-
ADAM HAGGERTY's profile
-
- MTG COLLECTION
-
Inventory
-
Tradelist
-
Wishlist
- MTG DECKS (1076)
-
-
Alfredo
-
Historic
-
Arclight Pheonix/Holllow One
-
Izzet Combo
-
Naya Pump
-
Walker Control
-
-
-
Brawl!
-
Brewer's Paradise
-
Buying lists
-
Choose
-
Collection
-
Format
-
EDH
-
Unused Staples
-
Volrath
-
-
Legacy
-
Modern
-
Pioneer
-
-
MISC
-
Sets
-
Full Collection
-
-
Cubes
-
Companion Cube
-
Constructed challenge
-
Cube Sale
-
Constructs based on Pulling
-
Intricate Design
-
-
MISC
-
The Stack
-
Walker Cube
-
Wasteland
-
Wasteland additions post D&D
-
-
EDH
-
ARC
-
ARC 1
-
ARC 2
-
Others
-
Syr Gwynn
-
-
ARC 4
-
ARC 6
-
ARC 7
-
ARC Future Generals
-
Metalpocalypse
-
-
EDH
-
Companion/Partners
-
Gandalf the Grey
-
Garth
-
Light Paws
-
Misc
-
Path of the Djinn
-
R/G
-
Rielle the Wheel
-
The Gunslinger
-
The Panthenon
-
Valki
-
WALL-E
-
-
Pod
-
Pod Series 1
-
Pod Series 2
-
Pod Series 3
-
-
-
Fight Night
-
Ep 1
-
Ep 2
-
-
Gauntlet
-
Gift and Gamble
-
Aggro
-
Combo
-
Control
-
Midrange
-
-
Historic
-
Metagame as of:
-
Mine
-
Others
-
-
Holiday challenge
-
Legacy
-
Modern
-
Adam's Tools
-
Full Throtle Death's Shadow
-
Mill
-
Archive
-
Altar of Orb
-
Artifact mill
-
Azorius Stoneblade
-
Bonds Combo
-
Combo Esper Control
-
Copy of Esper Mill Build
-
Death mill V1
-
Death mill V2
-
Esper Creature mill
-
Esper Mill
-
Esper Mill Aether Revolt
-
Esper Mill Ixalan
-
Esper Mystic Mill
-
Esper Mystic Mill NRG 01/11/19
-
Esper Mystic Mill regionals 10/19
-
Fractured Sanity
-
Greedy 4c mill
-
Grixis Creature mill
-
Ikoria Mill
-
Kaheera Mill
-
Kaya Full Stop
-
mystic
-
Stoneage mill V1
-
Stoneage mill V3
-
Sultai Mill Creature balance
-
Sultai Mill V1
-
Sultai Mill V2
-
Sultai Mystic Mill
-
Sultai Mystical Teachings
-
Super Lean Mill
-
U/B Mill Field
-
Uro mill
-
Walker mill
-
Yorion Mystic Mill
-
-
Current projects
-
-
Stack based Combo
-
-
Fredo
-
Lists
-
Brews
-
0 Cost
-
Assault Loam
-
Hollow one reborn
-
Jeskai Xscendancy
-
Lutri
-
Misc
-
4c combo!
-
8 frog
-
Angels?
-
Awake the dragon
-
Bedlam revaler
-
Big CMC's
-
Collective defiance
-
creature counters
-
Cycling breach
-
Day's Undoing
-
Equipment
-
Flyers
-
Free army
-
Gain draw
-
Goblins
-
Grave Mages
-
Heavy tax
-
ironworks reborn
-
Lands
-
Lifegain Lands
-
Locket of yesterday's
-
Lots of grave creatures
-
Lotus Cobra
-
Mardu choices
-
Maze's End Modern?
-
Miracles
-
Modern aid
-
Modern zombies
-
New pod
-
No Amulet, No Bloom
-
Psycho Surgery
-
Reanimation line
-
Reanimator
-
Restore Balance
-
Sent fire
-
Slabs
-
Snow
-
Temporal Mastery
-
Temur immortal
-
The witcher
-
U/W Control
-
Wizards
-
WR Sigarda's Aid Modern
-
-
Mono Blue Aggro Revisited
-
Nyx
-
Pox
-
Prison
-
Summer Series
-
BW Devotion
-
Tokens 4 u
-
Trap!
