- ADAM HAGGERTY's profile
-
- MTG COLLECTION
- Inventory
- Tradelist
- Wishlist
- MTG DECKS (1071)
-
-
Alfredo
-
Historic
-
Arclight Pheonix/Holllow One
- pio Adam's Rework
- sta Aggro Historic Cycling
- sta Collected Conjuring
- sta Control Cycling historic
- pio Fredo's First Take
-
Izzet Combo
- pio Adam's rework
- pio Fredo's First Take
-
Naya Pump
-
Walker Control
- pio Adam's rework
- pio Adam's Snow rework
- pio Fredo's First Take
-
-
-
Brawl!
- sta Esika
- sta Esika 2
- sta Gideon
- mod Kambal
- mod Legendary
- mod Muldrotha
- mod Nicol bolas
- mod Nissa, Steward Of Elements
- mod Saheeli Rai
- mod Samut, Voice of Dissent
- mod Temmet
- mod The Scarab God
- sta Toski
- sta Toski 2
-
Brewer's Paradise
- sta A Curiosity
- sta A Curiosity 2
- sta A Curiosity 3
-
Buying lists
-
Speculations
- sta Duals
- com Missing pieces
- com Proxies 4/13/2023
- sta Proxy wants
- sta Recent wants
- mod Spec Cards Modern
- leg Summer 2019 Acquire list
-
-
Collection
-
Format
-
EDH
-
Unused Staples
- sta Volrath
-
-
Legacy
- sta Reanimator
-
Modern
- sta Mill
-
Pioneer
-
-
MISC
-
Sets
- sta Companion
- sta Cycling
- sta Incarnations
- sta Full Collection
-
-
Cubes
-
Companion Cube
- sta $ Companion Cube
- com Companion Cube
-
Constructed challenge
- vin Preliminary
-
Cube Sale
-
Constructs based on Pulling
- sta CMC 1 or less
- sta CMC 3 or Greater
- sta Combat Cube
- sta Creature-less Cube
- sta ETB
- sta Graveyard
- sta Innistrad Cube
- sta Legendary Cube
- sta Makes a token
- sta Oops, all bears Cube
- sta Pure Gold
- sta Ravnica Cube
- sta Sacrifice
- sta The Machine
- sta The Tribe
- sta Zendikar Cube
-
Intricate Design
-
About Face
- sta GRE Cube
- sta Legion
- sta Nube Cube
- sta Slow-Mo
- sta The Curve Cube
- sta The Stack
- sta War of the spark/ +1/+1Counters
-
-
-
MISC
- leg Build-a-cube
- sta Combo cube
- sta cycling
- sta Cycling and Scrying
- sta GoT
- sta Graveyard
- sta Legion
-
The Stack
- sta The Stack
- sta The Stack (Black)
- sta The Stack (Blue)
- sta The Stack (Colorless)
- sta The Stack (Green)
- sta The Stack (Land)
- sta The Stack (Multi)
- sta The Stack (Red)
- sta The Stack (White)
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Walker Cube
-
Wasteland
-
Wasteland V1
- vin Wasteland
- vin Wasteland Artifacts
- vin Wasteland Creatures
- vin Wasteland Land
- vin Wasteland Spells
-
Wasteland V2
- sta D&D Additions
-
- sta Wasteland additions post D&D
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-
EDH
-
ARC
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ARC 1
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ARC 2
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Others
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Syr Gwynn
-
-
ARC 4
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ARC 6
-
ARC Future Generals
-
Metalpocalypse
-
-
EDH
-
Companion/Partners
- sta /keruga
- com Ayli Lurrus
- com Breya Zirda
- com Gyruda partners
- com Gyruda Yidris
- com Wrexial Gyruda
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Gandalf the Grey
-
Garth
-
Light Paws
- sta Light-paws
-
Misc
- vin Arcum Daggson
- com Darigaaz Obosh
- sta Doom cannon
- vin EDH cycling
- vin Gaddock Teeg
- com Godo, Bandit Warlord
- vin Golos
- vin Gravetide
- leg Ink-Treader Nephilim
- com Isu, The Abominable
- sta Legendary Kobold!
- sta Ludvec
- sta Nevinyrral
- com Sidar Jibari
- vin T2
- vin Tasigur, the Golden Bananna
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Path of the Djinn
-
R/G
-
Rielle the Wheel
-
The Gunslinger
-
Instants
- com Instants 1 cmc
- com Instants 2 cmc
- com Instants 3/4 cmc
- com Instants 5+ cmc
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Sorceries
- com Sorceries
- com Sorceries 1 cmc
- com Sorceries 2 cmc
- com Sorceries 3/4 cmc
- com Sorceries 5+ cmc
- com Arcane
- com Final cuts
- com Instants and sorcery
- com Lands/ramp
- com Permanents
- com The Gunslinger
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-
The Panthenon
- com Gods
- com Gods main crew
- com The Panthenon
-
Valki
-
WALL-E
-
-
Pod
-
Pod Series 1
- sta Chainer, Nightmare Adept
- sta Copy 1 of Final Rayami, the First of the Fallen
- com Creatures of Final Rayami, the First of the Fallen
- com Final Rayami, the First of the Fallen
- vin Merciless rage
- vin morph edh
- vin morph experiment
- vin Mystic intellect
- vin Primal Genesis
- sta Rayami, the First of the Fallen
-
Pod Series 2
-
Pod Series 3
- sta Adrix and Nev
- sta Breena
- sta Willowdusk
- sta Zaffai
-
-
-
Fight Night
-
Ep 1
- sta Lawful Good
-
Ep 2
- his Grapeshot
-
-
Gauntlet
- leg Alpha Legacy/EDH
- mod Alpha Modern
- pio Alpha Pioneer
- sta Alpha Standard
- sta Gauntlet Alpha
- sta Gauntlet want list
-
Gift and Gamble
-
Aggro
-
Combo
-
Control
-
Midrange
-
-
Historic
-
