Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$77.38
Buy

0 Likes 0 Comments
Avg. CMC 2.56
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 20 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (31)
2 Ajani's Sunstriker
$0.12 Creature - Cat Cleric
1 Chancellor of the Dross
$1.22 Creature - Phyrexian Vampire
2 Child of Night
$0.06 Creature - Vampire
2 Daggerdrome Imp
$0.08 Creature - Imp
4 Nip Gwyllion
$0.11 Creature - Hag
2 Seraph of Dawn
$0.05 Creature - Angel
2 Serra Ascendant
$21.65 Creature - Human Monk
3 Trained Caracal
$0.08 Creature - Cat
2 Transcendent Master
$3.78 Creature - Human Cleric Avatar
4 Vampire Nighthawk
$0.22 Creature - Vampire Shaman
1 Vampire Outcasts
$0.09 Creature - Vampire
4 Vault Skirge
$0.36 Artifact Creature - Phyrexian Imp
2 Voracious Hatchling
$0.18 Creature - Elemental
Artifact (1)
1 Chalice of Life // Chalice of Death
$0.42 Artifact // Artifact
Enchantment (6)
4 Spirit Link
$0.42 Enchantment - Aura
2 Vampiric Link
$1.03 Enchantment - Aura
Land (22)
1 Isolated Chapel
$1.59 Land
3 Orzhov Guildgate
$0.21 Land - Gate
9 Plains
$0.06 Basic Land - Plains
9 Swamp
$1.59 Basic Land - Swamp
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
This is a creature-heavy (31) life gaining deck. There are, of course, other cards I could have included that would have triggered more life gaining (Soul Warden, for example), but I was focused on lifelink, Spirit Link, and Vampiric Link. Every creature in the deck has lifelink, and the two enchantment titles enhance this. I might be well advised to trade out some of the creatures for some first strike or boosts, but the idea is that there are flying creatures and big creatures enough to make hitting hard or slipping past defenders possible. It is a touch uninspired, and I will probably have to revisit it at some point. The curve is nice at 15/10/7/5/0/0/1, averaging 2.18.
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