Type: Deck Idea
Format (legal 👍)
legLegacy
Approx. Value:
$26.43
Buy

0 Likes 0 Comments
Avg. CMC 2.18
Card Color Breakdown
Card Type Breakdown

Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 25 distinct
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:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (25)
1 Blood Artist
$1.20
Creature - Vampire
0 19-Jan-2016 07:30
4 Deathgreeter
$0.72
Creature - Human Shaman
1 19-Jan-2016 07:30
4 Goblin Arsonist
$0.04
Creature - Goblin Shaman
1 19-Jan-2016 07:30
4 Hissing Iguanar
$0.19
Creature - Lizard
3 19-Jan-2016 07:30
2 Keldon Marauders
$0.14
Creature - Human Warrior
3 19-Jan-2016 07:30
2 Pawn of Ulamog
$3.33
Creature - Vampire Shaman
2 19-Jan-2016 07:30
4 Perilous Myr
$0.18
Artifact Creature - Phyrexian Myr
1 19-Jan-2016 07:30
2 Rathi Trapper
$0.16
Creature - Human Rebel Rogue
1 19-Jan-2016 07:30
2 Thrill-Kill Assassin
$0.06
Creature - Human Assassin
1 19-Jan-2016 07:30
Instant (6)
1 Delirium
$1.13
Instant
19-Jan-2016 07:30
2 Last-Ditch Effort
$1.35
Instant
19-Jan-2016 07:30
3 Tragic Slip
$0.19
Instant
19-Jan-2016 07:30
Enchantment (9)
2 Blood Reckoning
$0.18
Enchantment
19-Jan-2016 07:30
2 Death's Approach
$0.03
Enchantment - Aura
19-Jan-2016 07:30
1 Eternal Thirst
$0.16
Enchantment - Aura
19-Jan-2016 07:30
1 Guild Feud
$0.18
Enchantment
19-Jan-2016 07:30
3 Seal of Fire
$0.21
Enchantment
19-Jan-2016 07:30
Land (20)
4 Blackcleave Cliffs
$0.75
Land
19-Jan-2016 07:30
2 Dragonskull Summit
$0.83
Land
19-Jan-2016 07:30
5 Mountain
$0.04
Basic Land - Mountain
19-Jan-2016 07:30
1 Stensia Bloodhall
$0.22
Land
19-Jan-2016 07:30
5 Swamp
$0.06
Basic Land - Swamp
19-Jan-2016 07:30
1 Thespian's Stage
$0.63
Land
19-Jan-2016 07:30
1 Vivid Crag
$0.80
Land
19-Jan-2016 07:30
1 Vivid Marsh
$0.73
Land
19-Jan-2016 07:30
Sideboard - 0 cards, 0 distinct
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No cards here. :(

Notes
 
I was looking at Impermanence and thinking I really could have done better than something I really didn't like trying out. I could do better, though I only really got a 4-star here. Unlike its predecessor, this deck relies more on natural death than forced, though it can still fire off a few things on its own. Instead, the focus was on what happened to get creatures into the graveyard, how I got them there, and what happened when they hit. With only a handful of creatures, if one is a Hissing Iguanar, Last-Ditch Effort can be devastating. Guild Feud doesn't so much grind as it does help things die. While this is not as cheap as Impermanence, it still keeps costs down on its 18/12/7/2/0/1 curve, averaging a still-cheap 1.93.
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