Metagame as of:
-
5/6/2021
- sta Boros Midrange
- sta Dimir tainted pact
- sta Grixis Tainted Pact
- sta Gruul Aggro
- sta Izzet creativity
- sta Mono black control
- sta Mono-U Spirits
- sta Selesnya Company
- sta Simic Aggro
- sta Temur Neoform
- sta Temur Prowess
- sta Temur Super friends
-
-
Mine
- his Azorius Control
- sta Copy of Maze's End
- pio Copy of WU Sigarda's Aid 3
- sta Jeskai Control
- his Lorehold learn
- sta Spring thaw
- sta UW Approach Turbo
-
Others
- sta Azorius Control
- sta Goblins
- sta Gruul Aggro
- sta Jund Sacrifice
- sta Simic Paradox engine
- sta Sultai Midrange
- sta Sultai Ramp (Yorion)
-
-
Holiday challenge
-
Legacy
-
Misc
- vin Abzan Cataclysm
- leg Burn
- vin Jund Depths
- leg Legacy Welder Reanimator
- vin Sultai Delver
-
Nic Fit
-
Reanimator
- leg B/R reanimator
- sta BR Reanimator 2
- sta MTGO B/R reanimator
- sta Reanimator
- sta UB Reanimator
-
-
Modern
-
Adam's Tools
-
Full Throtle Death's Shadow
- mod Big Bads
- sta Delirium rack
- mod Esper death's shadow
- mod GDS Dexta
- leg Knights of Dredge
- mod Mardu
- sta Modern Hammer
- sta Smallpox
-
Mill
-
Archive
- sta Altar of Orb
- mod Artifact mill
- mod Azorius Stoneblade
- mod Bonds Combo
- mod Combo Esper Control
- mod Copy of Esper Mill Build
- mod Death mill V1
- mod Death mill V2
- mod Esper Creature mill
- mod Esper Mill
- mod Esper Mill Aether Revolt
- mod Esper Mill Ixalan
- leg Esper Mystic Mill
- sta Esper Mystic Mill NRG 01/11/19
- leg Esper Mystic Mill regionals 10/19
- sta Fractured Sanity
- mod Greedy 4c mill
- mod Grixis Creature mill
- mod Ikoria Mill
- sta Kaheera Mill
- mod Kaya Full Stop
- leg mystic
- mod Stoneage mill V1
- leg Stoneage mill V3
- mod Sultai Mill Creature balance
- mod Sultai Mill V1
- mod Sultai Mill V2
- leg Sultai Mystic Mill
- sta Sultai Mystical Teachings
- mod Super Lean Mill
- mod U/B Mill Field
- sta Uro mill
- mod Walker mill
- sta Yorion Mystic Mill
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Current projects
-
MTGO
- sta Lurrus Mill MTGO
- sta MTGO Mill 1
- sta Mystic Mill for MTGO
- sta Collected conjuring mill
- sta LD mill
- sta Texas Mill
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-
-
Stack based Combo
- leg Adam's Electro-end
- mod Creature Wheel
- leg Dreadhorde Arcanist
- mod Dreadhorde Foretold
- mod Electro-end
- mod Electro-End Cryptic
- leg Esper Control
- leg Gifts Ungiven Control
- mod Griselbrand
- mod Living End Traditional
- leg Mystic Morph
- leg The True lock
- mod The Wheel
-
-
Fredo
- mod Azorius Control
- mod Humans
- mod Infect
- leg Izzet Pheonix
- mod Jund
-
Lists
-
Brews
-
0 Cost
- leg Griselbrand
- sta Grishoalbrand
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Assault Loam
- leg Hollow Loam
- leg Jund Pyromancer Loam
-
Hollow one reborn
- sta Burning Boats
- sta Hollow end
- sta Hollow hogaack
- sta Hollow One most current (9 months)
- sta Hollow One traditional 2
- sta Hollow Orthodox
- sta Hollowone traditional
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Jeskai Xscendancy
-
Lutri
- pio Lutri Ascendancy
- mod Lutri reanimator
- mod Reverse Lutri
- mod Temur Lutri
-
Misc
- mod 4c combo!
- mod 8 frog
- sta Angels?
- mod Awake the dragon
- leg Bedlam revaler
- mod Big CMC's
- mod Collective defiance
- mod creature counters
- pio Cycling breach
- mod Day's Undoing
- mod Equipment
- leg Flyers
- mod Free army
- mod Gain draw
- mod Goblins
- sta Grave Mages
- mod Heavy tax
- mod ironworks reborn
- leg Lands
- vin Lifegain Lands
- leg Locket of yesterday's
- leg Lots of grave creatures
- sta Lotus Cobra
- leg Mardu choices
- mod Maze's End Modern?
- mod Miracles
- sta Modern aid
- mod Modern zombies
- mod New pod
- mod No Amulet, No Bloom
- mod Psycho Surgery
- mod Reanimation line
- leg Reanimator
- sta Restore Balance
- sta Sent fire
- mod Slabs
- sta Snow
- vin Temporal Mastery
- mod Temur immortal
- sta The witcher
- mod U/W Control
- leg Wizards
- mod WR Sigarda's Aid Modern
-
Mono Blue Aggro Revisited
-
Nyx
-
Pox
- mod B/W Pox Merriam
- mod B/W Smallpox
- mod B/W Smallpox Lax
- mod Pox Esper
- mod Pox Mardu
- mod Pox Mono B Devo
- mod Pox Rakdos
-
Prison
- mod Can't lose
- mod Restore ahoy!
- mod Restore/Tax
- leg The Lock!
- leg The lock! III
- leg The Lock! Reborn
- mod Turbo Fog
- mod Turbo Fog 11/1/2016
-
Summer Series
-
BW Devotion
- mod BW Devotion
- mod Out last
- mod Out run
- mod Tokens 4 u
- mod Trap!
-
-
The Belcher project
- sta 0 Land belcher
- sta Belcher bullshit
- sta Legacy Belcher
- sta LSV Belcher
- sta Modern Belcher (Banned)
- sta Modern Belcher 1
- sta Modern belcher 2
- sta Modern Belcher 3
- sta Modern Charbelcher V1
- sta Modern Charbelcher V2
- mod Modern Charbelcher?
-
Whitewash
- mod Martyr
- mod Orshov Devotion
- mod Orshov Martyr
- mod Sun and Moon?
