Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$58.38
Buy

0 Likes 0 Comments
Avg. CMC 1.86
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 16 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (26)
3 Caravan Escort
$0.09 Creature - Human Knight
3 Dawnglare Invoker
$0.16 Creature - Kor Wizard
3 Enclave Cryptologist
$0.31 Creature - Merfolk Wizard
3 Halimar Wavewatch
$0.10 Creature - Merfolk Soldier
2 Linvala, Keeper of Silence
$13.58 Legendary Creature - Angel
4 Skywatcher Adept
$0.14 Creature - Merfolk Wizard
2 Student of Warfare
$1.36 Creature - Human Knight
2 Transcendent Master
$3.78 Creature - Human Cleric Avatar
4 Venerated Teacher
$0.17 Creature - Human Wizard
Instant (6)
3 Festival
$0.32 Instant
3 Reprisal
$0.10 Instant
Artifact (1)
1 Sol Ring
$1.58 Artifact
Enchantment (7)
3 Narcolepsy
$0.06 Enchantment - Aura
4 Training Grounds
$3.20 Enchantment
Land (20)
10 Island
$0.13 Basic Land - Island
10 Plains
$0.06 Basic Land - Plains
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
We’ll see how this straight fighting deck does against other things out there. There is little more than a straight WB Level Up structure, but the Narcolepsy and Festival are designed to take the attacks away from creatures with Annihilator. Most of the creatures can Level Up for one with the assistance of one or two Training Grounds, meaning they can max out in a heartbeat, and the Dawnglare Invoker can expose the opponent to a crushing attack the same turn it comes into play. Reprisal can destroy big dangers, of course. Finally, Linvala can keep an opponent from using Level Up and other special tricks.
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