Type: Deck Idea
Format (invalid) staStandard
Approx. Value:
$46.69

0 Likes 0 Comments
Avg. CMC 2.67
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 22 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (19)
2 Arbor Elf
$0.37 Creature - Elf Druid
1 Azusa, Lost but Seeking
$4.62 Legendary Creature - Human Monk
2 Courser of Kruphix
$0.78 Enchantment Creature - Centaur
1 Dungrove Elder
$0.87 Creature - Treefolk
3 Elvish Herder
$0.24 Creature - Elf
2 Elvish Spirit Guide
$4.26 Creature - Elf Spirit
1 Oracle of Mul Daya
$6.41 Creature - Elf Shaman
1 Oran-Rief Hydra
$0.34 Creature - Hydra
2 People of the Woods
$1.42 Creature - Human
4 Timbermaw Larva
$0.06 Creature - Beast
Instant (3)
3 Primal Bellow
$0.25 Instant
Sorcery (4)
1 Boundless Realms
$1.28 Sorcery
2 Explore
$3.46 Sorcery
1 Search for Tomorrow
$0.21 Sorcery
Enchantment (14)
1 Aspect of Wolf
$0.35 Enchantment - Aura
3 Gaea's Touch
$1.78 Enchantment
2 Khalni Heart Expedition
$0.22 Enchantment
2 Regeneration
$0.25 Enchantment - Aura
2 Snake Umbra
$0.32 Enchantment - Aura
2 Utopia Sprawl
$0.38 Enchantment - Aura
2 Wild Growth
$0.52 Enchantment - Aura
Land (20)
20 Forest
$0.08 Basic Land - Forest
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
I desperately wanted this to find a way to become 4 stars, but it was not to be. I went with the idea that I could focus on cards that got bonuses based on the number of forests I control, and that part works well, but even with acceleration, it does not quite find enough land to work consistently. It may require up to four more land to function, but I leave that to a second version, if I ever revisit. The curve is a bit steep, especially since much of what I really want in creatures is at the higher end, but it remains a 12/12/9/5/0/1/1, averaging 2.40.
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