- mod Whitewash
-
Wild Rec
- mod Sultai white Wild Rec
- mod Sultai Wild Rec
- leg Temur Wild Rec
- sta Wild Grisel
- mod Wild Rec
- sta UW control
-
-
Combo
- mod Bant Chord
- vin Jeskai Ascendancy Combo
-
Control
- mod Esper Control
-
Eldrazi
- leg Eldrazi Aggro
-
Esper
-
Control
- mod Gift Control
- vin Gift Tempo
- leg Platinum Tron
- mod The Maze Runner
- mod U/B Tezzeret
- mod U/W Flicker
- mod Esper Gideons
- mod Esper Tokens
- mod Esper Walkers
- mod Transcendant Esper
-
-
Linear
- mod Copy of Dimir Mill
- mod Humans
- sta Slivers
-
Skred Red
-
Research
- leg Skred multicolor
- mod Sun and Moon
- mod Sun and Moon 9.17
- mod Skred Red
- mod Skred Red V2
-
-
Sultai
- mod Life's Legacy
- mod Sultai Death's shadow
- mod Sultai Delver
- mod Sultai in Modern
-
Tempo
- vin Charm Delver
- vin Grixis Delver
- mod Pyro Prowess
- leg Tasigur Twin
-
Value
- mod AH G/W Hatebears
- mod G/W Hatebears
-
-
Metagames
-
COVID Meta
- sta 4 color control
- sta 4 color copy cat
- sta 4 Color Time Warp
- sta 4 color Uro
- sta Abzan Company
- sta Ad Nauseum
- sta Amulet Titan
- sta Azorius Belcher
- mod Bant Reclaimer
- sta Bant Snow
- sta Belcher bullshit the 2nd
- sta Boros Heliod
- sta Boros LD
- sta Dimir Rogues Duke
- sta Dimir Rogues LSV
- sta Dredge
- sta Eldrazi tron
- sta Esper Control
- sta Hu-mans
- sta Jengatha Nactyl
- sta Jeskai Lotus Field
- sta Jund
- sta Mardu Death's Shadow
- sta Mon-red prowess
- sta oops all spells
- sta Selesnya Company
- sta Selesnya Reclaimer
- sta UR Prowess
-
Metagame 06/02/2018
- mod Affinity
- mod Boggles
- mod Burn
- mod Control
- leg Hollow One
- mod Humans
- leg Mardu Pyromancer
- mod Titan Shift
-
Metagame 1/11/19
-
Control
-
Graveyard Control
- leg Affinity
- leg Bant Snowblade
- mod Burn
- mod Eldrazi Tron
- leg Humans
- leg Selesnya Eldrazi
-
-
Operable
-
Advanced Procedures
- leg Death's Shadow
- sta Rock Combo
-
Oko/Urza
- leg Emry Ascendancy
- leg Paradoxical urza
- sta Simic Whirza
- sta Sultai Urza
- sta Urza Control
- leg Whirza
-
Titan
- sta Simic Field
- leg Titan
- sta Titanshift
- leg Bogles
- leg Devoted devastation
- sta Infect
- leg Storm
- leg Urza Tron
-
- leg Azorius control
- sta Jund
-
-
Metagame 3/27/15
- mod Affinity
- leg Assault Loam
- leg Bloom Titan
- mod Burn
- vin Infect
- mod Junk
- vin Twin Exarch
- mod Urzatron
-
Metagame 8/17/15
- mod Affinity
- leg Amulet Bloom
- mod Blue Tron
- mod G/R Breach
- leg G/R Tron
- leg G/R Tron 2
- leg Goryo's Vengeance
- mod Grixis Control
- vin Grixis Delver
- leg Grixis Twin
- mod Jund
- mod Merfolk
- mod Naya Burn
- mod Scapeshift
- leg Temur Twin
- leg Urzatron
-
Post Companion COVID
- sta Blue Moon
- sta Sultai Snow
-
-
Misc
-
PT Atlanta and Regionals
-
Titans
- sta Temur Turns
- mod Tezzerac
-
-
Pioneer
-
Adam's super secret tech
-
Approach
- sta Approach
- pio Bant Approach
- sta Bant Approach Super Turbo
- sta Esper Approach
- sta Jeskai Approach
- pio UW Approach Switch
- sta UW Approach Turbo
-
Big Booty
- pio Arcades, The Strategist
- sta Tough Guys
-
Call Collect
- sta Call Collect
- sta Copy of Jund Call Collect
- sta Jund Call Collect
-
Control
- pio Dimir control
- sta Esper Control 60 test
- sta UW control test 60
-
Dargons
- pio Dargons
- sta GR dargons
-
G/W Avacyn
- pio G/W Avacyn
- sta G/W Avacyn 2
- pio Graveyard Green
- sta Leap/Avacyn
- sta selesnya devotion
-
Jeskai Ascendancy
-
Maze's End
- pio Maze's End
- sta Maze's End New School
- pio Maze's End TF
- pio Pioneer Maze's End
-
Midrange Kroxa
- sta Kroxa 4 Color
- sta Kroxa Artfifacts
- sta Kroxa BR
- sta Kroxa Dragons
- sta Kroxa Grixis
- sta Kroxa Jund
- sta Kroxa Prime
-
Misc
- sta Affinity
- sta Black Devotion
- pio Collective defiance
- sta Control
- sta Copy of Temur immortal
- sta Diciple of deceit
- pio Emergent Ultimatum
- sta Gonti's machinations
- pio GW heliod
- sta Harvest season
- sta Lurrus/Professor of symbology
- pio Mill?
- sta Mono Red
- pio Oath of Nissa
- pio Real Big
- pio Riddle of lightning
- sta Slivers
- sta Stoke the flames
- pio The Lock: Pioneer edition
- mod Thunderkin
- pio Tokens?
- pio UG Heroic
- sta Vampires
- pio Wizards
- mod Yorion BS
-
Rack?
- sta OG 8
- sta Pioneer Liliana Rack
- pio Pioneer Rack
- sta Pioneer Rack RB
- sta Pioneer Rack UB
- sta Ross's last 8
-
Sigarda's Aid
- pio Jeskai Sigarda's Aid
- sta Sigarda's Aid
- sta WB Sigarda's Aid
- sta WG Sigarda's Aid
- pio WU Sigarda's Aid 1
- pio WU Sigarda's Aid 2
- pio WU Sigarda's Aid 3
- sta WU Sigarda's Aid 4
-
Temur Immortal
- pio R/g arcanist 1
- pio R/g arcanist 2 GY
- pio R/g arcanist 3 Satyrs!
