Type: Deck Idea
Format (legal 👍)
comCommander
Commander Bracket
[3️⃣]
Info
Approx. Value:
$774.35
Buy

0 Likes 0 Comments
Avg. CMC 2.86
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 73 cards, 63 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Commander
1 Annie Flash, the Veteran
$0.19 Legendary Creature - Human Rogue 4 15-Aug-2024 16:44
Creature (4)
1 Dreadhorde Arcanist
$0.65 Creature - Zombie Wizard 1 15-Aug-2024 16:48
1 Goblin Anarchomancer
$0.26 Creature - Goblin Shaman 2 16-Aug-2024 15:30
1 Sun Titan
$0.29 Creature - Giant 6 15-Aug-2024 16:44
1 Thornscape Familiar
$0.24 Creature - Insect 2 16-Aug-2024 15:30
Instant (9)
1 Archdruid's Charm
$4.62 Instant 15-Aug-2024 19:03
1 Cosmic Rebirth
$0.19 Instant 15-Aug-2024 17:08
1 Entish Restoration
$1.79 Instant 15-Aug-2024 17:08
1 Fertilid's Favor
$0.06 Instant 16-Aug-2024 15:30
1 Increasing Vengeance
$0.50 Instant 15-Aug-2024 17:08
1 Legion Leadership // Legion Stronghold
$0.53 Instant // Land 15-Aug-2024 17:56
1 Sejiri Shelter // Sejiri Glacier
$1.53 Instant // Land 28-Aug-2024 18:33
1 Valakut Awakening // Valakut Stoneforge
$11.93 Instant // Land 17-Aug-2024 15:55
1 Vastwood Fortification // Vastwood Thicket
$0.18 Instant // Land 28-Aug-2024 18:33
Sorcery (18)
1 Bala Ged Recovery // Bala Ged Sanctuary
$5.26 Sorcery // Land 15-Aug-2024 17:56
1 Far Wanderings
$0.29 Sorcery 15-Aug-2024 17:09
1 Farseek
$0.89 Sorcery 16-Aug-2024 15:30
1 Glimpse the Core
$0.13 Sorcery 16-Aug-2024 15:30
1 Howl of the Horde
$0.29 Sorcery 15-Aug-2024 17:08
1 Mizzix's Mastery
$1.65 Sorcery 15-Aug-2024 17:08
1 Nature's Lore
$1.49 Sorcery 16-Aug-2024 15:30
1 Rampant Growth
$0.64 Sorcery 28-Aug-2024 18:06
1 Restore
$0.41 Sorcery 15-Aug-2024 17:08
1 Rousing Refrain
$1.12 Sorcery 16-Aug-2024 15:30
1 Sevinne's Reclamation
$0.46 Sorcery 15-Aug-2024 17:08
1 Stump Stomp // Burnwillow Clearing
$0.44 Sorcery // Land 28-Aug-2024 18:33
1 Three Visits
$4.99 Sorcery 16-Aug-2024 15:30
1 Traverse the Outlands
$2.68 Sorcery 16-Aug-2024 15:30
1 Traverse the Ulvenwald
$0.41 Sorcery 15-Aug-2024 17:09
1 Verdant Confluence
$0.26 Sorcery 16-Aug-2024 15:30
1 Worldsoul's Rage
$0.25 Sorcery 15-Aug-2024 17:09
1 Wreck and Rebuild
$0.11 Sorcery 15-Aug-2024 17:09
Artifact (8)
1 Crucible of Worlds
$28.05 Artifact 17-Aug-2024 15:46
1 Emerald Medallion
$2.05 Artifact 17-Aug-2024 15:56
1 Glamdring
$1.01 Legendary Artifact - Equipment 15-Aug-2024 16:44
1 Primal Amulet // Primal Wellspring
$7.55 Artifact // Land 15-Aug-2024 17:56
1 Relic of Legends
$1.42 Artifact 15-Aug-2024 16:44
1 Sol Ring
$1.17 Artifact 17-Aug-2024 15:45
1 Sword of Once and Future
$4.15 Artifact - Equipment 15-Aug-2024 16:44
1 Thought Vessel
$1.21 Artifact 17-Aug-2024 15:45
Enchantment (3)
1 Bear Umbra
$8.37 Enchantment - Aura 15-Aug-2024 16:44
1 Earthcraft
$146.97 Enchantment 15-Aug-2024 16:44
1 Virtue of Strength // Garenbrig Growth
$2.48 Enchantment // Sorcery - Adventure // 15-Aug-2024 16:44
Land (30)
1 Arid Mesa
$25.40 Land 15-Aug-2024 16:44
1 Axgard Armory
$0.52 Land 15-Aug-2024 16:44
1 Cabaretti Courtyard
$0.29 Land 15-Aug-2024 16:44
1 Command Tower
$0.20 Land 15-Aug-2024 16:44
1 Fabled Passage
$3.98 Land 15-Aug-2024 16:44
6 Forest