-
-
The Belcher project
-
Whitewash
-
Wild Rec
-
UW control
-
-
Combo
-
Control
-
Eldrazi
-
Esper
-
Linear
-
Skred Red
-
Sultai
-
Tempo
-
Value
-
-
Metagames
-
COVID Meta
-
4 color control
-
4 color copy cat
-
4 Color Time Warp
-
4 color Uro
-
Abzan Company
-
Ad Nauseum
-
Amulet Titan
-
Azorius Belcher
-
Bant Reclaimer
-
Bant Snow
-
Belcher bullshit the 2nd
-
Boros Heliod
-
Boros LD
-
Dimir Rogues Duke
-
Dimir Rogues LSV
-
Dredge
-
Eldrazi tron
-
Esper Control
-
Hu-mans
-
Jengatha Nactyl
-
Jeskai Lotus Field
-
Jund
-
Mardu Death's Shadow
-
Mon-red prowess
-
oops all spells
-
Selesnya Company
-
Selesnya Reclaimer
-
UR Prowess
-
-
Metagame 06/02/2018
-
Metagame 1/11/19
-
Control
-
Graveyard Control
-
Affinity
-
Bant Snowblade
-
Burn
-
Eldrazi Tron
-
Humans
-
Selesnya Eldrazi
-
-
Operable
-
Advanced Procedures
-
Oko/Urza
-
Titan
-
Bogles
-
Devoted devastation
-
Infect
-
Storm
-
Urza Tron
-
-
Azorius control
-
Jund
-
-
Metagame 3/27/15
-
Metagame 8/17/15
-
Post Companion COVID
-
-
Misc
-
PT Atlanta and Regionals
-
Titans
-
-
Pioneer
-
Adam's super secret tech
-
Approach
-
Big Booty
-
Call Collect
-
Control
-
Dargons
-
G/W Avacyn
-
Jeskai Ascendancy
-
Maze's End
-
Midrange Kroxa
-
Misc
-
Affinity
-
Black Devotion
-
Collective defiance
-
Control
-
Copy of Temur immortal
-
Diciple of deceit
-
Emergent Ultimatum
-
Gonti's machinations
-
GW heliod
-
Harvest season
-
Lurrus/Professor of symbology
-
Mill?
-
Mono Red
-
Oath of Nissa
-
Real Big
-
Riddle of lightning
-
Slivers
-
Stoke the flames
-
The Lock: Pioneer edition
-
Thunderkin
-
Tokens?
-
UG Heroic
-
Vampires
-
Wizards
-
Yorion BS
-
-
Rack?
-
Sigarda's Aid
-
Temur Immortal
-
UW Obsession
-
Yidaro
-
-
Card pool
-
Others Decks
-
Decks
-
Approach
-
Arcanist/Prowess
-
Bogles
-
Control
-
Copycat
-
Counters
-
Devotion
-
Ensoul
-
Jeskai Ascendancy
-
Marvel
-
Misc
-
Reclamation
-
Super Freinds
-
-
Metas
-
COVID Meta
-
Lotus Field
-
Oops all spells
-
Azorius Spirits
-
Boros Auras
-
Boros Burn
-
Boros Winnota
-
Boros Wizards
-
Chonky Gruul
-
Chonky red
-
Citadel Sacrifice
-
Enter the Infinite
-
Esper Yorion
-
Four-color ramp
-
Grixis Control
-
Gruul Aggro
-
Gruul Possibility Storm
-
Inverter 1
-
Jeskai Fires
-
Jund Citadel
-
Lurrus pyromancer
-
Mono-Green Devotion
-
Niv-Mizzet reborn
-
Orzhov Humans
-
Rakdos Arcanist (Lurrus)
-
Simic Spirits
-
Sultai Control
-
Sultai Dredge
-
Sultai Rec
-
Temur Rec
-
Wafo-Tapa Dimir Control
-
Winnota
-
-
Meta 14+22+29
-
Pioneer 9/1/22
-
Player Tour 1
-
-
-
-
Standard
-
Bloomburrow
-
Core 2021
-
COVID
-
Eldrane
-
Ikoria
-
Kladheim
-
Giants
-
Mono Black
-
Other's Decks
-
Snow Patrol
-
Collected conjuring
-
Cycling
-
Cycling 2
-
Foretold
-
Oracle
-
-
Old Standard
-
2020
-
Aether Revolt
-
Amonkhet
-
Meta 4/25/2017
-
Turbo Fog
-
4 color Delerium
-
Durdle Town
-
Gaea's Revenge!
-
Izzet Machine Gun
-
Jeskai Control
-
Mill/Dynavolt Tower
-
Molten Nursery
-
Tempo/ Lockout
-
U/W flash
-
-
Battle
-
Dominaria
-
Dragons of Tarkhir
-
Eldritch Moon
-
Fate Reforged
-
Gatewatch
-
Guilds of Ravnica
-
After PTGR
-
Control
-
Favorable Winds
-
G/B/X
-
Izzet Burn?