- pio Temur immortal
-
UW Obsession
-
Elephants 1.15.20
- pio 1-3 Uro/Omnath
- sta Azorius auras update potential
- sta MTGO Affinity/Aura
- pio UW Obsession
- sta UW Obsession 2
- pio UW Obsession 3
-
-
Yidaro
- pio Jeskai Black Yidaro
- sta Jeskai Yidaro
-
-
Card pool
- leg Pioneer Artifacts and Colorless
- sta Pioneer Ban List
- sta Pioneer Black
- sta Pioneer Blue
- vin Pioneer Green
- pio Pioneer Lands
- vin Pioneer Multicolor
- sta Pioneer Red
- sta Pioneer White
-
Others Decks
-
Decks
-
Approach
- sta Approach Field
- sta Esper Approach
- sta Gideon Approach
-
Arcanist/Prowess
- sta Atarka Red
- sta Grixis Arcanist
- sta Mono-red aggro
- sta Naya Heroic
- sta RW Heroic
-
Bogles
-
Control
- sta Azorius Control
- sta Dragons
- sta Esper Control
- sta UB Control
-
Copycat
- sta 4 Color Copy Cat
- sta Bant Copy cat
- sta Copy Cat
- sta Felidar Fires
-
Counters
- sta Green Counters
- sta Hardened Scales
- sta Hardened Scales 2
-
Devotion
- sta Mono black aggro
- sta Mono Black Devotion
- sta Mono Black Devotion 2
- sta Mono Blue Devotion
- sta Simic Devotion
-
Ensoul
- sta Affinity
- sta Izzet Ensoul
- sta Jeskai Ensoul
-
Jeskai Ascendancy
-
Marvel
- sta Boar Marvel
- sta Karn Marvel
- sta Sultai Marvel
-
Misc
- sta Bant Company
- sta Esper Mentor
- sta Gruul Aggro
- sta Gruul Raze-Boar
- sta Humans
- sta Izzet Emerge
- sta Izzet Pheonix
- sta Izzet Wizards
- sta Jund
- sta Kethis Combo
- sta Maze's End
- sta Mono Blue God-pharoh's gift
- sta Orzhov vampires
- sta Rabble red
- sta Rally
- sta Spirits
- sta Sultai Delerium
- sta Sultai Dredge
- sta Sultai Good Stuff
- sta The Rock
- sta UW Flash
- sta Vehicles
-
Reclamation
- sta Simic nexus
- sta Temur reclamation
-
Super Freinds
- sta Super Friends
- sta Super Friends 2
-
-
Metas
-
COVID Meta
-
Lotus Field
- sta Lotus Field 2
- sta New Lotus Field
-
Oops all spells
- sta oops all spells
- sta Oops Black
- sta Oops Blue
- sta Oops lite
- sta Azorius Spirits
- sta Boros Auras
- sta Boros Burn
- sta Boros Winnota
- sta Boros Wizards
- sta Chonky Gruul
- sta Chonky red
- sta Citadel Sacrifice
- sta Enter the Infinite
- sta Esper Yorion
- sta Four-color ramp
- sta Grixis Control
- sta Gruul Aggro
- sta Gruul Possibility Storm
- sta Inverter 1
- pio Jeskai Fires
- sta Jund Citadel
- sta Lurrus pyromancer
- sta Mono-Green Devotion
- sta Niv-Mizzet reborn
- sta Orzhov Humans
- sta Rakdos Arcanist (Lurrus)
- sta Simic Spirits
- pio Sultai Control
- sta Sultai Dredge
- sta Sultai Rec
- sta Temur Rec
- sta Wafo-Tapa Dimir Control
- sta Winnota
-
-
Meta 14+22+29
- sta Bant Spirits
- sta Dimir Inverter
- sta Lotus Breach
- sta Mon-green ramp
- sta Mono Black Aggro
- sta Mono Black Aggro Vamp
- sta Mono White Devotion
- sta Mono-red Aggro
- sta Orzhov Aura's
- sta Swedish Sultai
- sta UW Control
-
Pioneer 9/1/22
- sta Boros Heroic
- sta Esper Control
- sta Greasefang Parhelion
- sta Izzet Arclight
- sta Lotus Field Combo
- sta Mono Green Devotion
- sta Rakdos Aggro
- sta Red Deck Wins
- sta Spirit Aggro
- sta UW Control
- sta Yorion Control
-
Player Tour 1
- sta Bant Spirits
- sta Inverter
- sta Inverter 2
- sta Inverter Prime
- sta Izzet Wizards
- sta Sram Auras
- sta Sultai Delerium
-
-
-
-
Standard
-
Bloomburrow
- sta Turbo fog
-
Core 2021
-
COVID
- sta Orzhov auras
-
Eldrane
- sta Abzan
- sta Adventure Time
- sta Cat Food
- sta Chris Fires
- sta Esper Dance
- sta Esper Hero
- sta Fires 1
- leg Green Stompy
- sta Gruul Aggro
- sta Mono-Green Ramp
- sta Selesnya Adventures
- sta Simic Flash
- mod Spectral Sailor
-
Ikoria
- sta Combo
- sta Dominaria drakes
- sta Jengartha
- sta Mono blue combo
- sta pteramander
-
Kladheim
-
Giants
- sta Grixis Giants
- sta Grixis Snow Giants
- sta Jeskai Giants
-
Mono Black
- sta Mono B Attrition
- sta Mono B Devotion
-
Other's Decks
- sta Boros Aggro
- sta Cycling
- sta Dimir Rogues
- sta Gruul Adventures
- sta Izzet Midrange
- sta Jeskai Yorion
- sta Mono G Food
- sta Mono-blue aggro snow
- sta Mono-white aggro
- sta Naya Adventures
- sta Rakdos Midrange
- sta Rakdos Midrange Lurrus
- sta Sultai Ramp (Yorion)
- sta Temur Midrange (Yorion)
- sta Temur Ramp
-
Snow Patrol
- sta Blue Snow
- sta Dead Snow
- sta Izzet Snow
- sta Mono B Snow
- sta Plain Snow
- sta Spring thaw
- mod Collected conjuring
- sta Cycling
- sta Cycling 2
- sta Foretold
- sta Oracle
-
-
Old Standard
-
2020
- sta Lich's Mastery
-
Aether Revolt
- mod 5-Color Cascade
- mod Bg cheap stuff
- mod Combo Equip
- mod Fevered Visoions
- mod Four-Color Saheeli Aetherworks
- mod Fun Police!
- mod Rakdos Midrange
- mod temur ish works
-
Amonkhet
-
Meta 4/25/2017
- mod 4 Color Saheeli
- mod 4 Color Saheeli 1st
- mod 4 Color Saheeli KJ
- mod G/B Constrictor
- mod Grixis Zombies
- mod Jund Energy
- mod Mardu vehicles
- mod Mardu Vehicles 1st
- mod U/R Emerge
-
Turbo Fog
- mod Landsell U/G Ramp
- mod Majors Fog
- mod Turbo fog!