$0.06 Basic Land - Forest 28-Aug-2024 18:31
1 Grasslands
$0.21 Land 28-Aug-2024 18:30
1 Jetmir's Garden
$13.28 Land - Mountain Forest Plains 15-Aug-2024 16:44
1 Mistveil Plains
$0.71 Land - Plains 15-Aug-2024 16:44
4 Mountain
$0.08 Basic Land - Mountain 28-Aug-2024 18:31
3 Plains
$0.07 Basic Land - Plains 28-Aug-2024 18:31
1 Prismatic Vista
$38.51 Land 15-Aug-2024 16:44
1 Reliquary Tower
$2.04 Land 17-Aug-2024 15:45
1 Savannah
$183.33 Land - Forest Plains 28-Aug-2024 18:32
1 Sheltering Landscape
$0.17 Land 15-Aug-2024 16:44
1 Taiga
$174.45 Land - Mountain Forest 28-Aug-2024 18:32
1 Urza's Cave
$2.20 Land - Urza's Cave 17-Aug-2024 15:45
1 Windswept Heath
$9.15 Land 15-Aug-2024 16:44
1 Wooded Foothills
$12.91 Land 15-Aug-2024 16:44
1 Yavimaya, Cradle of Growth
$8.84 Legendary Land 15-Aug-2024 16:44
Sideboard - 38 cards, 38 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (2)
1 Ambitious Farmhand // Seasoned Cathar
$0.14 Creature - Human Peasant // Creature - Human Knight 15-Aug-2024 16:44
1 Seedborn Muse
$6.55 Creature - Spirit 2 15-Aug-2024 16:44
Instant (13)
1 Brought Back
$1.05 Instant 16-Aug-2024 15:28
1 Early Harvest
$1.03 Instant 15-Aug-2024 16:44
1 Faith's Reward
$1.24 Instant 16-Aug-2024 15:28
1 Harrow
$0.39 Instant 16-Aug-2024 15:28
1 Jaheira's Respite
$0.32 Instant 15-Aug-2024 16:44
1 Kabira Takedown // Kabira Plateau
$0.28 Instant // Land 15-Aug-2024 16:44
1 Khalni Ambush // Khalni Territory
$0.50 Instant // Land 15-Aug-2024 16:44
1 Natural Connection
$0.04 Instant 15-Aug-2024 16:44
1 Razorgrass Ambush // Razorgrass Field
$0.25 Instant // Land 15-Aug-2024 16:44
1 Roiling Regrowth
$0.52 Instant 16-Aug-2024 15:28
1 Second Sunrise
$2.99 Instant 16-Aug-2024 15:28
1 Spikefield Hazard // Spikefield Cave
$0.27 Instant // Land 15-Aug-2024 16:44
1 Sudden Salvation
$0.16 Instant 16-Aug-2024 15:28
Sorcery (10)
1 Boundless Realms
$1.72 Sorcery 15-Aug-2024 16:44
1 Bridgeworks Battle // Tanglespan Bridgeworks
$0.74 Sorcery // Land 15-Aug-2024 16:44
1 Cultivate
$0.58 Sorcery 17-Aug-2024 15:55
1 Emeria's Call // Emeria, Shattered Skyclave
$1.70 Sorcery // Land 15-Aug-2024 16:44
1 Flare of Cultivation
$0.79 Sorcery 17-Aug-2024 15:55
1 Kodama's Reach
$1.47 Sorcery - Arcane 17-Aug-2024 15:55
1 Makindi Stampede // Makindi Mesas
$0.14 Sorcery // Land 15-Aug-2024 16:44
1 Primal Growth
$0.37 Sorcery 16-Aug-2024 15:28
1 Shatterskull Smashing // Shatterskull, the Hammer Pass
$7.77 Sorcery // Land 15-Aug-2024 16:44
1 Viewpoint Synchronization
$0.21 Sorcery 17-Aug-2024 15:55
Artifact (5)
1 Arcane Signet
$0.49 Artifact 28-Aug-2024 18:33
1 Honor-Worn Shaku
$0.38 Artifact 15-Aug-2024 16:44
1 Pearl Medallion
$3.27 Artifact 17-Aug-2024 15:57
1 Pyromancer's Goggles
$0.80 Legendary Artifact 17-Aug-2024 15:55
1 Ruby Medallion
$7.83 Artifact 17-Aug-2024 15:57
Enchantment (1)
1 Wilderness Reclamation
$0.59 Enchantment 15-Aug-2024 16:44
Land (7)
1 Escape Tunnel
$0.19 Land 28-Aug-2024 18:31
1 Evolving Wilds
$0.09 Land 28-Aug-2024 18:31
1 Krosan Verge
$0.16 Land 28-Aug-2024 18:31
1 Mountain Valley
$0.21 Land 15-Aug-2024 16:44
1 Myriad Landscape
$0.14 Land 28-Aug-2024 18:31
1 Riftstone Portal
$2.64 Land 28-Aug-2024 18:31
1 Terramorphic Expanse
$0.10 Land 28-Aug-2024 18:31

