Type: Deck Idea
Format (invalid) vinVintage
Approx. Value:
$1,072.06

0 Likes 0 Comments
Avg. CMC 3.18
Card Color Breakdown
Card Type Breakdown

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Main Deck - 85 cards, 28 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (12)
4 Deathrite Shaman
$4.09 Creature - Elf Shaman
2 Gurmag Angler
$0.19 Creature - Zombie Fish
1 Nissa, Vastwood Seer // Nissa, Sage Animist
$3.08 Legendary Creature - Elf Scout // Legendary Planeswalker - Nissa
1 Tasigur, the Golden Fang
$0.21 Legendary Creature - Human Shaman
4 Veteran Explorer
$0.27 Creature - Human Soldier Scout
Instant (16)
4 Abrupt Decay
$2.88 Instant
4 Brainstorm
$1.10 Instant
4 Force of Will
$69.42 Instant
4 Stifle
$25.81 Instant
Sorcery (17)
4 Cabal Therapy
$0.88 Sorcery
4 Gitaxian Probe
$2.71 Sorcery
1 Green Sun's Zenith
$10.19 Sorcery
4 Innocent Blood
$0.21 Sorcery
4 Ponder
$2.74 Sorcery
Enchantment (10)
3 Back to Basics
$11.01 Enchantment
4 Oath of Nissa
$1.47 Legendary Enchantment
3 Pernicious Deed
$4.95 Enchantment
Planeswalker (8)
4 Jace, the Mind Sculptor
$19.40 Legendary Planeswalker - Jace
1 Karn Liberated
$7.69 Legendary Planeswalker - Karn
1 Nicol Bolas, God-Pharaoh
$3.21 Legendary Planeswalker - Bolas
1 Nicol Bolas, Planeswalker
$3.66 Legendary Planeswalker - Bolas
1 Nissa, Vital Force
$3.05 Legendary Planeswalker - Nissa
Land (22)
4 Forest
$0.08 Basic Land - Forest
3 Island
$0.09 Basic Land - Island
4 Misty Rainforest
$20.39 Land
3 Swamp
$1.15 Basic Land - Swamp
4 Verdant Catacombs
$15.56 Land
4 Wasteland
$22.98 Land
Sideboard - 28 cards, 19 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (5)
1 Noxious Gearhulk
$0.73 Artifact Creature - Construct
2 Snapcaster Mage
$14.00 Creature - Human Wizard
2 True-Name Nemesis
$2.89 Creature - Merfolk Rogue
Instant (9)
1 Censor
$0.16 Instant
2 Disfigure
$0.03 Instant
1 Dismember
$4.04 Instant
1 Krosan Grip
$2.56 Instant
1 Life Goes On
$0.05 Instant
1 Mindbreak Trap
$59.28 Instant - Trap
2 Spell Pierce
$0.20 Instant
Sorcery (4)
1 Massacre
$0.47 Sorcery
2 Thoughtseize
$11.56 Sorcery
1 Virtue's Ruin
$3.70 Sorcery
Artifact (4)
1 Grafdigger's Cage
$2.42 Artifact
2 Nihil Spellbomb
$0.50 Artifact
1 Pithing Needle
$0.46 Artifact
Enchantment (1)
1 Recurring Nightmare
$38.11 Enchantment
Planeswalker (5)
2 Gideon of the Trials
$2.21 Legendary Planeswalker - Gideon
3 Liliana of the Veil
$18.09 Legendary Planeswalker - Liliana

Notes
 
Have an option to close out the game quickly. Not typical of these builds, won't be played around, great option for games going south. I want to explore a dual land-less version not only for budget considerations, but also to be able to back to basics on T2 as a haymaker. I think there is an avenue to explore this way for a heavy mana denial element, maybe even including stifle. Less of a focus on discard, and more of trying to widen the gap of mana. Landing a 4-5 drop ahead of schedule is great, but doing so when they are struggling to string a few lands together should be a KO. I think it might give me more active control of their ability to fight through the disruption. It also might be the best way to make not playing duals a strength. I will need to make sure the mana is smooth, as I will be more restricted compared to three color legacy decks.

For a faster clock that takes advantage of this window, delve threats plus nissa's add several threats with 4-5 turn clocks on their own. I might be able T2 a tasigur, not sure. All options are playable with the deed too. Vastwood seer is a little slow, but I think will flip fairly often in practice, and all three modes are exactly what I want.
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