Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$436.48

0 Likes 0 Comments
Avg. CMC 2.07
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 15 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (24)
3 Caller of Gales
$0.07 Creature - Merfolk Wizard
3 Coralhelm Commander
$0.67 Creature - Merfolk Soldier
4 Lord of Atlantis
$18.22 Creature - Merfolk
4 Lullmage Mentor
$2.38 Creature - Merfolk Wizard
4 Merfolk Assassin
$0.33 Creature - Merfolk Assassin
1 Merrow Reejerey
$0.71 Creature - Merfolk Soldier
2 Merrow Witsniper
$0.09 Creature - Merfolk Rogue
3 Seasinger
$0.23 Creature - Merfolk
Instant (6)
3 Counterspell
$1.62 Instant
3 Power Sink
$0.36 Instant
Sorcery (2)
2 Ponder
$2.22 Sorcery
Artifact (3)
3 War Barge
$0.21 Artifact
Enchantment (5)
3 Phantasmal Terrain
$0.17 Enchantment - Aura
2 Power Artifact
$167.62 Enchantment - Aura
Land (20)
20 Island
$0.11 Basic Land - Island
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
This is a pretty straight Merfolk deck. There are 8 cards giving other Merfolk +1/+1, but the Counterspells and Power Sinks should be fun, especially now that speed mana is expendable. What can’t be prevented can be controlled (Phantasmal Terrain + Seasinger) can be killed (War Barge + Merfolk Assassin). I may need to work out tweaks for more draws, with Ocular Halo being a reasonable option, even with its converted mana cost of 5. The 10/19/8/3 curve (with only the War Barges occupying the 4-spot), came to an average of only 2.10. After going 9-0, it was ready to retire, but Dave insisted on the "grudge match" against his elves (not that they had faced one another before), but Fun Forest had gone 5-1, and he wanted a shot at the champs. The result was a long game that nearly went Dave's way, but ultimately turned on stolen creatures and countermagic.
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