- mod U/W Suns
- mod 4 color Delerium
- leg Durdle Town
- mod Gaea's Revenge!
- mod Izzet Machine Gun
- mod Jeskai Control
- mod Mill/Dynavolt Tower
- leg Molten Nursery
- mod Tempo/ Lockout
- mod U/W flash
-
-
Battle
- mod 3/5
- vin 5 Color Control
- mod Aristocrats?
- vin Devoid
- vin Esper Awaken
- mod G/W Lifegain
- vin Languish
- vin Planeswalkers
- vin Sphinx II: Electric Boogaloo
- vin Villian
-
Dominaria
-
Control
- mod 8 Spike
- mod Bant Approach
- mod Copy of Approach
- mod Esper Control
- mod Esper Control Ernest
- mod Esper Control Guilliame
- mod Teferi Control
- sta Box-for-a-Box
- mod Counter burn
- leg Foil set
- mod Graveyard
- mod GW Value town
- leg Paradox
- mod R/G Ramp
- mod Raff Capashen
-
-
Dragons of Tarkhir
- mod Abzan Aggro
- mod Butt Assault
- mod DT Watchlist
- vin Esper Dragons
- mod G/R Aggro AL
- mod G/R Aggro CVM
- mod G/R Dargons
- mod G/W Devotion
- vin Jeskai Aggro
- vin Jeskai Ascendancy
- vin Jeskai Heroic
- vin Jeskai Tokens
- mod Mon-red aggro
- vin U/G Devotion
- mod U/R Dargon Control
- mod U/W Control
- vin Waste Not
-
Eldritch Moon
-
Opening Weekend
- mod B/W Angel Control
- mod Bant Company
- mod G/B Delerium
- mod G/R Dragons
- mod G/R Goggles
- mod Sultai Control
- mod Sultai Emerge
- mod U/R Eldrazi
- mod U/R merge
- mod U/R Prowess
- mod U/W Spirits
- mod Apex Predators
- mod Controlled Burn
- mod Equipment
- mod Hella Mad
- mod U/G Crush
- mod U/W Enchantment
-
-
Fate Reforged
-
Manifest
- vin Ferocity
- mod G/R Manifest
- mod Temur Aggro
-
Sultai
- vin Aintrazi Sultai
- vin GF Sultai Control
- vin Sultai Control
- mod Alesha Jund
- mod B/W ConsteDevo
- mod FR Watchlist
- vin Grixis Control
- vin Robots?
- mod Selesnya Devotion
- mod Ugi-Tron
-
-
Gatewatch
- vin 5c Darga Walkers
- mod Big Red Control
- mod BR control
- mod Devoid
- mod Grixis Aggro
- vin Hedron Allignment
- vin Hedron yard
- mod Izzet Red?
- mod Just saying
- vin Not red Awaken
- vin Sphinx III: The final act
-
Guilds of Ravnica
-
After PTGR
-
Adam's Options
- sta Bant Turbo fog
- sta Esper Control
- sta Jeskai Control
- sta Bant Turbo fog
- sta Cards to consider
- sta Dimir Control MTGO
- sta Esper Control MTGO
- sta JC Wilson Mok
- sta Jeskai Control MTGO
-
-
Control
- sta Copy of Izzet_LD
- sta Grixis
- sta Jeskai Control
- sta Sultai control
- sta Turbo Mill
- mod U/W nexus
-
Favorable Winds
- mod Favorable Winds
- sta Favorable Winds Red
- sta Turbo Surveil
-
G/B/X
- sta Abzan
- sta Abzan 2
- sta Abzan Blue
- sta Abzan Red
- sta Abzan Vig
- sta G/B go under
- sta G/W tokens
- mod Mending of Dominaria
- mod Militia Bugler
- sta Naya
- sta Sultai Graveyard
- mod Untamed Kavu
-
Izzet Burn?
- sta Counter burn
- sta Field
- sta Goblins
- sta Wizards
- sta X2
-
Other
- mod Apex of Power
- sta Arcades, The Strategist
- sta Boros
- sta Copy of Standard best card pool
- sta equip/aura
- sta Gravefire
- sta Green Stompy
- mod Maze's End
- sta Mono-red
- sta The Weatherlight
-
-
Hours of Devastation
-
Control
- mod 4 color control
- mod Grixis Control
- mod Jeskai Control
- mod Temur Control
- mod Hellbent
- mod Standard dredge
- mod U/G Tempo Ramp
-
-
Ixalan
-
Itlimoc
- leg Bant Itlimoc
- leg Sultai Itlimoc
- leg Temur Itlimoc
- mod Improvise
- mod Mono black
- mod New Perspectives
- mod primal amulet
- mod Showdown
- mod U/G/X Tempo Ramp
-
-
Kaladesh
-
Prototypes
- leg Aether Storm
- mod all color
- mod Dredge Light
- mod Emerge anew
- mod Tokens
- mod Emerge Again!
- mod Fog Machine
- mod Grixis Visions
- mod standard standouts
-
-
M19
- mod Armageddon
- mod Guillermo Wafo-Tapa
- mod Mono red flame
- mod Revenge of the Nerds
- mod Teshar combo
- mod Turbo Approach
-
Origins
-
Control
- mod AS Turbo Fog
- mod Fog Walkers
- vin Sultai Control
- vin Turbo Fog
- vin U/B Thopter Control
- vin U/R Tutelage Mill
- vin U/W control
-
Other
- mod 5 Color Rally
- mod Abzan CoCo
- vin All enchantment Jeskai Ascendancy
- vin Jeskai Ascendancy
- vin Magma Delve
- mod W/B Humans?
