Type: Deck Idea
Format (legal 👍) comCommander
Approx. Value:
$1,354.40

0 Likes 0 Comments
Avg. CMC 2.76
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 90 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (10)
1 Annie Flash, the Veteran
Last Important Printing - Outlaws of Thunder Junction
$0.25 Legendary Creature - Human Rogue
1 Charmbreaker Devils
Last Important Printing - Commander 2020
$0.10 Creature - Devil
1 Dauntless Escort
Last Important Printing - Commander 2016
$0.22 Creature - Rhino Soldier
1 Dreadhorde Arcanist
Last Important Printing - War of the Spark
$0.85 Creature - Zombie Wizard
1 Feather, the Redeemed
Last Important Printing - War of the Spark
$0.49 Legendary Creature - Angel
1 Goblin Anarchomancer
Last Important Printing - Modern Horizons 2
$0.72 Creature - Goblin Shaman
1 Grand Abolisher
Last Important Printing - Magic 2012
$6.40 Creature - Human Cleric
1 Karvanista, Loyal Lupari // Lupari Shield
Last Important Printing - Doctor Who
$0.12 Legendary Creature - Alien Dog Soldier // Sorcery - Adventure //
1 Kellan, the Fae-Blooded // Birthright Boon
Last Important Printing - Wilds of Eldraine
$1.55 Legendary Creature - Human Faerie // Sorcery - Adventure //
1 Sun Titan
Last Important Printing - Commander 2020
$0.26 Creature - Giant
Instant (25)
1 Archdruid's Charm
Last Important Printing - Murders at Karlov Manor
$4.24 Instant
1 Boros Charm
Last Important Printing - Commander Legends
$3.42 Instant
1 Cache Grab
Last Important Printing - Bloomburrow
$0.07 Instant
1 Collective Resistance
Last Important Printing - Modern Horizons 3
$0.48 Instant
1 Congregation at Dawn
Last Important Printing - Ravnica: City of Guilds
$3.34 Instant
1 Cosmic Rebirth
Last Important Printing - March of the Machine: The Aftermath
$0.10 Instant
1 Dawn's Truce
Last Important Printing - Bloomburrow
$4.82 Instant
1 Delayed Blast Fireball
Last Important Printing - Commander Legends: Battle for Baldur's Gate
$14.80 Instant
1 Eladamri's Call
Last Important Printing - Modern Horizons
$8.68 Instant
1 Enlightened Tutor
Last Important Printing - Eternal Masters
$19.83 Instant
1 Final Showdown
Last Important Printing - Outlaws of Thunder Junction
$6.37 Instant
1 Galadriel's Dismissal
Last Important Printing - The Lord of the Rings: Tales of Middle-earth Commander
$9.83 Instant
1 Impact Resonance
Last Important Printing - Commander Anthology Volume II
$0.77 Instant
1 Legion Leadership // Legion Stronghold
Last Important Printing - Modern Horizons 3
$0.38 Instant // Land
1 Naya Charm
Last Important Printing - Commander 2019
$0.44 Instant
1 Pull from Eternity
Last Important Printing - Time Spiral
$1.22 Instant
1 Pyroblast
Last Important Printing - Eternal Masters
$5.77 Instant
1 Red Elemental Blast
Last Important Printing - Masters 25
$9.23 Instant
1 Response // Resurgence
Last Important Printing - Commander Legends
$0.21 Instant // Sorcery //
1 Savage Beating
Last Important Printing - Darksteel
$5.14 Instant
1 Sejiri Shelter // Sejiri Glacier
Last Important Printing - Zendikar Rising
