Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$426.09

0 Likes 0 Comments
Avg. CMC 2.19
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 22 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (24)
4 Birds of Paradise
$5.33 Creature - Bird
2 Elvish Herder
$0.24 Creature - Elf
3 Ghor-Clan Rampager
$0.16 Creature - Beast
4 Goblin Arsonist
$0.06 Creature - Goblin Shaman
3 Gore-House Chainwalker
$0.02 Creature - Human Warrior
2 Gruul Ragebeast
$0.28 Creature - Beast
2 Quirion Elves
$0.20 Creature - Elf Druid
1 Rakdos Cackler
$0.23 Creature - Devil
3 Slitherhead
$0.16 Creature - Plant Zombie
Instant (4)
4 Pit Fight
$0.33 Instant
Sorcery (5)
1 Clan Defiance
$0.31 Sorcery
4 Prey Upon
$0.06 Sorcery
Artifact (6)
1 Lotus Petal
$18.52 Artifact
4 Magebane Armor
$1.83 Artifact - Equipment
1 Sol Ring
$1.26 Artifact
Enchantment (1)
1 Lurking Predators
$6.93 Enchantment
Land (20)
4 Copperline Gorge
$2.79 Land
6 Forest
$0.08 Basic Land - Forest
6 Mountain
$0.12 Basic Land - Mountain
2 Rootbound Crag
$3.85 Land
1 Stomping Ground
$10.74 Land - Mountain Forest
1 Taiga
$335.14 Land - Mountain Forest
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
I was looking for a new direction to take with G/R, and explicitly building for fights made sense. With Magebane Armor, I can get away with a lot of hammering on other creatures without consequences. I have 8 explicit fight cards, plus two copies of Gruul Ragebeast, so I have a few ways to deal damage. If I can come out ahead in a few interactions, I can win the creature war enough to win the game. There are 8 mana assists (including 6 creatures) that allow me to get color flexibility. On top of that, there are another 8 lands producing either color and able to enter the battlefield untapped. The (1)/19/10/4/3/0/1/2 curve strings out a bit, but still averages only 2.08.
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