Type: Deck Idea
Format (legal 👍)
legLegacy
Approx. Value:
$17.41
Buy

0 Likes 0 Comments
Avg. CMC 2.63
Card Color Breakdown
Card Type Breakdown

Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 17 distinct
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Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (19)
2 Enclave Cryptologist
$0.31 Creature - Merfolk Wizard 0 01-Sep-2015 22:00
4 Guard Gomazoa
$0.30 Creature - Jellyfish 1 01-Sep-2015 22:00
2 Invisible Stalker
$0.54 Creature - Human Rogue 1 01-Sep-2015 22:00
2 Phyrexian Metamorph
$2.54 Artifact Creature - Phyrexian Shapeshifter 0 01-Sep-2015 22:00
4 Seasinger
$0.27 Creature - Merfolk 0 01-Sep-2015 22:00
3 Skywatcher Adept
$0.14 Creature - Merfolk Wizard 1 01-Sep-2015 22:00
2 Svyelunite Priest
$0.13 Creature - Merfolk Cleric 1 01-Sep-2015 22:00
Enchantment (19)
3 Claustrophobia
$0.04 Enchantment - Aura 01-Sep-2015 22:00
2 Control Magic
$0.62 Enchantment - Aura 01-Sep-2015 22:00
1 Copy Enchantment
$0.50 Enchantment 01-Sep-2015 22:00
1 Encrust
$0.05 Enchantment - Aura 01-Sep-2015 22:00
2 Mystic Restraints
$0.20 Enchantment - Aura 01-Sep-2015 22:00
2 Numbing Dose
$0.05 Enchantment - Aura 01-Sep-2015 22:00
2 Sea's Claim
$0.13 Enchantment - Aura 01-Sep-2015 22:00
4 Spreading Seas
$0.25 Enchantment - Aura 01-Sep-2015 22:00
2 Tangle Kelp
$0.90 Enchantment - Aura 01-Sep-2015 22:00
Land (22)
22 Island
$0.10 Basic Land - Island 01-Sep-2015 22:00
Sideboard - 0 cards, 0 distinct
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Notes
 
This is a different take on the control side of Miss Scarlet. With blue, of course, I can have persistent control, but I give up haste in the process. While the 3-spot is also crucial here, there are problems ramping up through good, cheap spells. Also, blue doesn't fight quite as well (I could have taken some big beasts that require defender to have islands, but that would have created more problems than it solved), so I opted smaller creatures that were unblockable. Phantasmal Terrain would probably be worth two spots, but I am at a loss for what to pull that would not cause problems for the theme. With four Seasingers and six cards that can make lands into Islands, if that is even necessary, this still looks to be a decent balance on the risk/reward scale. The 9/8/13/6/2 curve was higher at the 3-spot before cutting to make room for 22 lands, and the 2.58 average is a little higher than I normally like. However, once it starts rolling, it should be able to negate most creature advantages it might face and eventually gain the upper hand.
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