Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$44.93
Buy

0 Likes 0 Comments
Avg. CMC 2.0
Card Color Breakdown
Card Type Breakdown

Teenage Mutant Ninja Turtles
released on March 06, 2026!

Order now on CardKingdom Order now on TcgPlayer

Teenage Mutant Ninja Turtles
released on March 06, 2026!

Order now on CardKingdom Order now on TcgPlayer
Main Deck - 60 cards, 20 distinct
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:
Name  Ed. Price Type Cost Modified
Rarity Color
Creature (32)
2 Caravan Escort
$0.04
Creature - Human Knight
14-Jun-2015 01:58
4 Champion's Drake
$0.05
Creature - Drake
14-Jun-2015 01:58
3 Coralhelm Commander
$0.46
Creature - Merfolk Soldier
14-Jun-2015 01:58
2 Enclave Cryptologist
$0.31
Creature - Merfolk Wizard
14-Jun-2015 01:58
2 Hada Spy Patrol
$0.12
Creature - Human Rogue
14-Jun-2015 01:58
1 Hedron-Field Purists
$0.28
Creature - Human Cleric
14-Jun-2015 01:58
4 Ikiral Outrider
$0.13
Creature - Human Soldier
14-Jun-2015 01:58
2 Kabira Vindicator
$0.15
Creature - Human Knight
14-Jun-2015 01:58
3 Knight of Cliffhaven
$0.05
Creature - Kor Knight
14-Jun-2015 01:58
2 Skywatcher Adept
$0.10
Creature - Merfolk Wizard
14-Jun-2015 01:58
2 Student of Warfare
$0.69
Creature - Human Knight
14-Jun-2015 01:58
2 Transcendent Master
$0.38
Creature - Human Cleric Avatar
14-Jun-2015 01:58
3 Venerated Teacher
$0.11
Creature - Human Wizard
14-Jun-2015 01:58
Enchantment (8)
4 Time of Heroes
$0.12
Enchantment
14-Jun-2015 01:58
4 Training Grounds
$4.62
Enchantment
14-Jun-2015 01:58
Land (20)
2 Glacial Fortress
$0.47
Land
14-Jun-2015 01:58
2 Hallowed Fountain
$7.37
Land - Plains Island
14-Jun-2015 01:58
7 Island
$0.25
Basic Land - Island
14-Jun-2015 01:58
6 Plains
$0.17
Basic Land - Plains
14-Jun-2015 01:58
3 Seachrome Coast
$0.36
Land
14-Jun-2015 01:58
Sideboard - 0 cards, 0 distinct
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No cards here. :(

Notes
 
This is about as pure a two-color level-up deck as can be made. There are 32 creatures, with only 7 not getting the counters, though both provide or benefit from the counters on other creatures. Another 8 cards are enchantments, but they either make adding counters cheaper or boost creature with counters. I deliberately bent the curve to the low end to account for the need not only to cast new spells but also to pay the cost for continued leveling. At 12/20/6/2, it averages out to 1.95 and should be very fast. For this reason I felt that mana acceleration was not a necessity.
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