Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$340.24

0 Likes 0 Comments
Avg. CMC 2.6
Card Color Breakdown
Card Type Breakdown

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Main Deck - 63 cards, 22 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (22)
2 Athreos, God of Passage
$11.34 Legendary Enchantment Creature - God
2 Ayli, Eternal Pilgrim
$0.63 Legendary Creature - Kor Cleric
1 Kami of False Hope
$0.82 Creature - Spirit
4 Martyr of Sands
$0.13 Creature - Human Cleric
4 Ranger of Eos
$0.83 Creature - Human Soldier Ranger
4 Serra Ascendant
$22.22 Creature - Human Monk
4 Squadron Hawk
$0.19 Creature - Bird
1 Weathered Wayfarer
$2.95 Creature - Human Nomad Cleric
Instant (5)
1 Orzhov Charm
$0.34 Instant
4 Path to Exile
$0.82 Instant
Sorcery (5)
3 Proclamation of Rebirth
$0.30 Sorcery
2 Wrath of God
$4.10 Sorcery
Enchantment (6)
2 Cast Out
$0.05 Enchantment
4 Leyline of Sanctity
$0.71 Enchantment
Planeswalker (1)
1 Elspeth, Sun's Champion
$1.63 Legendary Planeswalker - Elspeth
Land (24)
2 Emeria, the Sky Ruin
$13.45 Land
4 Flooded Strand
$10.02 Land
3 Ghost Quarter
$0.59 Land
4 Godless Shrine
$10.49 Land - Plains Swamp
1 Mistveil Plains
$0.88 Land - Plains
8 Plains
$0.06 Basic Land - Plains
2 Windswept Heath
$7.72 Land
Sideboard - 33 cards, 29 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (11)
1 Aven Mindcensor
$0.48 Creature - Bird Wizard
2 Blood Baron of Vizkopa
$0.30 Creature - Vampire
1 Eidolon of Rhetoric
$0.53 Enchantment Creature - Spirit
1 Fleshbag Marauder
$0.08 Creature - Zombie Warrior
1 Grand Abolisher
$7.60 Creature - Human Cleric
2 Kambal, Consul of Allocation
$3.45 Legendary Creature - Human Advisor
1 Kataki, War's Wage
$3.37 Legendary Creature - Spirit
1 Sin Collector
$0.14 Creature - Human Cleric
1 Sun Titan
$0.28 Creature - Giant
Instant (10)
2 Anguished Unmaking
$1.66 Instant
1 Blessed Alliance
$0.13 Instant
1 Celestial Purge
$0.30 Instant
1 Condemn
$0.05 Instant
1 Disenchant
$0.08 Instant
1 Fatal Push
$1.88 Instant
1 Immolating Glare
$0.03 Instant
1 Secure the Wastes
$1.16 Instant
1 Surgical Extraction
$2.63 Instant
Sorcery (4)
1 Collective Brutality
$0.90 Sorcery
1 Inquisition of Kozilek
$0.50 Sorcery
1 Thoughtseize
$8.27 Sorcery
1 Wrath of God
$4.10 Sorcery
Artifact (4)
1 Aetherflux Reservoir
$9.81 Artifact
2 Chalice of Life // Chalice of Death
$0.44 Artifact // Artifact
1 Engineered Explosives
$6.79 Artifact
Enchantment (4)
1 Dictate of Erebos
$10.86 Enchantment
1 Hidden Stockpile
$0.17 Enchantment
1 Journey to Nowhere
$0.47 Enchantment
1 Stony Silence
$1.94 Enchantment

Notes
 
I feel like I bit on the wrong lure. There's a lot in the passive white department for modern. Better than enchantments though, Martyr went 9-0-1 plus in a SCG modern tournament. The player was not a pro, just knew their deck. Lifegain in a fair field of modern is vastly underrated, and Martyr is sick. If an untuned list can get in, what happens if you refine it.

I think a black splash offers a ton of payoffs and more options against unfair decks.Blood Baron is a real card that people forget about, and much like sun titan you will get to cast it. It's a 10/10 flying life linker that can't be removed by Death's shadow decks. It also appears like a win more, but it's actually just completely decent. People think serra ascendant is the only payoff, but black also has Ayli, anguished unmaking, Kambal for storm, and atheros. Atheros is serious payoff, as it tacks a bolt onto every sacrifice. If you are thinking choice cards are bad, the key is to design around an obvious answer, and then it i easier to evaluate. Atheros reads, "Whenever a creature you control dies, dome the opp 3." If they return, their dumb or desperate, and you win. Then you punish them with reanimation. Later in the game you get to just free roll everything, and it also restocks your hand for Martyr. Atheros is also activatable, path the only removal for it, and lasts through a wrath. Death cultist is a continual burn spell equal to 4+ drain. Legendaries take up space in hand, and leyline of sanctity is just a free win sometimes, or takes up space in the hand. Chalice of life seems sick.

Deadeye tracker as main deck graveyard hate and card advantage. It has the same short comings of Skred, very low selection. Definitely doesn't have the redundancy and reliability of storm or prime time. But I think it has some haymakers that make it good., and the life gain acts as a blow out to to the fair decks. Need to use the access to black to attack the unfair decks more.
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