-
-
Pre Fate Reforged
- mod Abzan
- mod Abzan Graveyard
- mod Devotion to Green
- vin Doom UR
- vin Esper Control
- vin Jeskai Combo
- vin Jeskai Tokens
- mod Mono Red Aggro
- mod Neapolitan
- mod New Standard Tops
- vin Pre FR Watchlist
- vin Sphinx's Riddle
- mod Sultai
- vin Vill Wealth
-
Ravnica Allegiance
- sta Aggro Gate
- sta Copy of The Weatherlight
- sta Copy of Turbo Surveil
- leg Fog Gate
- sta Grixis fuck your couch
- sta Izzet Calvacade
- mod Mill
- sta Skeleton/zombies
-
Rivals of Ixalan
- mod Approach
- mod Colllossus
-
Shadows over Innistrad
-
Seasons past
- mod Abzan Season
- mod Jund Season
- mod Seasoned Control
- mod Big Red Control
- mod Brain in a Jar
- mod Esper Control
- mod Hedron Allignment
- mod R/G Ramp
- mod Shoggoths
- mod Storm
-
-
War of the Spark
- mod Copy of Aggro Gate
- sta Copy of Arcades, The Strategist
- sta Skeleton/zombies 2
- sta Standard 8 rack
- sta Tamiyo
- sta Wizad aggro
- mod Maze's End
- vin Maze's End 30$
-
-
Strixhaven
- sta Green Prowess
-
Theros Beyond Death
- sta Lazav
-
Zendikar Rising
-
Gyruda
- sta Gyruda
- sta UB Gyurda control
- sta UB Reanimator
- sta Counter Aggro
-
-
-
Vintage
- vin Jund Death's Shadow
- sta UBRG
- sta Underworld Breach
- vin V1 Jund Death's Shadow
-
Avg. CMC 3.27 |
Card Color Breakdown |
Card Type Breakdown |
Main Deck - 60 cards, 20 distinct
Columns
Name | Edition | $ | Type | Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Doom Whisperer | $1.79 | Creature - Nightmare Demon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (17) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Assassin's Trophy | $2.44 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Cast Down | $0.49 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Chemister's Insight | $0.08 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Sinister Sabotage | $0.07 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Syncopate | $0.05 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Ritual of Soot | $0.17 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Artifact (3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Chromatic Lantern | $3.01 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Enchantment (4) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Search for Azcanta // Azcanta, the Sunken Ruin | $1.59 | Legendary Enchantment // Legendary Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | The Eldest Reborn | $0.23 | Enchantment - Saga | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Planeswalker (4) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Teferi, Hero of Dominaria | $6.95 | Legendary Planeswalker - Teferi | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Land (26) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Drowned Catacomb | $2.31 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Glacial Fortress | $0.87 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Hinterland Harbor | $0.79 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Island | $0.14 | Basic Land - Island | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Isolated Chapel | $1.45 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Overgrown Tomb | $11.88 | Land - Swamp Forest | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Swamp | $1.44 | Basic Land - Swamp | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Temple Garden | $10.50 | Land - Forest Plains | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Watery Grave | $12.85 | Land - Island Swamp |
Sideboard - 61 cards, 40 distinct
Name | Edition | $ | Type | Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (21) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Blood Operative | $0.18 | Creature - Vampire Assassin | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Carnage Tyrant | $3.37 | Creature - Dinosaur | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Chromium, the Mutable | $0.87 | Legendary Creature - Elder Dragon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Deadeye Tracker | $0.30 | Creature - Human Pirate | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Dream Eater | $0.22 | Creature - Nightmare Sphinx | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Gleaming Barrier | $0.07 | Artifact Creature - Wall | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Knight of Autumn | $0.44 | Creature - Dryad Knight | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Knight of Malice | $0.11 | Creature - Human Knight | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Muldrotha, the Gravetide | $3.67 | Legendary Creature - Elemental Avatar | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Pelakka Wurm | $0.13 | Creature - Wurm | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Pilfering Imp | $0.07 | Creature - Imp | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Thief of Sanity | $0.20 | Creature - Specter | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Thoughtbound Phantasm | $0.12 | Creature - Spirit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (6) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Disdainful Stroke | $0.10 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Moment of Craving | $0.03 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Negate | $0.12 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Price of Fame | $0.15 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (7) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Discovery // Dispersal | $0.14 | Sorcery // Instant | // | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Duress | $0.04 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Golden Demise | $0.07 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Thought Erasure | $0.14 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Unmoored Ego | $0.22 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Artifact (4) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Mox Amber | $46.13 | Legendary Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Sorcerous Spyglass | $0.21 | Artifact | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Thaumatic Compass // Spires of Orazca | $3.58 | Artifact // Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Enchantment (14) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Arguel's Blood Fast // Temple of Aclazotz | $0.25 | Legendary Enchantment // Legendary Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Dead Weight | $0.04 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Demonic Vigor | $0.04 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Disinformation Campaign | $0.09 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Gift of Paradise | $0.03 | Enchantment - Aura | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Phyrexian Scriptures | $0.96 | Enchantment - Saga | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | The Mirari Conjecture | $0.24 | Enchantment - Saga | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Planeswalker (1) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Vraska, Relic Seeker | $1.47 | Legendary Planeswalker - Vraska | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Land (8) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Detection Tower | $1.76 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Field of Ruin | $0.19 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Forest | $0.11 | Basic Land - Forest | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Memorial to Folly | $0.17 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Sunpetal Grove | $2.77 | Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Temple Garden | $10.50 | Land - Forest Plains | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 | Woodland Cemetery | $1.49 | Land |
Notes
This deck is born out of the idea that Sultai control is viable based out of the removal. If we think about a main black, splash green, splash blue manabase, then look at the removsl options we have on 2.
Cast Down, Assasin's Trophy, Price of Fame, Syncopate, Negate.
This covers everything with two mana up. Additionally, we can play sinister sabotage (as covered in jeskai UU isn't extremely difficult) and Chemister's trick, which is better than notion rain as we go bigger and play at instant speed. We know the manabase is good, and this allows us to get away from Vraska's contempt, which I feel is just not what we want to be doing at four mana. Yes it is very good, but cheaper and more efficient is where it's at. This deck can also play Discovery/ Dispersal, Status/Statue, Arguel's Blood Fast, Thought Erasure, and Search for Azcanta. It will also be neccessary to run some kind of sweeper, which ritual of soot, golden demise, and Phyrexian scriptures all do well. Eldest Reborn also seems like an optimal choice, and then naturally doom whisperer feels like the best threat alongside a Vraska. Being a somewhat surveil heavy deck allows us to use blood operative, which seems decent in a control shell. Thief of Sanity is to fun. Muldrotha is a huge payoff to Sultai, and is a better loop than find broker. Muldrotha also incentives us to play dead weight, which is allready pretty good. Looping any saga but especially phyrexian scriptures is very good, might be better than the eldest reborn. Ramping with gift of paradise or chromatic lantern seems very good. Jadelight ranager is a consideration, as is demonic vigor.