$0.78 Instant // Land
1 Smuggler's Surprise
Last Important Printing - Outlaws of Thunder Junction
$2.70 Instant
1 Valakut Awakening // Valakut Stoneforge
Last Important Printing - Zendikar Rising
$8.11 Instant // Land
1 Vastwood Fortification // Vastwood Thicket
Last Important Printing - Zendikar Rising
$0.14 Instant // Land
1 Wasteful Harvest
Last Important Printing - The Brothers' War
$0.06 Instant
Sorcery (22)
1 Bala Ged Recovery // Bala Ged Sanctuary
Last Important Printing - Zendikar Rising
$4.79 Sorcery // Land
1 Farseek
Last Important Printing - Commander 2019
$1.15 Sorcery
1 Fury of the Horde
Last Important Printing - Coldsnap
$4.17 Sorcery
1 Gamble
Last Important Printing - Ultimate Masters
$5.96 Sorcery
1 Glimpse the Core
Last Important Printing - The Lost Caverns of Ixalan
$0.16 Sorcery
1 Impending Flux
Last Important Printing - Doctor Who
$0.08 Sorcery
1 Last Night Together
Last Important Printing - Doctor Who
$0.15 Sorcery
1 Life from the Loam
Last Important Printing - Ravnica: City of Guilds
$9.08 Sorcery
1 Nature's Lore
Last Important Printing - Fifth Edition
$1.87 Sorcery
1 Overpowering Attack
Last Important Printing - Assassin's Creed
$1.27 Sorcery
1 Rampant Growth
Last Important Printing - Commander Legends
$0.34 Sorcery
1 Regrowth
Last Important Printing - Modern Horizons
$0.49 Sorcery
1 Relentless Assault
Last Important Printing - Commander Legends
$7.01 Sorcery
1 Restore
Last Important Printing - Commander 2013
$0.27 Sorcery
1 Seize the Day
Last Important Printing - Ultimate Masters
$11.22 Sorcery
1 Sevinne's Reclamation
Last Important Printing - Commander 2019
$0.23 Sorcery
1 Stump Stomp // Burnwillow Clearing
Last Important Printing - Modern Horizons 3
$0.28 Sorcery // Land
1 Three Visits
Last Important Printing - Commander Legends
$5.06 Sorcery
1 Traverse the Ulvenwald
Last Important Printing - Shadows over Innistrad
$1.38 Sorcery
1 Waves of Aggression
Last Important Printing - Eventide
$15.59 Sorcery
1 World at War
Last Important Printing - Rise of the Eldrazi
$6.63 Sorcery
1 Wreck and Rebuild
Last Important Printing - Doctor Who
$0.02 Sorcery
Artifact (8)
1 Crucible of Worlds
Last Important Printing - Worlds
N/A Artifact
1 Glamdring
Last Important Printing - The Lord of the Rings: Tales of Middle-earth
$1.33 Legendary Artifact - Equipment
1 Leyline Dowser
Last Important Printing - Outlaws of Thunder Junction Commander
$0.25 Artifact
1 Palantír of Orthanc
Last Important Printing - The Lord of the Rings: Tales of Middle-earth
$10.89 Legendary Artifact
1 Sol Ring
Last Important Printing - Commander Legends
$1.30 Artifact
1 Staff of Titania
Last Important Printing - The Brothers' War Commander
$4.44 Artifact - Equipment
1 Sunforger
Last Important Printing - Commander Legends
$1.27 Artifact - Equipment
1 Sword of Once and Future
Last Important Printing - March of the Machine
$3.57 Artifact - Equipment
Enchantment (3)
1 Bear Umbra
Last Important Printing - Commander 2018
$4.05 Enchantment - Aura
1 Nature's Chosen
Last Important Printing - Alliances
