Type: Deck Idea
Format (legal 👍)
vinVintage
Approx. Value:
$99.09
Buy

0 Likes 0 Comments
Avg. CMC 2.35
Card Color Breakdown
Card Type Breakdown

Avatar: The Last Airbender
releases on November 21, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Avatar: The Last Airbender
releases on November 21, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 24 distinct
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Name  Ed. Price Type Cost Modified
Rarity Color
Creature (25)
4 Balustrade Spy
$0.20
Creature - Vampire Rogue
06-Jun-2017 04:57
3 Cathartic Adept
$0.17
Creature - Human Wizard
06-Jun-2017 04:57
4 Deathcult Rogue
$0.09
Creature - Human Rogue
06-Jun-2017 04:57
4 Invisible Stalker
$0.57
Creature - Human Rogue
06-Jun-2017 04:57
2 Jace's Phantasm
$0.21
Creature - Illusion
06-Jun-2017 04:57
1 Judge's Familiar
$0.16
Creature - Bird
06-Jun-2017 04:57
3 Tormented Soul
$0.12
Creature - Spirit
06-Jun-2017 04:57
3 Typhoid Rats
$0.09
Creature - Rat
06-Jun-2017 04:57
1 Undercity Informer
$0.36
Creature - Human Rogue
06-Jun-2017 04:57
Instant (1)
1 Surgical Extraction
$0.73
Instant
06-Jun-2017 04:57
Sorcery (11)
2 Call of the Nightwing
$0.07
Sorcery
06-Jun-2017 04:57
1 Demonic Tutor
$48.39
Sorcery
06-Jun-2017 04:57
4 Distortion Strike
$0.48
Sorcery
06-Jun-2017 04:57
4 Paranoid Delusions
$0.07
Sorcery
06-Jun-2017 04:57
Artifact (3)
1 Conjurer's Closet
$3.16
Artifact
06-Jun-2017 04:57
1 Helm of Obedience
$24.94
Artifact
06-Jun-2017 04:57
1 Thought Dissector
$0.30
Artifact
06-Jun-2017 04:57
Land (20)
2 Darkslick Shores
$0.92
Land
06-Jun-2017 04:57
2 Drowned Catacomb
$1.55
Land
06-Jun-2017 04:57
7 Island
$0.07
Basic Land - Island
06-Jun-2017 04:57
1 Nephalia Drownyard
$0.34
Land
06-Jun-2017 04:57
1 River of Tears
$0.15
Land
06-Jun-2017 04:57
6 Swamp
$0.07
Basic Land - Swamp
06-Jun-2017 04:57
1 Watery Grave
$7.37
Land - Island Swamp
06-Jun-2017 04:57
Sideboard - 0 cards, 0 distinct
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No cards here. :(

Notes
 
This was an attempt to make a bypass deck with the ability to trigger "reveal until" effects to aid in burning a library. It doesn't fight well directly, but it can get a lot past defenses, and the (largely indirect) grinding allows for damage that can be tough to stop. There are a couple of ways to steal cards from a library while burying others. This could benefit by a rebalance to include a few other ways to seek and exile cards, rather than just a single Surgical Extraction, and perhaps a little more work on key options at the higher end with cipher. The 17/9/5/8/1 curve is weighted heavily enough to the low end that it only averages 2.18, though the 4-spot remains an issue.
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