Notes
 
The key to every deck is mana and card flow. Being able to cast your spells  on time reliably, mitigating flood and screw, and enough deck manipulation to be able to execute your game plan, the needed velocity of which varies from each deck. I've had many decks where people comment on how "smooth" it runs. When I play green or blue people assume it's those colors alone which provide the the card draw, ramp, and consistency. But it's not, it's the deck construction. This is the essential engine of every deck, and being able to build it is the difference between a brewer and a net decker. That's why my Mardu deck was so good, because I understood ramp and card draw are not bound by color, but imagination.

So I will build this engine, and determine what if any "gas" or enablers I need. The rest is where I get to set my power. For this manabase I'm going to explore using low CMC permanent recursion, the first part of Annie, as my main ramp as a feature. The idea is through the use of fetchlands and sacrifice I can play them for value as well as reactively. It's precarious but flavorful and fun, and allows to me to play lines in a new way, which is always the point of a new deck. It requires a critical mass of fetch, and double that of fetchable targets. And what's more it begs us to raise the ceiling, for potential power plays that "payoff" the intense restriction. I think harrow effects pair nicely with this as they are fine on face, combo with the recursion pieces, and if copied allow for explosive outcomes. For example look at the sequence of fetch land, howl from the horde, harrow, second sunrise. We go from 6 lands to 14, and we have 5 mana left over untapped. That's an insane sequence, and also fetched out 8 lands out of our deck, thereby increasing spell density significantly for Annie. And most interesting part for the deck building when you look at the sequence is that the parts are interchangeable, have broad lines of play outside of sequence and each can be played face up independently as a full card. That leaves us a very open design space for the remaining deck, which only restrictions seems to be "play good cards that aren't anemic or situationally dead". Like I have many packages already that seem to say, "I can be a core feature that synergizes and is powerful", so many that they can't possibly all fit. Hence why I have made so many sub lists, to help break down the packages and decide how I want to arm the deck, what is essential versus what is possible. It's possible I could make whole sideboards that shake up the deck from time to time, which is an exciting prospect.

With a little more thought though, the recursion spells that are dependent on timing and harrow effects that are inefficient unless busted compared to the cheaper and more reliable alternatives that are also great when duplicated seems more desirable. Like I really liked the exploration and thought it would play cool, but many times we will be "missing pieces", and although all cards function on face, it's not the face we want primarily. We want that to be switched, but unfortunately that's just not realistic. So the more reliable efficient alternatives it is.
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