$2.21 Enchantment - Aura
1 Well Rested
Last Important Printing - Fallout
$2.66 Enchantment - Aura
Land (32)
1 Arena of Glory
Last Important Printing - Modern Horizons 3
$5.45 Land
1 Arid Mesa
Last Important Printing - Modern Masters 2017 Edition
$26.66 Land
1 Axgard Armory
Last Important Printing - Kaldheim
$0.26 Land
1 Cabaretti Courtyard
Last Important Printing - Streets of New Capenna
$0.28 Land
1 Command Tower
Last Important Printing - Commander Legends
$0.14 Land
1 Fabled Passage
Last Important Printing - Throne of Eldraine
$4.30 Land
6 Forest
Last Important Printing - Commander Legends
$0.08 Basic Land - Forest
1 Grasslands
Last Important Printing - Commander 2017
$0.24 Land
1 Jetmir's Garden
Last Important Printing - Streets of New Capenna
$13.01 Land - Mountain Forest Plains
1 Kessig Wolf Run
Last Important Printing - Commander 2020
$0.84 Land
1 Mistveil Plains
Last Important Printing - Ultimate Masters
$1.02 Land - Plains
4 Mountain
Last Important Printing - Commander Legends
$0.10 Basic Land - Mountain
3 Plains
Last Important Printing - Commander Legends
$0.07 Basic Land - Plains
1 Prismatic Vista
Last Important Printing - Modern Horizons
$29.04 Land
1 Reliquary Tower
Last Important Printing - Commander Legends
$1.95 Land
1 Savannah
Last Important Printing - Revised Edition
$335.73 Land - Forest Plains
1 Sheltering Landscape
Last Important Printing - Modern Horizons 3
$0.13 Land
1 Taiga
Last Important Printing - Revised Edition
$359.03 Land - Mountain Forest
1 Urza's Cave
Last Important Printing - Modern Horizons 3
$2.46 Land - Urza's Cave
1 Windswept Heath
Last Important Printing - Khans of Tarkir
$8.32 Land
1 Wooded Foothills
Last Important Printing - Khans of Tarkir
$11.43 Land
1 Yavimaya, Cradle of Growth
Last Important Printing - Modern Horizons 2
$9.82 Legendary Land
Sideboard - 45 cards, 45 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (8)
1 Feather, Radiant Arbiter
Last Important Printing - Murders at Karlov Manor Commander
$0.21 Legendary Creature - Angel
1 Frontline Medic
Last Important Printing - Commander 2020
$0.14 Creature - Human Cleric
1 Plargg, Dean of Chaos // Augusta, Dean of Order
Last Important Printing - Strixhaven: School of Mages
$0.12 Legendary Creature - Orc Shaman // Legendary Creature - Human Cleric //
1 Saffi Eriksdotter
Last Important Printing - Time Spiral
$1.43 Legendary Creature - Human Scout
1 Saryth, the Viper's Fang
Last Important Printing - Innistrad: Midnight Hunt
$1.08 Legendary Creature - Human Warlock
1 Seedborn Muse
Last Important Printing - Commander 2019
$10.33 Creature - Spirit
1 Thornscape Familiar
Last Important Printing - Planeshift
$0.28 Creature - Insect
1 Wylie Duke, Atiin Hero
Last Important Printing - Outlaws of Thunder Junction
$0.16 Legendary Creature - Human Ranger
Instant (5)
1 Akroma's Will
Last Important Printing - Commander Legends
$11.03 Instant
1 Heroic Intervention
Last Important Printing - Aether Revolt
$10.44 Instant
1 Increasing Vengeance
Last Important Printing - Commander 2019
$0.41 Instant