Something that's possible as I discussed before is the addition of a fourth lite splash. If we splash white, we could play Teferi with the ability to recurr it and instant speed tricks. T4 Teferi with 3 mana up of most colors is what gifts of paradise let's us do.
We could also play Arcades. There are interesting defenders in thoughtbound phantasm, barrier of bones, and gleaming barrier in particular that seem well suited to the deck already, and arcades turns all those cards up a notch. Playing status alongside those cards to is also particularly powerful.
This is where I see the format heading at the pro tour. This is the deck I want to land on by time we get to the Grand Prix in November. If I get it tuned right, it will be an absolute shut out.
It's a bit over the top, but moldrotha and a transformed argils bloodfast do some sillly things. Like instant speed dream eater out of the graveyard to bounce, surveil,swing 4, sac to gain 3 life, do it again? Or same loop but with Pelakka arm to swing 7, gain 10, and draw a card every turn? GG!
I figured the mana base out for the above. Needs a little testing to hone in on the exact numbers. Because the deck is almost entirely blue black, these were the requirements of our mana:
1.) Have untapped mana on T2, T3, T4.
2.) Have U/B/G available by Turn 3.
3.) Have UU Available on T3.
4.) Have BB on T4.
5.) Have W available by turn 5.
With these requirements, I decided that every land should either tap for U or B. This way we cast our single spell removal sweet on time, and we can double into T3 and T4 of either color. Shock Check manabase makes it so all our lands don't come into play tapped as long as we have 10 sources that check each land. We have a total 13, with lowest being 6 for glacial fortress. Some adjustment needed there. We have 9 sources of green, should have by T3 easily. We have six sources of white, which is about 1 out of 10, but should be easier than that with card selection and the ramp. Will ned to check for reliability. Might be beneficial to split between notion rain and chemister's trick. One forest is a nod to consistency and field of ruin/assasin's trophy. May not be necessary. Memorial to folly is an important redundancy piece with Muldrotha.
The next stage is to take the engine of the deck and the manabase and sleeve it up with space holders for the removal suite. to see if the engine works reliably with the mana base. Final step will to be hone on the removal suite and final numbers.
Trying to strip away the removal options does not create as much space as I expected. The engine is too big for this deck. I pulled out the Muldrotha package (Which a clear appeal for the deck) to be added back in and still at 50 + cards. I guess we first need to really hone in on what our engine is first. There is the Teferi/Search/Assasin's trophy/Doom Whisperer package. This is the truth, and a deck that cast's them all reliably will be a winning list. Supplementing that is Arguel's Blood fast and Chemister's trick for card draw, and the super awesome sinister sabotage. These number's will need adjustment. Then there is the Ramp suite, which I'm not is essential or not. It makes everything awesome mana wise, and getting ahead on mana is very good for our control deck. It's 6 cards, bad top decks, and curving into Doom or Teferi on 4 is both really good and kinda not what you want to be doing as tapping out on 3 and 4 is not awesome for a control deck. Muldrotha loops seem like an awesome parallel plan with saga's and recurring our threats. Pleakka wurm is a great catch up/win con/recur option, and I really like the interaction with doom whisperer and Arguel's bloodfast. Carnage tyrant is a one card engine, and pretty sweet of it's own accord. I guess without white sweepers I need to hone in how I'm locking up the battlefield. No matter what I need to be playing 16+ instant speed interaction spells, no matter what engine I'm using, and not be stumbling on mana. Going to do some research on the Bant Nexus list from last season and the old Jeskai Black for crafting inspirations.
Just took a quick look at Todd Anderson's Jeskai Black list. The mana is vastly different, fetch "shock" manabases are intuitively easier. I think I need to build pretty deeply with surveil to compensate to make my mana as easy, or a fixing mechanism. If the mana is right, 26 land, 12 permanents, 22 Instant speed effects. 4-7 ish card advantage.
I'm getting pretty despondent about the four color task, but the hope of casting the ultimate control package is still too appealing to throw in the towel on it. I tried an approach of picking my removal suite, then filling in around it. I have no idea if the above configuration is playable, but it's a start. I really need to assess if this sweeper package is enough. The catch up mechanisms are lacking, which means that I need to be able to keep pace or stay above water, which is a tall order. I'll try it out and see how it goes.
Cast Down, Assasin's Trophy, Price of Fame, Syncopate, Negate.
This covers everything with two mana up. Additionally, we can play sinister sabotage (as covered in jeskai UU isn't extremely difficult) and Chemister's trick, which is better than notion rain as we go bigger and play at instant speed. We know the manabase is good, and this allows us to get away from Vraska's contempt, which I feel is just not what we want to be doing at four mana. Yes it is very good, but cheaper and more efficient is where it's at. This deck can also play Discovery/ Dispersal, Status/Statue, Arguel's Blood Fast, Thought Erasure, and Search for Azcanta. It will also be neccessary to run some kind of sweeper, which ritual of soot, golden demise, and Phyrexian scriptures all do well. Eldest Reborn also seems like an optimal choice, and then naturally doom whisperer feels like the best threat alongside a Vraska. Being a somewhat surveil heavy deck allows us to use blood operative, which seems decent in a control shell. Thief of Sanity is to fun. Muldrotha is a huge payoff to Sultai, and is a better loop than find broker. Muldrotha also incentives us to play dead weight, which is allready pretty good. Looping any saga but especially phyrexian scriptures is very good, might be better than the eldest reborn. Ramping with gift of paradise or chromatic lantern seems very good. Jadelight ranager is a consideration, as is demonic vigor.
Something that's possible as I discussed before is the addition of a fourth lite splash. If we splash white, we could play Teferi with the ability to recurr it and instant speed tricks. T4 Teferi with 3 mana up of most colors is what gifts of paradise let's us do.
We could also play Arcades. There are interesting defenders in thoughtbound phantasm, barrier of bones, and gleaming barrier in particular that seem well suited to the deck already, and arcades turns all those cards up a notch. Playing status alongside those cards to is also particularly powerful.
This is where I see the format heading at the pro tour. This is the deck I want to land on by time we get to the Grand Prix in November. If I get it tuned right, it will be an absolute shut out.
It's a bit over the top, but moldrotha and a transformed argils bloodfast do some sillly things. Like instant speed dream eater out of the graveyard to bounce, surveil,swing 4, sac to gain 3 life, do it again? Or same loop but with Pelakka arm to swing 7, gain 10, and draw a card every turn? GG!
