Type: Deck Idea
Format (legal 👍)
vinVintage
Approx. Value:
$108.96
Buy

0 Likes 0 Comments
Avg. CMC 2.35
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 24 distinct
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Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (25)
4 Balustrade Spy
$0.12 Creature - Vampire Rogue 2 06-Jun-2017 04:57
3 Cathartic Adept
$0.21 Creature - Human Wizard 1 06-Jun-2017 04:57
4 Deathcult Rogue
$0.06 Creature - Human Rogue 2 06-Jun-2017 04:57
4 Invisible Stalker
$0.58 Creature - Human Rogue 1 06-Jun-2017 04:57
2 Jace's Phantasm
$0.25 Creature - Illusion 1 06-Jun-2017 04:57
1 Judge's Familiar
$0.20 Creature - Bird 1 06-Jun-2017 04:57
3 Tormented Soul
$0.16 Creature - Spirit 1 06-Jun-2017 04:57
3 Typhoid Rats
$0.17 Creature - Rat 1 06-Jun-2017 04:57
1 Undercity Informer
$0.28 Creature - Human Rogue 2 06-Jun-2017 04:57
Instant (1)
1 Surgical Extraction
$0.87 Instant 06-Jun-2017 04:57
Sorcery (11)
2 Call of the Nightwing
$0.07 Sorcery 06-Jun-2017 04:57
1 Demonic Tutor
$52.39 Sorcery 06-Jun-2017 04:57
4 Distortion Strike
$0.50 Sorcery 06-Jun-2017 04:57
4 Paranoid Delusions
$0.09 Sorcery 06-Jun-2017 04:57
Artifact (3)
1 Conjurer's Closet
$2.64 Artifact 06-Jun-2017 04:57
1 Helm of Obedience
$28.60 Artifact 06-Jun-2017 04:57
1 Thought Dissector
$0.26 Artifact 06-Jun-2017 04:57
Land (20)
2 Darkslick Shores
$1.63 Land 06-Jun-2017 04:57
2 Drowned Catacomb
$1.64 Land 06-Jun-2017 04:57
7 Island
$0.07 Basic Land - Island 06-Jun-2017 04:57
1 Nephalia Drownyard
$0.27 Land 06-Jun-2017 04:57
1 River of Tears
$0.15 Land 06-Jun-2017 04:57
6 Swamp
$0.06 Basic Land - Swamp 06-Jun-2017 04:57
1 Watery Grave
$8.25 Land - Island Swamp 06-Jun-2017 04:57
Sideboard - 0 cards, 0 distinct
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No cards here. :(

Notes
 
This was an attempt to make a bypass deck with the ability to trigger "reveal until" effects to aid in burning a library. It doesn't fight well directly, but it can get a lot past defenses, and the (largely indirect) grinding allows for damage that can be tough to stop. There are a couple of ways to steal cards from a library while burying others. This could benefit by a rebalance to include a few other ways to seek and exile cards, rather than just a single Surgical Extraction, and perhaps a little more work on key options at the higher end with cipher. The 17/9/5/8/1 curve is weighted heavily enough to the low end that it only averages 2.18, though the 4-spot remains an issue.
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