Profile and Ratings
Power Level: ⭐⭐⭐⭐☆ (4/5)
Strong early curve and finishing potential with Embercleave; resilient under pressure.
Tribal vs Mechanic Ratio: 70% Tribal / 30% Mechanic-Based
Focuses primarily on Knights with layered equipment and planeswalker support.
Speed: ⭐⭐⭐⭐☆ (4/5)
Capable of lethal combat by turn 4–5 with consistent early draws.
Resilience: ⭐⭐⭐☆☆ (3/5)
Vulnerable to sweepers but can rebuild quickly via Worthy Knight, Basri Ket, and Sorin.
Best Format Fit:
⭐⭐⭐⭐⭐ 1v1 Competitive Casual
⭐⭐⭐☆☆ Multiplayer (3–5 players)
⭐⭐☆☆☆ Legacy Tournament
Complexity: ⭐⭐⭐☆☆ (3/5)
Straightforward sequencing but demands precise combat decisions and efficient resource use.
-----------------------------------------------------------------------------------------------
Play Like a Pro – 5 Tips for Mastering the Deck
Time your Embercleave perfectly.
Don’t cast it just for value — wait for the decisive combat phase when damage calculation guarantees lethal.
Use Blacklance Paragon defensively.
Keep it uncast until you can secure lifelink trades or foil your opponent’s attack math.
Equip wisely.
Steelclaw Lance and Embercleave win games when attached to the right Knight — don’t spread equipment too thin.
Manage your planeswalkers as sustain, not wincons.
Use Basri for scaling, Nahiri for reach and utility, and Sorin to recover momentum post-sweeper.
Sequence for pressure, not perfection.
Continuous aggression wins more games than perfect setup — force your opponent into bad decisions every turn.
-----------------------------------------------------------------------------------------------
Quote:
“They march beneath banners of flame, bound by oaths no darkness can unmake.”
Last Update: 27/10/2025
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