Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$199.08
Buy

0 Likes 0 Comments
Avg. CMC 2.29
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 20 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (30)
3 Avenger of Zendikar
$1.71 Creature - Elemental
4 Birds of Paradise
$5.40 Creature - Bird
3 Elvish Spirit Guide
$3.26 Creature - Elf Spirit
4 Glimmerpoint Stag
$0.09 Creature - Elk
4 Grazing Gladehart
$0.16 Creature - Antelope
4 Juniper Order Advocate
$0.20 Creature - Human Knight
4 Ruin Ghost
$0.27 Creature - Spirit
4 Steppe Lynx
$0.15 Creature - Cat
Instant (3)
1 Berserk
$92.70 Instant
2 Groundswell
$0.57 Instant
Artifact (2)
1 Ankh of Mishra
$6.28 Artifact
1 Sol Ring
$1.58 Artifact
Enchantment (5)
2 Inheritance
$0.18 Enchantment
3 Khalni Heart Expedition
$0.24 Enchantment
Land (20)
4 Forest
$0.09 Basic Land - Forest
1 Karakas
$41.73 Legendary Land
4 Khalni Garden
$1.14 Land
6 Plains
$0.06 Basic Land - Plains
3 Razorverge Thicket
$1.36 Land
2 Sunpetal Grove
$2.61 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
I have been aching to find a way to make the kind of deck I have here: Plant creatures. Yeah, baby! OK, so Avenger Zendikars and Khalni Gardens create the 0/1 buggers, and the Avenger Zendikars and Juniper Order Advocates boost them. A lot of mana assist has to go in here to power the top end. The Ankh of Mishra may seem odd in what is clearly a bouncy landfall deck, but a single Grazing Gladehart (much less 2 or 3 or 4) takes care of that problem. I am also giving Inheritance a spin. Once I have things rolling, I should have enough mana to power it, so the card-drawing might just be enough to keep me going. The 14/8/11/4/0/0/3 curve is odd, to be sure, but it still only gives a 2.50 average, largely brought up by the three cards at the 7-spot. The first turn or two could be painfully slow, but once it gets rolling, this should be fine.
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