Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$489.25

0 Likes 0 Comments
Avg. CMC 3.14
Card Color Breakdown
Card Type Breakdown

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Main Deck - 92 cards, 35 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (18)
3 Foundry Inspector
$0.14 Artifact Creature - Construct
1 Jhoira of the Ghitu
$0.93 Legendary Creature - Human Wizard
4 Merchant's Dockhand
$0.15 Artifact Creature - Construct
4 Metalwork Colossus
$0.24 Artifact Creature - Construct
2 Shimmer Myr
$0.18 Artifact Creature - Myr
4 Walking Ballista
$17.32 Artifact Creature - Construct
Instant (11)
1 Commit // Memory
$0.41 Instant // Sorcery //
3 Paradoxical Outcome
$0.71 Instant
3 Settle the Wreckage
$4.65 Instant
4 Whir of Invention
$2.55 Instant
Sorcery (10)
4 Ancient Stirrings
$0.36 Sorcery
2 Armageddon
$13.30 Sorcery
4 Battle at the Bridge
$0.31 Sorcery
Artifact (27)
1 Aetherflux Reservoir
$9.96 Artifact
1 Gilded Lotus
$1.42 Artifact
1 Heart of Kiran
$0.36 Legendary Artifact - Vehicle
4 Metalspinner's Puzzleknot
$0.02 Artifact
2 Mirage Mirror
$1.27 Artifact
3 Mox Opal
$77.61 Legendary Artifact
4 Orazca Relic
$0.09 Artifact
1 Paradox Engine
$5.72 Legendary Artifact
4 Prophetic Prism
$0.02 Artifact
2 Renegade Map
$0.07 Artifact
2 Silent Gravestone
$0.29 Artifact
1 Sorcerous Spyglass
$0.18 Artifact
1 The Immortal Sun
$10.79 Legendary Artifact
Enchantment (4)
2 Arguel's Blood Fast // Temple of Aclazotz
$0.36 Legendary Enchantment // Legendary Land
2 Search for Azcanta // Azcanta, the Sunken Ruin
$2.80 Legendary Enchantment // Legendary Land
Land (22)
4 Aether Hub
$0.19 Land
1 Arch of Orazca
$0.35 Land
4 Grasping Dunes
$0.17 Land - Desert
2 Inventors' Fair
$14.77 Legendary Land
3 Island
$0.10 Basic Land - Island
4 Scavenger Grounds
$1.35 Land - Desert
4 Spire of Industry
$0.49 Land
Sideboard - 31 cards, 30 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (5)
1 Contraband Kingpin
$0.12 Creature - Aetherborn Rogue
1 Ghalta, Primal Hunger
$4.23 Legendary Creature - Elder Dinosaur
1 Herald of Anguish
$0.52 Creature - Demon
1 Hope of Ghirapur
$2.27 Legendary Artifact Creature - Thopter
1 Scrap Trawler
$0.42 Artifact Creature - Construct
Instant (5)
1 Failure // Comply
$0.16 Instant // Sorcery //
1 Fatal Push
$1.87 Instant
1 Spell Swindle
$1.60 Instant
1 Supreme Will
$0.07 Instant
1 Syncopate
$0.04 Instant
Sorcery (5)
1 Baral's Expertise
$0.62 Sorcery
1 Cut // Ribbons
$0.50 Sorcery // Sorcery //
1 Duress
$0.04 Sorcery
1 Fumigate
$0.40 Sorcery
1 Rishkar's Expertise
$2.26 Sorcery
Artifact (15)
1 Abandoned Sarcophagus
$0.10 Artifact
1 Azor's Gateway // Sanctum of the Sun
$4.67 Legendary Artifact // Legendary Land
1 Glassblower's Puzzleknot
$0.06 Artifact
1 Gonti's Aether Heart
$21.61 Legendary Artifact
1 Implement of Improvement
$0.05 Artifact
1 Key to the City
$0.26 Artifact
1 Oracle's Vault
$0.16 Artifact
1 Pacification Array
$0.06 Artifact
1 Panharmonicon
$5.10 Artifact
1 Pendulum of Patterns
$0.25 Artifact
1 Sentinel Totem
$0.09 Artifact
1 Sunset Pyramid
$0.03 Artifact
1 Treasure Map // Treasure Cove
$0.48 Artifact // Land
2 Universal Solvent
$0.02 Artifact
Planeswalker (1)
1 Saheeli Rai
$2.30 Legendary Planeswalker - Saheeli

Notes
 
Zhalfirin Void
Karn
Mox Amber
Powerstone Shard
Weatherlight
Traxos
Board the Weatherlight
Urza's Tome
Navigator's Compass
Raff Capashen
Rona
Jhoira
Opt
Unwind
Karn's temporal Sundering
Artificer's assistant
The antiquities War
Fall of the Thran
Oath of Teferi

I heard a mention to a paradoxical outcome deck in the GAM podcast as a thing that might be a thing in the new standard meta. It got my wheels spinning. This deck was close last time, but got bottle necked on mana as all the rocks didn't produce 2 or more. Well Dominaria gives that a facelift! Powerstone Shard, Gilded Lotus, Mox Amber. This deck can be built now. There's also excellent artifact filler, and the immortal sun. You can even use counterspells as bad rituals. You still have the tutors and card draw, and a variety of win cons (although aetherflux resevoir is my favorite with a Walking Ballista fireball plan B). We get to play a mox, and we get to play Karn, probably the most busted cards in standard. If a consistent and powerful storm engine can be developed, then we could have the perfect rogue brew to take to un suspecting PPTQ's and hopefully the invitational.

Interesting angles to explore include a revolt/graveyard recursion plan with scrap trawler modeled after KCI, a Karn/Heart of Kiran/Thraxos/Weatherlight/Metalwork Collosus deck with plan B combo, and the dedicated combo that includes navigator's compass/pendulum of tomorrow/implement of improvement/battle at the bridge to accelerate an aetherflux kill or a cycling suite.

Needs to be compared against approach deck as goldfish standard. Edges should include better alternate game plans and more versatility/inevitability. Aetherflux needs to be essential in the deck, and better than approach as a replacement.
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