Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$146.36

0 Likes 0 Comments
Avg. CMC 2.4
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 18 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (20)
2 Baloth Woodcrasher
$0.20 Creature - Beast
2 Clone
$0.54 Creature - Shapeshifter
4 Coiling Oracle
$0.15 Creature - Snake Elf Druid
4 Hedron Crab
$6.36 Creature - Crab
3 Jhessian Infiltrator
$0.21 Creature - Human Rogue
1 Oracle of Mul Daya
$6.43 Creature - Elf Shaman
4 Shorecrasher Mimic
$0.09 Creature - Shapeshifter
Instant (8)
1 Berserk
$98.82 Instant
4 Counterspell
$1.08 Instant
3 Harrow
$0.46 Instant
Artifact (3)
2 Explorer's Scope
$0.10 Artifact - Equipment
1 Sol Ring
$1.26 Artifact
Enchantment (9)
4 Favor of the Overbeing
$0.26 Enchantment - Aura
4 Khalni Heart Expedition
$0.24 Enchantment
1 Rites of Flourishing
$1.16 Enchantment
Land (20)
8 Forest
$0.08 Basic Land - Forest
8 Island
$0.09 Basic Land - Island
4 Simic Growth Chamber
$0.23 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Hedron Crabs are key to grinding with landfall, but unlike earlier editions of this concept, the blue and green creatures can fight to buy time. Clone is best used with Hedron Crabs or with Shorecrasher Mimics. As a side note, Baloth Woodcrashers can survive if I can bring land into play on an opponent’s turn when damage targets the creature. That would be worth a shift to some supporting elves. The 8/23/4/3/0/2 curve is cheap enough at 2.25, especially given the punch the top of the curve provides if I get there.
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