1 Primal Bellow
Last Important Printing - Zendikar
$0.33 Instant
1 Ruinous Intrusion
Last Important Printing - Innistrad: Midnight Hunt Commander
$0.29 Instant
Sorcery (6)
1 Howl of the Horde
Last Important Printing - Khans of Tarkir
$0.18 Sorcery
1 Jeska's Will
Last Important Printing - Commander Legends
$18.43 Sorcery
1 Kayla's Command
Last Important Printing - The Brothers' War
$0.15 Sorcery
1 Mizzix's Mastery
Last Important Printing - Commander 2015
$1.94 Sorcery
1 Requisition Raid
Last Important Printing - Outlaws of Thunder Junction
$0.27 Sorcery
1 Rousing Refrain
Last Important Printing - Commander 2021
$1.55 Sorcery
Artifact (16)
1 Basilica Skullbomb
Last Important Printing - Phyrexia: All Will Be One
$0.02 Artifact
1 Basilisk Collar
Last Important Printing - Modern Masters 2017 Edition
$1.55 Artifact - Equipment
1 Blackblade Reforged
Last Important Printing - Commander Legends
$0.58 Legendary Artifact - Equipment
1 Honor-Worn Shaku
Last Important Printing - Champions of Kamigawa
$0.72 Artifact
1 Lost Jitte
Last Important Printing - The Big Score
$5.10 Legendary Artifact - Equipment
1 Maze Skullbomb
Last Important Printing - Phyrexia: All Will Be One
$0.03 Artifact
1 Primal Amulet // Primal Wellspring
Last Important Printing - Ixalan
$12.27 Artifact // Land
1 Pyromancer's Goggles
Last Important Printing - Magic Origins
$1.90 Legendary Artifact
1 Relic of Legends
Last Important Printing - Dominaria United
$1.99 Artifact
1 Swiftfoot Boots
Last Important Printing - Commander Legends
$3.99 Artifact - Equipment
1 Sword of the Paruns
Last Important Printing - Guildpact
$1.79 Artifact - Equipment
1 The One Ring
Last Important Printing - The Lord of the Rings: Tales of Middle-earth
N/A Legendary Artifact
1 The Ozolith
Last Important Printing - Ikoria: Lair of Behemoths
$35.92 Legendary Artifact
1 Trailblazer's Boots
Last Important Printing - Zendikar
$1.78 Artifact - Equipment
1 Umbral Mantle
Last Important Printing - Shadowmoor
$13.59 Artifact - Equipment
1 Umezawa's Jitte
Last Important Printing - Betrayers of Kamigawa
$9.52 Legendary Artifact - Equipment
Enchantment (9)
1 Annie Joins Up
Last Important Printing - Outlaws of Thunder Junction
$3.10 Legendary Enchantment
1 Blanchwood Armor
Last Important Printing - Core Set 2019
$0.07 Enchantment - Aura
1 Dual Casting
Last Important Printing - Avacyn Restored
$0.46 Enchantment - Aura
1 Earthcraft
Last Important Printing - Tempest
$121.03 Enchantment
1 Hardened Scales
Last Important Printing - Commander Anthology Volume II
$1.60 Enchantment
1 Rancor
Last Important Printing - Masters 25
$0.99 Enchantment - Aura
1 Rhythm of the Wild
Last Important Printing - Ravnica Allegiance
$3.18 Enchantment
1 Virtue of Loyalty // Ardenvale Fealty
Last Important Printing - Wilds of Eldraine
$6.83 Enchantment // Instant - Adventure //
1 Virtue of Strength // Garenbrig Growth
Last Important Printing - Wilds of Eldraine
$3.73 Enchantment // Sorcery - Adventure //
Land (1)
1 Wasteland
Last Important Printing - Eternal Masters
$21.63 Land