I figured the mana base out for the above. Needs a little testing to hone in on the exact numbers. Because the deck is almost entirely blue black, these were the requirements of our mana:
1.) Have untapped mana on T2, T3, T4.
2.) Have U/B/G available by Turn 3.
3.) Have UU Available on T3.
4.) Have BB on T4.
5.) Have W available by turn 5.
With these requirements, I decided that every land should either tap for U or B. This way we cast our single spell removal sweet on time, and we can double into T3 and T4 of either color. Shock Check manabase makes it so all our lands don't come into play tapped as long as we have 10 sources that check each land. We have a total 13, with lowest being 6 for glacial fortress. Some adjustment needed there. We have 9 sources of green, should have by T3 easily. We have six sources of white, which is about 1 out of 10, but should be easier than that with card selection and the ramp. Will ned to check for reliability. Might be beneficial to split between notion rain and chemister's trick. One forest is a nod to consistency and field of ruin/assasin's trophy. May not be necessary. Memorial to folly is an important redundancy piece with Muldrotha.
The next stage is to take the engine of the deck and the manabase and sleeve it up with space holders for the removal suite. to see if the engine works reliably with the mana base. Final step will to be hone on the removal suite and final numbers.
Trying to strip away the removal options does not create as much space as I expected. The engine is too big for this deck. I pulled out the Muldrotha package (Which a clear appeal for the deck) to be added back in and still at 50 + cards. I guess we first need to really hone in on what our engine is first. There is the Teferi/Search/Assasin's trophy/Doom Whisperer package. This is the truth, and a deck that cast's them all reliably will be a winning list. Supplementing that is Arguel's Blood fast and Chemister's trick for card draw, and the super awesome sinister sabotage. These number's will need adjustment. Then there is the Ramp suite, which I'm not is essential or not. It makes everything awesome mana wise, and getting ahead on mana is very good for our control deck. It's 6 cards, bad top decks, and curving into Doom or Teferi on 4 is both really good and kinda not what you want to be doing as tapping out on 3 and 4 is not awesome for a control deck. Muldrotha loops seem like an awesome parallel plan with saga's and recurring our threats. Pleakka wurm is a great catch up/win con/recur option, and I really like the interaction with doom whisperer and Arguel's bloodfast. Carnage tyrant is a one card engine, and pretty sweet of it's own accord. I guess without white sweepers I need to hone in how I'm locking up the battlefield. No matter what I need to be playing 16+ instant speed interaction spells, no matter what engine I'm using, and not be stumbling on mana. Going to do some research on the Bant Nexus list from last season and the old Jeskai Black for crafting inspirations.
Just took a quick look at Todd Anderson's Jeskai Black list. The mana is vastly different, fetch "shock" manabases are intuitively easier. I think I need to build pretty deeply with surveil to compensate to make my mana as easy, or a fixing mechanism. If the mana is right, 26 land, 12 permanents, 22 Instant speed effects. 4-7 ish card advantage.
I'm getting pretty despondent about the four color task, but the hope of casting the ultimate control package is still too appealing to throw in the towel on it. I tried an approach of picking my removal suite, then filling in around it. I have no idea if the above configuration is playable, but it's a start. I really need to assess if this sweeper package is enough. The catch up mechanisms are lacking, which means that I need to be able to keep pace or stay above water, which is a tall order. I'll try it out and see how it goes.
Comments
Also I am starting to generally feel like unless you NEED it, thought erasure is a really hard sell for me while playtesting, just doesn't seem to work the way I want it to or have the timing I want it to, maybe I am just unlucky.
Lastly, I don't truly understand Muldrotha in here, other than to get teferi back? Seems like a really expensive 6 drop, but maybe I am missing something. Personally, I think this combination of cards looks cool, but won't function super synergistically just yet, its missing a unifying piece imo.
Untile next set, Jeskai and Abzan are probably the best lists that can afford double white cards.
I will push back a little bit on the 4 color thing. Eventually, this is what will happen, as it always happens in multicolor formats. As I noted below as well, the deck is actually mostly U/B, with some green and some white cards, and gifts of paradise and surveil is no joke. Think about my Jeskai list the other night which almost completley U/W, did I ever stumble on mana? I will build a four color list to demonstrate this, and will test to see if it's true.
This is how I assess the manabases of Guilds of Ravnica:
Mono color is easy with a light splash if in a shockland color.
Strong dual color manabases are BAD as you need the right double mana at the right time, and there are not enough dual lands to make that happen. If having a land enter the battlefield tapped is bad for 3+ color decks, it's really bad in decks that are supposed to aggresively curve out. You can tell becuase those decks feel like there just getting out played, even when they are playing out mostly as intended. Guildgates are strictly bad, will always enter tapped, lead to bad things for your deck. If you are playing a deck that "needs" guildgates outside of having district guide in your deck, your card selection is probably wrong.
3 color manabases with two shocklands are the BEST mana. The combonation of 8 shocklands, basics, and check lands should mean that you will never have a tapped land when you don't want it if you got your ratio's right. Additionally, You are able to have double of the main color easy, and spalsh for each of the other colors easy. You can skew your mana to be able to double in two colors and splash the third. You can make it that all your lands tap for one of two colors or both, and then the third color is just free.
The same can be said of 4 color decks, and statistically should be no different than the three color manabase if you follow the guideline above, and these additional rules. The fourth splash is very, very light, there are very few double of one color spells, you play some sort of fixing, and you play some sort of selection (like surveil). And don't forget, surveil and Jump-start give you options with any potential "uncastable" cards.
What's your thoughts on this?
I do agree with this being where the meta is headed, but I don't think you can effectively do both (not sure if you were trying to or not).
I also know I am also falling into the trap of trying to reach for that 4th color splash purely because of how pervasive fetch and fixing is. I haven't played with it enough to decide if its worth it or not though.
That being said, I will divide my future thoughts into two sections based on this. One that is purely traditional control+bomb staying in sultai and one that is control+defenders eaching for 4 colors with Arcades
Then there's the sultai control list that I really was trying to tease out, what you label the pure control. The splash is already pretty easy, and gifts of paradise is just actually insane as I mentioned with Teferi. It basically gets all of the best control cards except settle/cleansing Nova. Having acess to the recurrsive loops is what puts it into another level I think though, and Muldrotha will just be oppressive in this shell. Doom Whisperer alongside Teferi is going to be the nuts, leaving up a counterspell and assasin's trophy with a card draw spell in your graveyard.