-
Other
-
-
Hours of Devastation
-
Ixalan
-
Kaladesh
-
M19
-
Origins
-
Pre Fate Reforged
-
Ravnica Allegiance
-
Rivals of Ixalan
-
Shadows over Innistrad
-
War of the Spark
-
Maze's End
-
Maze's End 30$
-
-
Strixhaven
-
Theros Beyond Death
-
Zendikar Rising
-
-
Vintage
-
Kotis first cut
-
Kotis workshop
-
-
Avg. CMC 2.81 |
Card Color Breakdown |
Card Type Breakdown |

Columns
Sideboard - 74 cards, 51 distinct
Scratchpad - 0 cards, 0 distinct

No cards here. :(
|
Notes
A cross between fast mana and control. Can go a couple ways, super intriguing. Pressing the mana advantage by using adaptive counterspells is sweet, and a T 2 Baral with a mana up with the aid of elves or mix let's us have a force spike up, which is really neat. They can never play into it, as we will always have it. Doing a prolonged game utilizing tower, production, and summonings is sweet. I can use grow from ashes to pull the mana out of my deck, and blessing to recycle and add greater density while still being a one mana cantrip. Jadelight ranger and aethersphere harvester are what I see as being the best T 2 with elves, and harvester let's elf and Baral be relevant later in the game. greenbelt rampager is also interesting, as is heart of Kirin and planes walkers. Also, we can easily include a turbo fog approach, with 8 2 mana fog's (one with Baral) available. Also combo's well with summonings. As Foretold might be another interesting option, although perhaps to low in immediate impact.
I'm basically using cost reduction to double spell as quickly as possible. The one issue is card advantage, but having blue means I have options for how to address it.
I'm currently feeling a Bant approach, as settle the wreckage is a hell of a fog, and fumigate is just great. The we also get the option of approach of the second suns, which we know I love. I've got to try a few builds of this. Turbo fog into infinity just seems like total excellence. Teferi locking people is also just awesome. Like, exile 1-2 cards a turn on face is unbeatable. Censor goes from great in the early game, to an insane 1 mana uncounterable cantrip swords with no drawback. Good god. I love the mode of winning to: crush your sole as I see fit.
I've got the deck in one possible configuration currently. I first want to find the optimized form of the Instant/Sorcery deck. This deck should be everything's eventual, built off of a double spell on T 2 paradigm that slowly snowballs the advantage. In this deck, it takes out the heavy creature/vehicle/planeswalker package and focus's more on the turbo fog approach. Card's like Teferi, dynavolt tower, and mettalurgic summonings build towards that plan while also enabling end games in themselves. Those cards plus search for Azcanta and glimmer of genius is all I ever wanted in turbo fog approach. Grow from the ashes, as foretold, and mox amber allow us to build mana advantage at little investment cost, which let's us play more and bigger spells. We just wrestle our opponent out of the game without ever really exposing ourselves. The key mix of spells that is low to the ground and versatile will be crucial, as establishing a mana advantage and tempo lock out the gate is essential.
The second version, or the sideboard deck switch, will focus on more of the explosive plays available to make an aggressive clock with tempo control.
I'm basically using cost reduction to double spell as quickly as possible. The one issue is card advantage, but having blue means I have options for how to address it.
I'm currently feeling a Bant approach, as settle the wreckage is a hell of a fog, and fumigate is just great. The we also get the option of approach of the second suns, which we know I love. I've got to try a few builds of this. Turbo fog into infinity just seems like total excellence. Teferi locking people is also just awesome. Like, exile 1-2 cards a turn on face is unbeatable. Censor goes from great in the early game, to an insane 1 mana uncounterable cantrip swords with no drawback. Good god. I love the mode of winning to: crush your sole as I see fit.
I've got the deck in one possible configuration currently. I first want to find the optimized form of the Instant/Sorcery deck. This deck should be everything's eventual, built off of a double spell on T 2 paradigm that slowly snowballs the advantage. In this deck, it takes out the heavy creature/vehicle/planeswalker package and focus's more on the turbo fog approach. Card's like Teferi, dynavolt tower, and mettalurgic summonings build towards that plan while also enabling end games in themselves. Those cards plus search for Azcanta and glimmer of genius is all I ever wanted in turbo fog approach. Grow from the ashes, as foretold, and mox amber allow us to build mana advantage at little investment cost, which let's us play more and bigger spells. We just wrestle our opponent out of the game without ever really exposing ourselves. The key mix of spells that is low to the ground and versatile will be crucial, as establishing a mana advantage and tempo lock out the gate is essential.
The second version, or the sideboard deck switch, will focus on more of the explosive plays available to make an aggressive clock with tempo control.
Comments
No comments yet.