Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$380.71
Buy

0 Likes 0 Comments
Avg. CMC 2.47
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 21 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (20)
3 Akoum Battlesinger
$0.13 Creature - Human Berserker Ally
2 Aladdin
$119.36 Creature - Human Rogue
1 Glissa Sunseeker
$0.95 Legendary Creature - Elf
3 Gorilla Shaman
$0.52 Creature - Ape Shaman
1 Harabaz Druid
$2.29 Creature - Human Druid Ally
2 Myr Landshaper
$0.20 Artifact Creature - Myr
3 Oran-Rief Survivalist
$0.10 Creature - Human Warrior Ally
2 Scarwood Bandits
$6.47 Creature - Human Rogue
3 Tuktuk Scrapper
$0.21 Creature - Goblin Artificer Ally
Instant (2)
2 Oxidize
$0.17 Instant
Sorcery (4)
2 Ice Storm
$48.64 Sorcery
2 Stone Rain
$0.07 Sorcery
Artifact (11)
4 Ashnod's Transmogrant
$0.19 Artifact
4 Liquimetal Coating
$0.69 Artifact
2 Sculpting Steel
$0.91 Artifact
1 Sol Ring
$1.58 Artifact
Enchantment (3)
3 Seal of Primordium
$0.22 Enchantment
Land (20)
3 Copperline Gorge
$2.97 Land
8 Forest
$0.09 Basic Land - Forest
7 Mountain
$0.10 Basic Land - Mountain
2 Rootbound Crag
$3.43 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
This is a steal-and-destroy style denial deck. What is not an artifact, I will make an artifact and try to steal with Scarwood Bandits or Aladdin. If I can’t steal it, I will try to destroy it. The Sculpting Steels are there, ideally for Myr Landshapers. Ashnod’s Transmogrants are there to put creatures in my reach. The deck is almost evenly divided between Green, Red, and Artifact. The curve is 10/14/8/8 for 2.35 average, and only 4 cards require two colored mana, so while it is a touch expensive, it remains reasonably fast. Still, Spirit Guides might be a boon. Only some land has been changed.
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