Notes
 
Welcome to the final cuts! How exciting to get here with such a deep cardpool and so many directions we can take this deck. We need to review the list in total to get a good sense of what it needs, and if any pruning needs to occur. After we have done this we will be ready to make our final adds. I questioned if we are too heavy on mill and recursion, but the deck we have built is all in. We may mill ourselves to death, but mistveil plains is a built in feature to prevent that. With that said, all of the regrowth options then are fantastic, the mill options are needed to enable our heavy recursion so our hands operate. An empty bin and a lot of recursion is a lot of blank cards, but we have answers a plenty for hate, and function pretty well as just a combat deck besides. The weakest of the lot are the 3 cmc recursion, but one of those can hit other targets too, their floor is mana spells for 3, and there are 42 targets in general and a lot of spicy ones so they will play well. So we have built well, no pruning needed. If anything we may swap and make more efficient. Like the value for Well Rested makes it an easy inclusion, but we could swap for another aura. We have 45 options for the last 10 at present with many of those being grouped into packages, so we are within range.

The first question will be, who is the 10th creature? A sub question to this is do we need more legendary creature tap outlets? We have dowsing rod at present, how is that functioning? We have two team vigilance (Last night and resurgence) in the deck, that nullify Annie's ability. I think this is just right, and getting a dowser into play doesn't seem that tricky to make sure we get the value out of the vigilance effects which won't come up all the time. We don't really need more past this, so we cut all those spells and wylie duke who does need them, and seedborn. For the other creatures, most are just a touch inefficient so don't make the cut. Thornscape is 21 to Anarchomancer's 33, and doesn't hit the ramp spells. Saryth and frontline medic are the top contenders. I may end up wanting Saryth for flavor reasons and being serviceable enough, but Frontline medic fits the build more, even if we need a couple creatures to get rolling. Just kidding, grand abolisher is sweet!

Another is 1 more equipment or aura to make 6 for density for our tutor targets (2-1 is my ratio for tutor targets, especially when their is milling or wheeling involved). Most of them loose there luster as you appraise them. The jitte's are close and be fun inclusions, but just shy of being valuable. Rancor is super high and will likely make the cut, as we desperately want trample. However, we want at least one forest armor card, and staff of titania is the best of the bunch. We will have to figure out flavor for it, but otherwise awesome. Raises the ceiling of Yavimaya and gives us a way to beef up which had to be in the deck somewhere.

Following this is do we want copy spell effects? Realizing copy effects don't work unless we have vigilance for extra combats, which is not reliable. So we are cutting primal amulet and pyromancer's goggles as well.

And From Here, what interaction if any? Suddenly we have room! We get all the interaction we want. Pyroblast, red elemental blast, heroic intervention, and dawn's truce are heavy hitters. We also get 3 one sided damage board wipes that are tailored to the deck. Sweet!

I we make to here with an open slot, what are our best stand alone options to round out the deck? With 3 slots left, we shoe in that rancor for sure. That leaves us with two slots and a lot of strong options. Unless rancor can be optimized. The deck really wants haste and trample, or evasion largely, but trample is great. Options for this are rhythm of the wild, swiftfoot boots, arena of glory, kessig wolf run, rancor, maze skullbomb, basilica skullbomb, trailblazers boots, and galadriel's dismissal. The lands are particularly good as we can fetch them easily, and with our bear umbra plan snowball easily, and allow us to boost our land count slightly. So they get the nod. The skullbombs are great value engines and flavorful, so they be worth considering over other enablers. Galadriel's dismissal says, team is unblockable, but also is a saving spell, a temporary answer, and is 1cmc instant. It might get the final slot. Another big contender is surprisingly sunforger. This is not a sunforger deck, but after building the deck, sunforger might be quietly great with no enabling. It already has the mistveil plains, and the range of options is quite impressive. The part that had me cut it before was the mana I tensity, but at some point that becomes less relevant, even though we are hyper efficient. I just wish we could hit one extra combat spell, because then we could loop infinite combat steps. Still, it's a hell of an engine. So it comes down to sunforger and galadriel's dismissal for the last spot. The more I think about it, I l'd rather have galadriel's dismissal "run for your lives" or "clear out", than a second heroics intervention, and dawn's truce does more and is better with sunforger. So that's the 100! Sunforger for fair value! I may review to optimize, is any card better as heroic intervention? As of right now I don't think there is, but maybe after testing.

Perm- 53
CMC 3 or less perm- 47
Instant and sorceries- 47
Sword of once and future CMC 2 or less- 27
1 drops- 10 mins/sor, 12 total
Sunforger targets- 17
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